We might need to have have the tank role added to every class at this point

This. This is why there is a shortage of tanks and healers.

I can tank and occasionally do. But I see so much grief thrown at tanks when raiding or running dungeons, that there’s no way I’m putting myself through that on a regular basis.

Adding a tank spec to more classes would solve the problem for about a week while everyone tried the weird Priest tank spec. But after that, it would be back to normal with players complaining about tanks and healers again.

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This. A good DPS will need less healing a can support a team.

Most DPS just stand still clicking one button.

But then we end up with a flood of characters that have no idea or no interest to play a tank but try anyway to get shorter queues.

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This is mistreatment of less experienced players is a large and problem that depletes the game of new blood.
I wonder if the commendation system from FF14 could work in WoW. (You get to reward the one you think was your favorite group member in the run (who is matched by the game, not premade) This usually ends up being either someone who provided useful or pleasant information in chat or the tank / healer )

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Why, these guys were saying the exact opposite: there’s such an indifference towards tanking role that no one will ever even touch it… So, you’re then worried that everyone will play tanks and tanks only?

Obviously, not every shaman would instantly switch to tanking the moment Blizzard introduced this new spec. But some will. I already tank and DPS on my main class, and I’d sure heal or play a support role on it if I was given an option!

I bet it could!

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I mean this is true for a lot of people, they never wanna tank. But then there are players like you who want to tank but main a shaman, just like me! I really enjoy tanking but I main a shaman, so instead I have a warr alt to tank on but I’m not really fully happy with it. And all the other tanks, I don’t wanna play them.

So for some people the reason they don’t play tank is because the current tanks available are not interesting to them (which is fair, there are only 6 options). However if mage could tank for example, maybe we’d see lots of mage mains reroll, who knows? Depends on the individual completely, if they find it fun or not.

But anyhow, adding more tank specs in the game can only increase the amount of tank players, it can’t go down. It stays the same or it goes up, and seeing as people like us exist then it will go up, even if it’s slightly. But 1 dps switching to tank means 4 dps spots open up (for dungeons) so, it’s quite valuable!

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You can’t fix a community issue by throwing tank specs into classes just for the sake of it.

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You can allow at least some people to be the change they want to see… without changing class

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The problem is no1 wants to tank or heal because dps players refuse to play the game properly and only play incredibly selfiish while relying on tanks and healers carrying them. They ignore mechanics, dont use defensive, dont kick, dont even dispel themselves when the affix is up and then blame the healer.

This is 100% a dps player created pproblem and not a game problem

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It would become a nightmare (even bigger than now) to balance…

And it does not remove the fact that this would provide a wrong intended tentative to fix the problem.

What is annoying as a tank is the game in itself, every time you have to know everything, you have to be geared properly, you have to know the routes, the kick pattern, when to use your defensive, when to kite. Same as healer by the way, and that’s the reason why the 2 roles are in such high demands…

As a dps you don’t need to fill anything mentioned above, except the gear level.

Just an example amongst a hundreds of good run, but as you know we remember the bad way better than the good:
I did a +2 Mist few days ago, with my monk Mistweaver (around 606 ilvl), I never played healer (except in LFR) before that so still learning the ropes here.
This run was a nightmare, the tank was doing well, the 3 dps were doing all the wrong things possible. I even had a mage, that didn’t know he could drop me a table for water…
Little to say that after the maze, they wiped in chains on the 2nd boss, little to say the first to afk was the worst of the 3 dps, little to say that I just cast my hearthstone after 2 minutes as I just didn’t want to continue such run.

I play my healers usually in semi-pug group or with the No Pressure discord people, why? Because I just don’t want to feel that overwhelming duty that I need to increase my apm by 200% just to finish a key, while the 3 guys you have with you are not even aware of what they need to do dps wise.

Adding a tank/healer spec to all will not resolve this problem in any cases.

Yes but this is only on M+? Maybe this is an M+ design problem?

Same as I said above.
I understand all this happening in M+ but it somehow also affects much easier content.

in easy content nobody wants to heal or tank because you ltierally do nthing because healing and tanking is not needed. if i go into a normal or heroic dungeon i dont even have to press my defensives or barely use any healing at that point you are just semi afk and thats just unfun while dps players are blasting.

Its not engaging gameplay at all to basically do nothing

EVASION TANK rogue
blizz make it happen :smiley:

i would be bis - geared faster 10x times than now i do

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That is a bit exaggerated.
If not, why do Delve groups refuse to go 4-5 dps and always go for 1-1-3?

Why did I have to wait 29 min in the heroic dungeon queue for a tank that was not needed?

Because the dps players want it to be easy and be semi-carried in the delve and not have to use defensive/kite

Why go in with mage and kite around when i can just invite a blood dk that does all the work for me while i zug zug dps

Because blizzard forces you to wait for tanks and healers? U can do heroic dungeons with a dps tanking but blizzard wont start the dungeon without finding a tank/healer. We just had a cat druid tank the entire dungeon because there was no point for him to be guardian or in bear form.

See? there is a value in someone being able to make everything in the area gather in an easily nukable pile.

I am fine with doing it and I would be doing it more often if I did not have to swap characters for it (which means maintaining 2 characters geared).

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Ofc there is value but most people dont want to be the one doing it.

Maybe they need Hazard pay. Like those who do job that take place in dangerous or toxic environments…

All this discussion makes me feel like a weirdo for rotating between doing delves as resto shaman, prot paladin and very soon blood DK too

But you can solve some issues, you can increase the options of tanks, and you can make the situation better. So it’s not just “for the sake of it”.

I doubt there can be a solution so effective that is just solves everything. Gotta do the changes you can, even if they might seem small.

And it’d be so much fun with new tank specs, just imagine they drop 4 new specs for 11.1, I’d have to change pants

Balancing might be rough tho, yee