"We dont want so many horde to use WM"

I mean, I think the issue is that horde has 12% more level 120s :stuck_out_tongue:

one way or another tho, WM was hordemode, and still is, so promotions are necessary to help alliance players feel motivated to 1v10 in hor… warmode.

I mean, I started turning it on again here and there so can confirm 30% works.

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To sum it up here’s blizzard’s opinion.

You’re horde? Turn your damn warmode off.

You’re alliance? Here’s that free 400ilvl you wanted. Get 30% extra loot too. And don’t worry. We’ll do the sharding in a way to make sure you always outnumber horde players and still be lower in numbers overall to keep this bonus every week.

Because honestly i find more alliance player in nazmir assaults than hordes, and somehow alliance is still lower in warmode on players?

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dont think blizzard ever implied or said that :joy: you get 10% bonus for warmode like ALWAYS.

yep because you get to fight 1v10 and we want to compensate your hardmode :))

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I wonder how many of the people outraged by this thread title line actually watched the Q & A.

Ion made it pretty clear he was talking about the Horde that had switched on warmode because it was a practically uncontested buff. Players that had absolutely no interest in PVP and only turned on warmode because they could easily avoid PVP due to the massive faction imbalance.

Yes, it must be a terrible burden playing the faction with the majority of players, and almost all the top PVE and PVP players.

The problem is the imbalance has lasted for so long that we’ve ended up in a situation where Alliance actually need some kind of buff or it will just get worse and worse.

It would be nice if the factions had and would be treated equally. But that hasn’t happened. Now it is at the point where even if they made things equal today it would only maintain the status quo.

If they actually want to try and reverse the imbalance then there needs to be incentives for people to play Alliance.

Overall warmode was badly designed from the beginning. They should have seen that the faction imbalance would develop this way from the start. It was pretty damn obvious it would go that way. If I and other people with zero game development experience could see that coming then it boggles the mind that professional game designers hadn’t thought of it.

Warmode should also never have given PVE rewards. If it had been restricted to PVP rewards then only people that actually wanted to PVP would be using it. The problem with that is that there are no longer any PVP rewards.

Honour has been made an endless grind with little reward, and I’m willing to bet most people have given up on grinding it. PVP gear no longer really exists and it’s much easier to gear up through PVE anyway.

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I’m going to believe the people with the actual WM statistics. Not the faction difference.

good :stuck_out_tongue: that means alliance buff is justified. since we’re in minority.

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Well. They’re officially saying we want horde players who don’t want to pvp, to turn their warmodes off. That pretty much means Turn it off.

That used to be the case. Not anymore. Now, alliance outnumbers horde in most of the active areas. SPECIALLY assaults. I even see them around zandalar ship area. They attack zuldazar!

I definitely didn’t mind the 20% extra bonus loot to create an incentive for them.

But free 400 ilvl item is a big joke and an embarrassing decision making from blizzard.

Only because you abandoned your own kind when it was balanced.

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I never did tho, I had warmode from its first day till late november, until I got 1v20ed everywhere and couldnt even enter dungeons.

horde enjoyed free 10% for far too long, time to enjoy myself and give reddies some fight :slight_smile:

yeah, because warmode is meant for PvP and they dont want to reward people who dont want to pvp, with pvp bonuses? :joy: what’s so hard to understand.

if you dont raid, you dont get raid rewards and bonuses
if u dont pet battle you dont get pet battle rewards and bonuses
AND LIKEWISE, if you dont pvp they dont want you to get pvp rewards and bonuses

sorry but I’d rather trust blizzard statistics than some random horde player who randomly throws statistics on forums and is bitter about other people getting justified rewards :joy:

its been here for months now, not sure why horde got all B-hurt about it now :stuck_out_tongue:

you dont see alliance players being mad about horde getting “free” warfront rewards first week while alliance cant participate in it :stuck_out_tongue:

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Kinda this, although the 30% buff alone was stupid since they gave no way for H players to realistically repopulate alliance in order to benefit from it and balance out the factions.

However, the 400 ilevel item has made WM a miserable experience, it doesn’t encourage wpvp whatsoever, just weekly farm groups in hotspots, don’t think that really is in the spirit of what wpvp is supposed to be.

Going from 1 extreme to another is no solution.

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Which is it? You can’t say it was all fair and balanced and the Alliance just abandoned their fellow players, while at the same time claiming Blizzard’s sharding made the Horde dominant and that imbalance led to Alliance turning off warmode.

Also, if you trying to claim that Horde players are in some way morally superior and wouldn’t switch off warmode when things are more balanced then why care at all about Blizzard’s statements? If that is true then you and the rest of the Horde will never turn it off no matter what Ion says.

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It is both. It’s rare in life that there is one reason for things. Unless you prescribe to the everything bad is all Activision.

Blizzard should have a system where everyone gets the 10% but alternate the 30% rewards every week, like they do with the warfronts. This way everyone has a shot at hte 30% in rewards.

I don’t see the big fuzz.

The goal is that Warmode is something you opt into because you want a game experience that involves PvP.

Then you get a few extra rewards, so that it’s still worthwhile doing World Quest and leveling in Warmode, even if you do get involved in PvP.

I don’t think anyone can really object to this design goal.

The issue Blizzard are trying to correct is that Warmode had become the default mode on Horde side – even for players who weren’t interested in PvP – because there was little PvP happening, so it was basically the same as PvE mode, but with free rewards!

And you can argue that a similar issue is arising on Alliance side now, where a lot of players are opting into Warmode only because of the rewards, and not because they’re interested in PvP.

But two things should be happening right now. One is that the Alliance players who opt into Warmode because of the +30% rewards – they’re going to have to PvP for those rewards, because there are actually a lot of Horde players around looking for blood!
And secondly, then the influx of Alliance players into Warmode should balance the factions more, so the +30% rewards for Alliance decreases, and so the Horde players who aren’t actually interested in PvP turn Warmode off.

It all seems fine to me. I really don’t see what the big fuzz is, beyond some players quoting out of context so they fake some outage as per usual. :expressionless:

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Because many of us farm AP. Though the quest is what seems to entice the Alliance. Give it a PvP exclusive buff and be done with it. I couldn’t care less if they gave the Alliance three times the Conquest.

Beating an old horse here, but the +10% or +30% bonus is there to act as a counterweight to the loss of time efficiency from PvP.

Sure. I think there’s a discussion to be had as to whether an ilvl 400 item is a necessary means of incentive. We’ll see how it is next week when it’s seemingly ilvl 385 instead.

I think by now it’s clear that’s completely BS.

Really? How so?

I tried to do an Azerite World Quest in Stormsong earlier today. The entire area was overrun by Horde players.
I fought them together with the other Alliance players. We got annihilated. Then we resurrected, fought them again, died again, ressed again, fought again, and after ~20 minutes we managed to secure the area so I could do the quest.

Very cool and enjoyable World PvP experience. But as far as getting a few hundred Azerite Power goes, hardly the most time efficient way of going about it.

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And they try to do this by making the Alliance go into warmode even if they don’t like pvp, by gifting heroic-level loot to them?
makes sense!

I agree it’s a clumsy solution, but you need Alliance in Warmode to drive out the Horde that are only there for the bonus. And this is how you get them in.

And now the reward is getting nerfed, and Warmode is already more balanced according to Blizzard. And the idea is that some Allies will leave again as well. Don’t know if that’s going to happen, but we’ll see.

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