We Need A Tinker Class BADLY

So, with hunter being the only thing that you could remotely call a “tech” class not getting any hero talents specific to that style of play… We now have no way to play anything that is tech based with any thematic consistency.

But let’s be real… Hunters were never REALLY tech based. “Aspect of the turtle/cheetah” etc… It was a bow and arrow forest based hunter they were thinking of when they made the class. The type that communes with the animals like some kind of hippie; not like a bounty hunter or something.

This is a problem because engineer based combat has a significant presence in the warcraft universe.

You have two races in particular whose entire identity is pretty much exclusively based around technology. Goblins and Gnomes. Their heritage armor reflects this. Sure you get the odd outlier who is a mage or whatever… But they’re not the face of the race.

“But you can use engineering!!! You can have a spanner as a warrior with engineering!!!”

Stop.

That is like saying an enchanter should excuse there being any magic classes in the game. Get real.

The fact is… For some weird reason… They’ve chosen to neglect this style of play, and it has left the game with this gaping chasm for a theme. Again, it is so noticeable because there are very clear depictions of tech themed weapons being used in combat by various characters; not just in WoW, but in the games prior too.

Like, i can bet people playing Gnome or Goblin as roleplayers are struggling to figure out how to play something that in some way resonates with their race.

Magic doesn’t fit the racial stereotypes, so all of those classes are out. Warriors and melee based fighters don’t either; unless you think swinging a giant spanner around with the engineering profession counts (LOL someone actually said this btw). There was only really hunters, and even that was half-hearted and hippie based. Rogues? At a stretch, sure… But you’re still not meeting the racial stereotype of goblin or gnome as depicted in the game.

The real reason these races are so unpopular is not because they have bad racials, it is because they don’t fit well with any classes.

Like, look at Mechagnomes… Yes, they’re a terrible race in general, but beyond that… They just don’t fit well with any class.

Now that the hero talents are out, it is time to bring the tinkerer.

Let’s look at races and if they have a class that matches their racial stereotype.

Blood Elves : Mage/Hunter/Warlock?
Night Elves : Druid/Hunter/Demon Hunter
Dwarves : Warriors/Paladins
All Orc races : Warrior/Shaman (Warlock if you include gul’dan, but he is an outcast, not stereotypical)
Troll : Shaman
Lightforged Draenei : Paladin/priest
Human : Basically everything except maybe druid and demon hunter.
Void Elves : Shadow Priest/ sub Rogue
Undead : Rogue/Warlocks
Nightborne : Mage/Warlock
Panda : Monk
Kul tiran : outlaw Rogue/Warrior
Vulpera : Why are you in the game?
Dracthyr : Class baked into race

I’m sure i’ve missed a couple… But you get the idea… They all have a class that their racial stereotype resonates with seamlessly… EXCEPT Goblins and Gnomes (given the upcoming hunter hero talents).

Again, not saying it should be gnome/goblin specific, but just put a class in the game so they have SOMETHING that resonates with their racial stereotype.

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Sighs Okey but what would a tinker class look like? Cause the only reference I get too draw from is Engineer from GW2

And in wow terms… Wouldn’t a tinkerer just be a better hunter? With just more utilities and gadgets?

Idk…a tanking spec with customisable mech, a healer that summons robots that aid the party and a dps with turrets?

I mean I would personally love a tech based class for once but oh well, they could also just make engineering not suck so much.

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Wouldn’t a tinkerer just end up a cooler/better warrior or hunter though? If you think about it… Same class. But with allot of cool tech stuff ontop… I agree they should instead make Engineering just not suck so much.

Idk… I might got the wrong vision of what OP has in mind.

Obviously one spec has to use a mech suit, and it also has to be a tank. Why? Because the mech suit is something used even in the old warcraft games, and is synonymous with goblins. Gnomes didn’t exist in the old games, but i’m sure if they did, they’d have had mechs.

The other specs? Well, if we look at the different roles : Healer, ranged dps, melee dps.

Ranged dps makes the most sense.

Now… You say “wouldn’t it just be a better hunter”… This is like saying a warlock is the same as a mage. They both fire spells just in a different way.

So a tinkerer would fire projectiles, but in a different way to a hunter.

I’m thinking lots of explosives, bombs, lasers, turrets, electrocution, nets and robots. It is pretty limitless tbh… The tech in WoW seems to be just as variable as magic, so you can really do anything you want; but you want to keep it outlandish over-the-top tech specific; like gnomes and goblins themselves.

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Hmm okey we are cooking… I might actually get behind this vision. As long as it doesn’t just end up being another warrior/hunter class with tech ontop I can get behind that.

I think tinker and it must be a ranged shooter… Firearms and turrets and stuff. And we already have a shooter class with hunters. And I wouldn’t want a new class to take away the shine of another already existing class.

tinker is a job, work, hobby

not a class

a tinker is a war/battle moment is a sub soldier which is used to repare and manage mecanical tools

topic closed

Either way, we need more classes that use ranged weapons.

3 weapon types, somehow all restricted to 1 class and 2 specs in total.

WoW have had tinkers since WC2 so they have more than enough material to take from. Not to mention class themes, like belves having stolen draenei technology, nighborne have their kinds of mechs, draeneis with all their stuff, undead with fleshy machinations, orcs with their warmachines. Not only restricted to the generic goblins and gnomes.

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plants mini-nuke under chair

Thaelin Darkanvil says: These controls don’t make SENSE. Remind me never ta drive a tank built by an orc.

Well, didn’t help that dwarves were too short for the controllers.

In DnD, there is the artificer class, so perhaps they could take inspiration from that \o/

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Pretty sure draenei have artificers that build all of their crystal tech and mech suits and stuff.

Edit: https://wowpedia.fandom.com/wiki/Artificer

Unironically want back to wod, the draenei themes were chill.

I don’t think we need any new classes at the moment.

Hmm I don’t know xD I am surprisingly warming up to the idea now… The talent trees could be Gnomish tech… goblin tech… Draenei tech style.

I mean I wont hate on the tinkerer. As long as its not just another hunter/warrior with fancy utility.

Nah, we just had a new Class. Give it a while. But make it thematic to the expansion. Not something random that people wanted 6 years ago.

Tinkerer have made appearances in most expansions. So they would always be thematic enough.

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Its just… This aint the first time we see a tinkerer request. And I doubt it will be the last… Its the same as with anticipated races…

Maybe once in a while? Blizzard should give us some hyped and anticipated stuff? That doesn’t mean new expansion thematic races/classes has too go away.

It doesn’t always have too be one or the other.

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Tinkerer is pretty much one of the most represented non-playable classes in game, so it’s no surprise people want it.

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