This. This is why there is a shortage of tanks and healers.
I can tank and occasionally do. But I see so much grief thrown at tanks when raiding or running dungeons, that there’s no way I’m putting myself through that on a regular basis.
Adding a tank spec to more classes would solve the problem for about a week while everyone tried the weird Priest tank spec. But after that, it would be back to normal with players complaining about tanks and healers again.
This is mistreatment of less experienced players is a large and problem that depletes the game of new blood.
I wonder if the commendation system from FF14 could work in WoW. (You get to reward the one you think was your favorite group member in the run (who is matched by the game, not premade) This usually ends up being either someone who provided useful or pleasant information in chat or the tank / healer )
Why, these guys were saying the exact opposite: there’s such an indifference towards tanking role that no one will ever even touch it… So, you’re then worried that everyone will play tanks and tanks only?
Obviously, not every shaman would instantly switch to tanking the moment Blizzard introduced this new spec. But some will. I already tank and DPS on my main class, and I’d sure heal or play a support role on it if I was given an option!
I mean this is true for a lot of people, they never wanna tank. But then there are players like you who want to tank but main a shaman, just like me! I really enjoy tanking but I main a shaman, so instead I have a warr alt to tank on but I’m not really fully happy with it. And all the other tanks, I don’t wanna play them.
So for some people the reason they don’t play tank is because the current tanks available are not interesting to them (which is fair, there are only 6 options). However if mage could tank for example, maybe we’d see lots of mage mains reroll, who knows? Depends on the individual completely, if they find it fun or not.
But anyhow, adding more tank specs in the game can only increase the amount of tank players, it can’t go down. It stays the same or it goes up, and seeing as people like us exist then it will go up, even if it’s slightly. But 1 dps switching to tank means 4 dps spots open up (for dungeons) so, it’s quite valuable!
The problem is no1 wants to tank or heal because dps players refuse to play the game properly and only play incredibly selfiish while relying on tanks and healers carrying them. They ignore mechanics, dont use defensive, dont kick, dont even dispel themselves when the affix is up and then blame the healer.
This is 100% a dps player created pproblem and not a game problem
It would become a nightmare (even bigger than now) to balance…
And it does not remove the fact that this would provide a wrong intended tentative to fix the problem.
What is annoying as a tank is the game in itself, every time you have to know everything, you have to be geared properly, you have to know the routes, the kick pattern, when to use your defensive, when to kite. Same as healer by the way, and that’s the reason why the 2 roles are in such high demands…
As a dps you don’t need to fill anything mentioned above, except the gear level.
Just an example amongst a hundreds of good run, but as you know we remember the bad way better than the good:
I did a +2 Mist few days ago, with my monk Mistweaver (around 606 ilvl), I never played healer (except in LFR) before that so still learning the ropes here.
This run was a nightmare, the tank was doing well, the 3 dps were doing all the wrong things possible. I even had a mage, that didn’t know he could drop me a table for water…
Little to say that after the maze, they wiped in chains on the 2nd boss, little to say the first to afk was the worst of the 3 dps, little to say that I just cast my hearthstone after 2 minutes as I just didn’t want to continue such run.
I play my healers usually in semi-pug group or with the No Pressure discord people, why? Because I just don’t want to feel that overwhelming duty that I need to increase my apm by 200% just to finish a key, while the 3 guys you have with you are not even aware of what they need to do dps wise.
Adding a tank/healer spec to all will not resolve this problem in any cases.
in easy content nobody wants to heal or tank because you ltierally do nthing because healing and tanking is not needed. if i go into a normal or heroic dungeon i dont even have to press my defensives or barely use any healing at that point you are just semi afk and thats just unfun while dps players are blasting.
Its not engaging gameplay at all to basically do nothing
Because the dps players want it to be easy and be semi-carried in the delve and not have to use defensive/kite
Why go in with mage and kite around when i can just invite a blood dk that does all the work for me while i zug zug dps
Because blizzard forces you to wait for tanks and healers? U can do heroic dungeons with a dps tanking but blizzard wont start the dungeon without finding a tank/healer. We just had a cat druid tank the entire dungeon because there was no point for him to be guardian or in bear form.