Blizzard had a period of removing abilities and talents (anyone remember the MoP “talent trees”?).
It wasn’t very popular and resulted in a massive uproar among the players and rightly so. There’s a reason talent trees like the ones we had in MoP are gone, hopefully to never return.
I don’t know how one can draw the conclusion that “less abilities = better gameplay”, most people would say the opposite: The less cool attacks and/or spells my character has, the less fun it is.
As for balacing… you’re giving Blizzard to much credit.
I remember when a talent tree was a mere 18 talents (pick 6). Balance was still out of whack.
I can easily have 40 keybinds on mostly keyboard and 3 of them on my mouse without a problem, i will quit world of warcraft the day they reduce the amount of abilities, you do not need a MMO mouse to play this game however it can make it a lot easier, would recommend one if really want even more easy keybinds.
While i agree some spec has way too many useless spells which could be baked into other skills (remove lol lighting from enha plx), 50% going way to far.
You’re still supposed to use it manually, not proc it. You are actively avoiding it to proc outside of shiv+kb.
Thats the case for all three specs.
Also the case for every spec. And nobody played around the minigame anyway. Either you hit the correct combo point marks or you didnt. At best one got slightly annoyed if the rng hated you. Deathstalker requires more attention than old Echoing did.
Reason I like Shaman these days (even though this character was born in 2007) is that it is reasonably simple to play.
Most of my alts are too baffling for me these days. I cba to read a guide on how to play them. So I don’t do much with them anymore.
My Blood DK is reasonably simple too.
My Druid is just discombobulating.
Maybe an Exile’s Reach zone for training and practicing wouldbe useful.
At least there are options and with Passive Talents it is possible to play simpler classes.