HI,
i play MM hunter in Bfa in alliance side, and i love pvp. And you maybe know pvp player are very often on War Mode. I’ve played on pvp server since Warlord of draenor.
But today, War Mode gone too far.
Since the launch of Rise of Azshara, it look like playing in War Mode is a juke for so many reason :
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Neutral town : Like Mechagone or tortollan there is neutral town that won’t player to be killed there. They just won’t, the main reason is (that i lived today since 4 hours) is a raid of 5 man ( 1 tank, 1 heal, 3 dps) can kill everything in the town without to be killed, and worst when we speak about guard they kill easely ( you can kill any guard yourself alone , not need a group for that). Well i’ve been farmed 26 time in rustbolt town, and the 5 man is just like laughtin. Neither neutral town and faction town feel like you can afk 2 sec just to take your tea ready.
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Faction repartition with Sharding : this is a huge subject, but there is thing that must be quick upgraded to have a REAL fun in War Mode. Beacause when player make a group of 3-5 people just to spawnkill somebody that can’t even have a chance to go to his town to desactivate war mode. I remember my day before BFA ( Legion and Warlord) when they existed a rule created by the community to make PvP server playable and enjoyed like “don’t kill people more than 2 time " " don’t make a group to spawnkill people” and many more ( i played on ravencrest and in WOD/Legion i remember how those rule where enjoyable to pvp like the cinematic of mist of pandaria, not like a whole raid rolling on 1 people.)
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Groupe / Raid : Yea you see what i mean now , when people with a raid roll on people. I know War Mode for some World Quest we need a group so we can’t unallow group and raid to happen.
But Rolling in a town " for fun " and " honor benefit " don’t even make player playing war mode, and got a bad experimentation of the game.
There is nothing to won exept to disable war mode.
Beacause many problem weren’t thought when blizzard maked the War Mode : Sharding .
Why people that are in a group isn’t shade away of a shade when people isn’t in a groupe ? Why when there is for exemple 7 horde assasin in Nazjatar ( that i’ve seen today) isn’t sharded with people that is sharded with 7 alliance assasin.
That gonna make a huge upgrade of a war mode if you want to play War mode like in a Battleground, or a war mode in a arena 2v2 or making the main reason why we love war mode ( like i said before in the cinematic of mist of pandaria a orc jumping to kill an human) the 1v1 in war mode.
And i want to say to end my topic there’s no enjoyable situation when you are alone versus 40 , People gonna enjoy to do that beacause there’s is nothing to stop them and they don’t loose anything. Still like you kill a guard in a town and you are loosing reputation to that town or a Alliance/horde guard in a town can merely 1shot people. There gonna still be people that never gonna enjoy war mode or that gonna balance the difference of player between alliance and horde.
Many thing to be improved, and i hope that gonna be updated soon, if that gonna continue like this i fear the love i got for Player versus Player gonna fall apart in War Mode…