War mode unplayable

HI,

i play MM hunter in Bfa in alliance side, and i love pvp. And you maybe know pvp player are very often on War Mode. I’ve played on pvp server since Warlord of draenor.

But today, War Mode gone too far.

Since the launch of Rise of Azshara, it look like playing in War Mode is a juke for so many reason :

  • Neutral town : Like Mechagone or tortollan there is neutral town that won’t player to be killed there. They just won’t, the main reason is (that i lived today since 4 hours) is a raid of 5 man ( 1 tank, 1 heal, 3 dps) can kill everything in the town without to be killed, and worst when we speak about guard they kill easely ( you can kill any guard yourself alone , not need a group for that). Well i’ve been farmed 26 time in rustbolt town, and the 5 man is just like laughtin. Neither neutral town and faction town feel like you can afk 2 sec just to take your tea ready.

  • Faction repartition with Sharding : this is a huge subject, but there is thing that must be quick upgraded to have a REAL fun in War Mode. Beacause when player make a group of 3-5 people just to spawnkill somebody that can’t even have a chance to go to his town to desactivate war mode. I remember my day before BFA ( Legion and Warlord) when they existed a rule created by the community to make PvP server playable and enjoyed like “don’t kill people more than 2 time " " don’t make a group to spawnkill people” and many more ( i played on ravencrest and in WOD/Legion i remember how those rule where enjoyable to pvp like the cinematic of mist of pandaria, not like a whole raid rolling on 1 people.)

  • Groupe / Raid : Yea you see what i mean now , when people with a raid roll on people. I know War Mode for some World Quest we need a group so we can’t unallow group and raid to happen.
    But Rolling in a town " for fun " and " honor benefit " don’t even make player playing war mode, and got a bad experimentation of the game.
    There is nothing to won exept to disable war mode.
    Beacause many problem weren’t thought when blizzard maked the War Mode : Sharding .
    Why people that are in a group isn’t shade away of a shade when people isn’t in a groupe ? Why when there is for exemple 7 horde assasin in Nazjatar ( that i’ve seen today) isn’t sharded with people that is sharded with 7 alliance assasin.
    That gonna make a huge upgrade of a war mode if you want to play War mode like in a Battleground, or a war mode in a arena 2v2 or making the main reason why we love war mode ( like i said before in the cinematic of mist of pandaria a orc jumping to kill an human) the 1v1 in war mode.

And i want to say to end my topic there’s no enjoyable situation when you are alone versus 40 , People gonna enjoy to do that beacause there’s is nothing to stop them and they don’t loose anything. Still like you kill a guard in a town and you are loosing reputation to that town or a Alliance/horde guard in a town can merely 1shot people. There gonna still be people that never gonna enjoy war mode or that gonna balance the difference of player between alliance and horde.

Many thing to be improved, and i hope that gonna be updated soon, if that gonna continue like this i fear the love i got for Player versus Player gonna fall apart in War Mode…

7 Likes

never heard of this rule

reroll to the superior faction is the solution :ok_hand:
or toggle off

6 Likes

That not how we solve problem, running responsability never been a solution.

and about “those rule” that not “really” written anywhere but a thing that people adapted in themself, that people in war mode never done

2 Likes

yeah, it is getting annoying. I can’t even be afk in corner of map or town in order to make coffee or tea for myself.
Questing in both zones is super difficult when a group of people waiting for you to get there or out to kill you ( I knew this is normal in war mode ). my point is my faction doesn’t do anything against other faction. They just tend to leave place immediately or ignore the fact that they should fight against other faction.

For every single quest i getting killed 4 times in row by rouges and nobody is near to help me out. Maybe they are some people around me but they tend to don’t help me.

4 Likes

Many player is on War mode only for the 10%-20% bonus, not for playing World PvP.
And that join the topic that already complaigning in that :
Turn off the bonuses for war mode

Our survey says, WMers don’t like other players unwritten rules. WM on = hard mode.

