Is it time
This is perfect! I hope Blizzard would find couple of thousand dollars and generate voiceovers for retail soon.
I would play with in game sound again just to hear the voice line in the quests
Depends how you play the game.
For me it would slow it down too much and completely kill the immersion.
When I pick up a quest all I need to know is 1) How many boars I need to kill and 2) what direction do I need to head in.
Having a voice over would just be annoying outside of any core story quest line.
Should be optional, for sure.
Every NPC would sound the same unless they trained the AI to have a different voice for them all.
Firstly, I’m not sure how Voice Actors will feel about giving their voice to an AI to put them out of a job. But I guess this will be fought out over the next few years and I doubt it will end well for voice actors as technology always wins out.
Secondly, not sure how much time, effort, money this would take to implement in such an old game.
Although I would quite like it personally as I can’t read the standard quest text so use an add-on with larger fonts.
Odd thing, is it just me or did they remove the “stab it” voice lines from these funny little thistleleaf sprites? I killed like 50 of them in val’shara and I remember they had that line according to old logs too, but now it’s gone? This is some bs. Literally the most hilarious voice lines in the entire game and they just removed them because… “violence”? Or someone got “triggered”? wtf… give us back the STAB IT STAB IT YEEEEE HAHAAHA line.
- Arrgh!
- Can’t see… too much pain…
- Come at me!
- Come on! You can’t be that tired!
- Ha! This one’s still got spirit!
- I just soiled myself…
- Just wanted… a little fun…
- Let’s kill it!
- Stab it! Stab it! Hahaha!
- This one’s slow! Somebody give me a dagger!
- You win… this time…
- You won’t get rid of me that easily!
- You’re not taking our dragons!
Oh god yes please
then would it be worth spending Thousands of dollars on Voice actors for optional content?
Especially whilst Bobby has his eye on a new boat.
I suggested this a few years back.
To give player character voices as well.
For player characters and random npcs/quest givers I think AI is perfect.
But keep voice actors for important lore characters.
Im getting this addon asap.
Edit: Just tried it, it’s freaking amazing. Sadly it only works for classic atm but I might level a new character just for this.
They have an option to turn off the music, but they still compose and record it, right? And it costs much more then running TTS AI over text.
Well Music and sound effect is a little bit more important to setting the overall tone and atmosphere to a scene whether you choose to turn it on or off.
You can create tension, angry, happiness and joy by using sounds alone. Ever watched a silent movie? Even whilst you read the text.
I’m not saying it’s not an option they can look into. But I’m just saying its probably a larger investment for it’s worth. If we were playing a new game, then maybe.
(Source: Studied Sound Design for 4 years and then worked in Post Production Audio for another 5)
Oh and one other thing. Most of the voice acting/editing in the game (outside of cutscenes) is pretty bad anyway and more often or not spoils the immersion even further.
“Have… you… .seen… the… Maw… Walk…er… Speak… Now… or… I bleed… you… dry”
Yeah, you have a point… Maybe we could crowdfund creators of the addon for retail then.
It would make a great business opportunity for someone to make Addons for games which does TTS AI.
That’s not immersion. That’s just laziness.
You don’t want to read? Fine. Don’t read. But that doesn’t add to “your immersion”. Immersion is defined with “deep mental involvement in something”. Reading your quest goal and doing it is not immersion. That is a basic gameplay loop and it isn’t deep at all.
If you would deep dive into the story, trying to understand every aspect of it which requires time and effort, that is immersion. But not reading quest tasks and doing them.
So immersion then.
Because I am deeply engaged in getting through the game.
Mental involvement isn’t just reading a book. Do you think a fighter pilot isn’t mentally involved in flying a F22?
No. It isn’t immersion. Reading quest goals is not on the same level as flying a F22.
One task is without any damn risk, the other can (if not executed right) cause you and other people to die.
You are comparing apples with cucumbers here.
Basic reading of quest goals is not immersion. Pressing your screen-button on your smartphone is not immersion. Going to the super market is not immersion.
If a task is not complex, it isn’t immersive or deep mental involved. The easiest way for you to test that is trying to multitask while doing something. If you can multitask something, it isn’t immersive to you.
Because immersion also means you lose your focus for everything else while doing something. And reading a quest goal hardly lets you forget your surroundings.
the point is you’re deny immersion on the basis on not reading the Quest storyline. You’re speaking of literal immersion.
That doesn’t mean being zoned into the task at hand as not being immersed in the game and your surroundings.
sorry but taking a break every 2 minutes to read a story is a distraction.
Says the guy that says:
At least people like me are reading the quest texts, not just the quest goals. No matter how you turn it, you play and prefer the input like a simpleton.
no need to be rude my friend. This is a discussion on a video game, not a slagging match. You lose all credibility when you start calling names because someone plays the game differently to you.
But in response to your statement. I read the quest texts the first time around. Why do I need to do it on my 7th alt? I’m still fully immersed in the game.