Pretty sure the OP refers to the most recent banwave.
Also, as I posted there:
So don’t let it fool you. This is just the regular schedule for them.
Exactly as the OP pointed out, these banwaves needs to occur much more often for it to have any meaningful impact. The way it has been handled for years in retail and now in Classic is just enough to make people say
meaning it’s enough to make it seem like they’re doing something about it, when in actuality nothing meaningful is done about it at all.
Their “heuristics” as the blue post mentioned is just the way they run through server statistics for things like gold movement and logged in hours as well as other “unnatural” metrics in order to spot outliers, the way they notice the ones getting reported too often for it to be just random “white noise” in the system, and the way they configure and update their Warden anti-cheat software.
They don’t have the instructions left in the operations manual that makes it a part of a GM’s job to manually deal with cheaters anymore. They’re just people clocking in and clocking out, not going outside of their field of responsibilities.
Kinda reminds you of the robotic arms replacing manual workers in factories, doesn’t it?