Transmogs are for everyone. If the developers don’t want geared players in LFR, they could make the LFR skins available through other means, e.g. automatically unlocking them if you get a higher version of the same item. But they do want geared players in there. So do most “casuals” in LFR, except when geared players roll on an item too for an equal chance to get a piece of loot.
Analogies like this one are disrespectful toward people who face actual hardship. Comparing someone not having food to video gamers not getting items in a game mode is really off.
If you can enter LFR (424+ item level), you can easily run M+2-5 (and higher) and get better items than you get from LFR. You can run your own keys or join other keys. Everyone who doesn’t need gear from LFR has put in the same effort, and nobody is barred from this. Higher key levels are a different subject. Here, skill, opportunity, and class matter, but not in lower and mid-range keys.
But then, at least your heart is in the right place.
Still, I will disagree LFR being there for people to get mogs. I firmly believe LFR is there to allow the super-casual to partake in raiding in that format. I am not saying the casuals and hardcore shouldn’t do LFR. What I said - my point - was that the Hardcore or semihardocre, should not say that the casual opinion does not matter. Infact, that the casual opinion matters even more, as it is the content made for them.
I am sorry you feel offended by my choice of example and felt it was in poor taste. Gamers were not likened to starving people. It was the … mouth, that was compared to another … mouth.
I don’t disagree with the first part (I do believe everyone’s opinion on content they do is equally valid), just not with the second part. If the developers put rewards (here: transmogs that you can’t get elsewhere, like the weapon skins) into a content segment that are desirable to all players, then that content is made for everyone.
But no, I don’t disregard opinions from casual players who aren’t comfortable doing content outside of LFR. I just don’t think their need for LFR gear is more important than a core player’s need for transmog skins. With a better designed system, we wouldn’t even have to argue about this, because both needs could co-exist easily.
Point of the system is to allow players raid through LFR, mainly for the true casuals. To achieve raid completion, the true casual needs raiders from any tier to help out. Mogs is a tool to get the LFR system to work for the true casual, by having the mog hunters go in for them. This is how I look at it. Content is for everyone, but - the system is made with the true casual in mind.
My sole point is, as you agreed to, it is more to everyone reading just the newest post. Is that the true casual opinion matters, and that you should not grandstand over them and try to silence them. As the system is at its core for them.
I do think this is how it should work.
There isn’t time in LFR to check the dropped items, your current items, whether others want it or anything else.
You click Need and run after the group and try to keep up before you’re kicked for being AFK.
The point is in the context of him saying, yes, a true statement out loud and grandstanding, but at the same time telling the ones that suffer the actual consequences to be quiet about it.
I would like personal loot in LFR and I raid 5x per week…
This.
I can’t take any of my grown up characters to LFR. There will always be at least 1 person of each armour class for whom drops are an upgrade, and as such the transmog button has no function in this environment.
In SL, I used to tank/heal LFR multiple times per week, shorten other people’s queues by filling those roles with overgeared characters that carried the group, and now I just don’t. I run LFR once on one dedicated alt that never goes to higher content and is mid-pack at best. My own participation is at an all time low and I suspect this is true of many others.
Personal loot is the only incentive for high geared characters to run LFR.
Personal loot is almost the same as it is atm. The only think change is that the dice roll if you get it is open and not in the background
Also Transmog need > GS need
Because fpr ilevel a lfr peace last how long 1 week maybe if your goal is too oncr3ase ypur ilevel constant while transmogg last forever
Only think i would change is that more loot drops per boss
The huge difference with PL is that it cares who is present in the raid. So the loot is actually useable by the group.
I got more drops under loot under PL. Two items per clear. I now go whole raids getting nothing.
Running 7 chars through LFR to get one set and not getting any drops is pretty damning for me. I ended up getting the set through the catalyst and vault. GL is just awful.
Got it
But they still could implement smart loot where people roll for it and more drops per boss
The average guy should be get all items he wont in 3 id’s 2 if lucky 4 if unlucky
For you getting unlucky there must be at last a view that get lucky and get almost all the gear the wont in one run
Also with personal loot you could get a specific boss always nothing or the same piece you dont wont