That not really as a “rule” it’s mostly how we can enjoy war mode together, before War Mode was created, the option to disactivate it doesn’t existed, that meant they must keep themself respectfull to get each other joy in World PvP and so they gonna still enjoy the World PvP. Maybe the word i used of “rule” was maybe not the right word

“a raid of 5 man ( 1 tank, 1 heal, 3 dps)”
Since when 5 man is a raid?

You should try to create your own raid of 5 man to have some fun :wink:

Good advice.
Make it a 10man to teach 'em a lesson!
Are there no groups forming in lfg? I’m usually up for a scrap & collect a few bounties. Sounds like I’m missing all the fun.

1 Like

Yea as i raid, you run out of the problem, rolling 5v1 to somebody isn’t fun for the 1, i can do that but that doesn’t solve the problem, that i want is if you are in a group of 5 , you are shade with other people in a group of 5.

There is a lot, as i said again on the main why not putting group in a special sharding and let people that wan’t to do 1V1 and thing apart ? Rolling 5V1 isn’t fun either for the group of 5 (no difficulty so i found no fun in that) and for the 1 beacause he got no chance of survival #Paladivineshield

“Unbalanced Sharding and Guard mode Unplayable”

I fix it for you, adding guard everywhere with too much HP and infinite CC who smash you if u dare replicate and chasing you across the map are STUPID !

Just add back Reputation lose as penality and remove this stupid “solution” PLEASE!

Sharding 1: Only horde, no ally
Sharding 2 : Only alliance, no horde
Sharding 3: Balanced, lot of potention fun but … nop, more than half only here for the bonus, will run to Guard Mode who obviusly will pick u at target because you dare smash him 50y away from ct with his entier family, GF/BF, country and even his dead ancestor to harase you .

Agreed with the OP, the Warmode is simply unplayable in this patch. Horde keeps sharding into our server while we have almost nothing, and look at Outland, the A-H ratio… Alliance have far much more players… so whats happening…?
htt ps://realmpop.com/eu-outland.html

Horde favoritsm, or our allies sharding away to other realms…? Or wtf is this seriously?

ANSWER 1

So, it that hard to read all the topic ?

You look like you read the topic you don’t even under any of it.

Maybe you usually see topic of whining and thing but that topic is based on what happen today and thing i suggest to improve for both alliance and horde. (Yea horde, beacause here when you see alliance whining you are the first to laught but when we speak about the unbalance between horde / alliance war mode bonus you are the first to cry. So let’s balance that thing together right ? )

So beacause you haven’t read the topic proprely i gonna answer all of your post step by step to allow you to understand the idea

1:

that not that i written, that i written is a guard more powerfull that deal MORE damage and get more health to do not allow any player to solo a guard. never asked to chase across the map.

2:

That i said is 1 that can be a solution to stop getting a town raided by a 8 raid easely and stop killing afk and allowing player to go away ( hearthstone/portal/fly)

3 :

So first it’s War Mode , not Guard Mode. your definition of war mode is PvE Lands with war mode disable.

You do well to tell that , tonight in nazjatar i’ve met 4 assasin on the map, and met 16 player when 5 of them was in group of 2 or 3.
in that condition i want to know where is my faction. /who nazjatar = found 3 people.

If for you that case is perfet beacause you are a horde for sure you feel pretty safe and got any problem, alliance just whining at war mode beacause we are superior ! ZUG ZUG is a good solution.

BUT (beacause i see all disclamer here playing horde so we must explain alliance sight that they never faced or runned into horde to do not get the problem) when you are 3 people split in the map and you meet in every corner and running into you beacause they see no alliance on war mode and when they see one they are like a good boy that fetch his sweatmeat you pretty sure those 3 people gonna farm that alliance and laught at the end.

Yea many of you joined the horde for that reason, that why blizzard tryed to put war mode to balance realm that got too much horde / alliance on some realm pvp.

