So, with hunter being the only thing that you could remotely call a “tech” class not getting any hero talents specific to that style of play… We now have no way to play anything that is tech based with any thematic consistency.
But let’s be real… Hunters were never REALLY tech based. “Aspect of the turtle/cheetah” etc… It was a bow and arrow forest based hunter they were thinking of when they made the class. The type that communes with the animals like some kind of hippie; not like a bounty hunter or something.
This is a problem because engineer based combat has a significant presence in the warcraft universe.
You have two races in particular whose entire identity is pretty much exclusively based around technology. Goblins and Gnomes. Their heritage armor reflects this. Sure you get the odd outlier who is a mage or whatever… But they’re not the face of the race.
“But you can use engineering!!! You can have a spanner as a warrior with engineering!!!”
Stop.
That is like saying an enchanter should excuse there being any magic classes in the game. Get real.
The fact is… For some weird reason… They’ve chosen to neglect this style of play, and it has left the game with this gaping chasm for a theme. Again, it is so noticeable because there are very clear depictions of tech themed weapons being used in combat by various characters; not just in WoW, but in the games prior too.
Like, i can bet people playing Gnome or Goblin as roleplayers are struggling to figure out how to play something that in some way resonates with their race.
Magic doesn’t fit the racial stereotypes, so all of those classes are out. Warriors and melee based fighters don’t either; unless you think swinging a giant spanner around with the engineering profession counts (LOL someone actually said this btw). There was only really hunters, and even that was half-hearted and hippie based. Rogues? At a stretch, sure… But you’re still not meeting the racial stereotype of goblin or gnome as depicted in the game.
The real reason these races are so unpopular is not because they have bad racials, it is because they don’t fit well with any classes.
Like, look at Mechagnomes… Yes, they’re a terrible race in general, but beyond that… They just don’t fit well with any class.
Now that the hero talents are out, it is time to bring the tinkerer.
Let’s look at races and if they have a class that matches their racial stereotype.
Blood Elves : Mage/Hunter/Warlock?
Night Elves : Druid/Hunter/Demon Hunter
Dwarves : Warriors/Paladins
All Orc races : Warrior/Shaman (Warlock if you include gul’dan, but he is an outcast, not stereotypical)
Troll : Shaman
Lightforged Draenei : Paladin/priest
Human : Basically everything except maybe druid and demon hunter.
Void Elves : Shadow Priest/ sub Rogue
Undead : Rogue/Warlocks
Nightborne : Mage/Warlock
Panda : Monk
Kul tiran : outlaw Rogue/Warrior
Vulpera : Why are you in the game?
Dracthyr : Class baked into race
I’m sure i’ve missed a couple… But you get the idea… They all have a class that their racial stereotype resonates with seamlessly… EXCEPT Goblins and Gnomes (given the upcoming hunter hero talents).
Again, not saying it should be gnome/goblin specific, but just put a class in the game so they have SOMETHING that resonates with their racial stereotype.