Foolish Whisper are the coolest bunch! Smashing Horde left and right, there is nothing better, hehe
But sharding on RP (and overall tbh) really needs a LOT of improvements, it doesn’t even take into account guildies / friends when placing you in a certain shard. It’s so frustrating when your friend/guildie is on a shard with something like 80% horde, and you come to the same assault and somehow on a different shard with 0 hordes. Like wtf? there is a way to much horde over there killing someone I know and you put me here?!
Then all that who invites whom, in hopes that everybody will be on that “80%” shard to have at least something to pew-pew-pew at… Or when you chase someone and go way beyond assault area, then come back and boom - you’re on a different shard, and no more taking revenge or fighting players with whom you had fun fighting just something like “minutes” ago. Or when same effect happens from a bugged phasing like at Nazmir water element assault WQ, just because your fight happened to take place near its invisible borders…
And the most frustrating about all of that - player has zero control of when/how/why it happens, just complete RNG that doesn’t feels or plays good when it’s in full swing.