"We rather you don't play horde"

We had nothing but alliance focus the past 3 expansions already dude. We have the right to complain if the product is bad.

Yes, the story has featured more alliance centric characters.
Yes, as I already said: I’m all for seperate campaigns again to remedy that.

But no, we didn’t have ‘nothing but alliance focus’. That’s just complete nonsense.

The focus has been on ‘the saga’. Not on the factions.
The factions matter very little in this story. It’s all about these characters and these bad guys and these big cosmic forces.

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Had. This isn’t a one time occurrence.

Weird thing to argue over.
I think you need to read that sentence again. :dracthyr_shrug:

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Of course it’s about factions. That’s why alliance NPCs keep crap talking the Horde player all the time and we can’t even bite back.

Then you’re not understanding the story.
Because it’s literally not.

DF was about the Dragon Flights coming home and then about these bad guys setting things in motion.
TWW was about Xal continuing what was set in motion and the greater threat of the void.

In Midnight it’ll continue Xal’s threat and be about the void AND light both being a threat in their own way and likely what the effect of this is (and then moving on to the titans).

The factions literally don’t matter. The characters involved aren’t there ‘because of faction’. They are there to protect Azeroth or because they are plot devices (Magni and Alleria for instance).

You seriously don’t understand storytelling, it seems. :expressionless_face:

When does that happen? Examples please.

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It’s almost nothing but alliance leaders all the time. That’s been going on since Legion. And Horde fans are tired of being ignored.

Alright here you go.

x. com/Portergauge/status/1983382767208673596?t=7y2QV85mlsE4j-9Ix_ORPw&s=19

You’re not a horde fan. That was established already.

They’re literally nobodies. Nameless Silver Convenant NPCS.
I’m sure there’s horde npcs that aren’t nice to alliance either (no, I didn’t look for them; because I DON’T CARE).

They are very slowly building some tension back up (like in the exchange in TWW during the training the troops quest, where alliance and horde are riffing on one another).

Your mind really goes to strange places.

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They are important enough to get dialogue.

That’s more then just tension. That’s racism.

I pay attention to every detail.

I will have to say it’s boring and honestly kinda sad to constantly follow the Alliance Heroes no matter what and the Writing team basically erasing Horde’s presence. Why do we have to follow Umbric and Windrunner Jr. Across the Eversong Woods? Why do we have to be involved into the Windrunner Family Drama? For the pete sake we meet Raventusk Trolls again during Amani Zone except… Somehow they’re from the group that Never Interacted with the Horde. It’s Undermine all over again where Blizzard had to make sure we understand that the Bilgewater Cartel as a whole is not aligned with the Horde. It’s TWW all over again where the cinematic implies some higher role for Horde leaders and figures only to erase them from the actual story. Yay, Thrall was present on TWW Loading screen. Shame he was kicked from the story till effectively the endgame content and even then did absolutely nothing of importance.

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Hey, now… Don’t insult a BM hunter when it comes to the importance of animal companions. Those Stormrooks were important!

:blush:

If you’d translate it into modern terms; Thrall helped save a nation’s air force.

Fair. Admittedly I pushed the questline out of my head because I was so disappointed we didn’t get to nab one as Blizzard made them a store mount/Expensive edition bonus.

His role was still miniscule (Stormrooks were used only once in and never again post the questline) and we spent majority of our time on Bronzebeard Family Trip, Anduin’s pity party and Alleria Not getting a hint. And now were onto spending more time with the Alliance Heroes my character would probably rather punch in the face considering what little backstory I wrote for her

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The Horde has no air force.

Oh yeah. As I’ve been saying: I’m all for seperate horde and alliance campaigns again.

I’m not sure why they’re not doing it.
Whether it’s this really specific story they want to tell, or whether it’s simply a case of saving time and money. Doesn’t really matter to me; I think the game would benefit from having 2 campaigns with different viewpoints again; just the replayability alone would make it worth it, imo.

And honestly: I think that is the stronger argument here.
Not ‘Oh there’s horde/alliance bias’, but: The game is better with faction campaigns in it.

It’s much easier to just make a single Storyline for everyone, than it is to write two seperate stories. It’s one of the biggest signs of WoW decline to me.

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I think the both arguments are valid though. Midnight based on what was found in the Alpha just showcases it in the worst possible way. I didn’t enjoy the TWW due to having been largely revolving around Alliance Characters but whatever. The setting was fitting them as we were surrounded by Proto-Dwarves and the supposedly lost human empire expedition. This time the setting is the Capital of Horde Race, finally rebuilt and refurbished as a zone after 20 years and… It’s used as a background to more alliance characters drama with the leaders of the city sitting in the background because they’re too hard to write I guess.

That’s probably the reason and not only story but area and content too .

one of the biggest reason why I liked bfa was that I rolled alliance and horde both sides character to see a different story and area .I did like rare pet collection too .

Now all we get is same generic story and so called same capital expansion area which is lagging because both factions are in same area .

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Isn’t it fun to be a blood elf player returning to quel’thalas only to be forced to quest with Allerias family and Umbric the whole time instead of your own leaders. The bias is obvious.

Technically speaking, the Windrunners are your people….

Yeah pretty much, the Horde is a lot more pragmatic, something that the Blood Elves are claimed to have become by trying to adapt to the temporary status quo of sunwell gone

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