So the solution :
Blizzard just have to scan each shard everytime, if there’s a difference in a shard of 4 more player in a faction then a programme start to shard a player from an another shard that not in combat or not in a Event (Like i could have seen in other topic people sharded when they were winning the battle of nazjatar).
They can scan group , is there balance in the number of group between Alliance and Horde ? If yes then nothing happen . Else condition if more than 3 group in difference then move if to a shard where there’s missing 2 groupe. and THEN Shard can be balance between Alliance and Horde.

And if there’s too much in a faction way more above. Then put player of that faction in a new sharding until the difference is unnoticable (3 people difference, even if that mean it’s like empty).

That is an another topic about the bonus in war mode, if you want to follow up into that topic there’s already that written good thing here and about to discuss how to solve it : Turn off the bonuses for war mode .

Sometime you must assume going in a opposite faction town isn’t a good idea and wanted not to be disturbe right ? That is the main subject is ! In Rustbolt an overcomming of horde can kill alliance soo easely, but the guard deal no damage and got no health. easely to spare of without to stop war in the town and “get safely point”.

ANSWER 2 :

War-mode is no more with realm only , if he can put player same real together he gonna try to do it as possible. But nowaday to keep the activity of war in World PvP the War Mode is now combined with other realm. so the realm itself doesn’t impact that much today, now what is impacting much if about the sharding and the number of player of each faction.

This is a solid reason for you and everybody that complains to turn wm off. When you need more time walking from the graveyard than the time you need to get a quest done it just dont work.

Back in WoD alliance was the king of group ganking single players, but then i did not have the chance to ignore them with WM OFF. Now sadly hordies woke up and party ganking single alliance players too, it was bound to happen…

WM OFF FOREVAH! xD

1 Like

On Outland Alliance is heavily outnumbered in meantime we (Alliance) are getting outnumbered by the Horde somehow, fck sharding.

Server not relevant to WM, except normal shards seperate from rp shards.

Shards are balanced, cross realm groups unbalance them. Solution = form a group to counter. It’s a multiplayer game.

Players hate other players sharding in/out, your solution will make that problem worse.

Actual solution is use the same tools as your opponents.

Did we live in the same War mode ? i can /who in mechagon or in nazjatar i assure you there’s 1/3 more horde that alliance in the map, did you call this balance ? You got a huge weird definition in balance.

And as i said group don’t solve the problem, it make the disavantage of faction more huge, i gonna explain.

Player 1 : Horde player
Player 2 : Alliance player

Player 1 is atk by a group of 2 alliance. Then he’s a little annoy and say himself : “Why not me too i can make a groupe, but i gonna make a bigger one !
Player 1 so make a group of 5 man.”

Player 2 now face that group of 5 man, and tell himself : “hey i gonna make a raid to roll on this guys !”
Player 2 make a raid of 28 alliance player

Player 1 say so to himself : “let’s get more to face them !” Badly he got only 14 player on his raid and they are spawnkill , so the raid of the player 1 disband themself beacause they won’t be farmed you know.

In the end : 28 player rolling on 2- 7 player, Have fun in war mode or disable it.

So not it doesn’t work .

No choice when War mode need balance, and it make no difference if there a not in the group than they just come out/in the region beacause it’s can be unnoticable if you are on loading screen / afk so that how that can work.

Hey did everyone want to do 40 vs 40 ? Nah i think war mode is more popular to get wild Player versus Player than putting Epic Battleground in War Mode.

Opposite problem for me lads on Tarren Mill

No Alliance around. We even went into the Alliance bases, but there was nobody there lol

The phasing is so weird. They’ll either phase Alliance into a raid of Horde, or they’ll phase all of the Alliance out so Horde has nobody to kill

They are just lfg groups, form a group lol. Doesn’t always work out, so what. It’s a multiplayer game, war mode = gank mode. I suspect will be busy for a period then calm down.

1 Like

Sharding sucks, thats it.