Then you donāt need to because Blizzard have been doing that for years.
They already can.
Thatās not Blizzardās fault nor everyone favourite boogey man when they want to have a go at Blizzard. Thatās the players.
Apparently.
Which will NEVER stop being a thing.
Pushing out new dungeons every six weeks for example however will make that significantly worse.
He wants a slice of e sports pie that is and always will be dominated by the Asian market, and they donāt care about WoW as an e-sport.
They are more into three avenues of the videogame genre: MOBA, first-person shooters, fighting games like SFV, and soon-to-be VI.
MMO E-sport is a very VERY small niche, the MDI no matter how hard Blizzard shoves it down your throat is ignored by a majority of the player base.
My two cents. I wonāt touch M+ with a barge pole, Iāve always hated it and what itās done to dungeons as a whole, turned them into a skip, skip, run, run, fight, skip, run, skip, skip, run, run, run, run, run, boss nightmare that has wormed itās way into normal.
I would keep M+ as it is, but what I WOULD do, is very simple.
If it can be skipped, then it shouldnāt be there in the first place. Why spend all that time designing a dungeon if you deliberately create paths that allow people to skip most of it just to beat a key time?
Make life very easy for everyone who always seems to be perpetually whining about M+ and make it soon as you enter the dungeon the last boss is standing there waiting for you.