We’re reaching apathy. That’s when a game truly dies.
This game needs to do a powermove. It needs an expansion that goes beyond legion, with an interesting story, fun gameplay and a lot (a lot!) of content.
Dragonflight is playing it too safe and the amount of content is still too low despite the fact they’ve hired 100 more people to work exclusively on wow. This expansion relies too much on wow’s core gameplay, without adding much (if anything at all) to it. This would have been fine if bfa and shadowlands weren’t such a dumpster fire, but that’s not the case. Also, the writing is still bad. We range between character homogenization and lore inconsistencies. Danuser and co don’t know how to make things interesting.
if you like the base WoW - m+, raid, pvp, then df is actually quite a good expansion.
no borrowed power crap and content outside of the top 3 is basically irrelevant.
Thing is that people see wow nowadays as a single player and complain there is nothing to do.
df is good for people that have not 8h a day to play. I could see it is boring if you no life the game and also don’t do high end content to push.
Best decision they made. The extra “content” in legion was purely fomo driven garbage. Need to do every raid on every difficulty, spam 6000 mythic dungeons and maybe I can build up enough bad luck protection for a legendary that’s worth putting on, WOW 15 azerite power if I do these 7 world quests!!! No thanks.
I can make an alt now and go straight into m+, no 17 other hoops to jump through first. It’s great.
then what are the complains now, since there actually is apparently a lot of content for everyone?
for me the only thing that bothers me is the drop rate of items in M+ but it is whatever.
I certainly dislike the vault very much but wont go anywhere anyways since we have that crap since legion
Different people want different things. When people complain about having nothing to do they conveniently leave out the content that is there but they don’t care about. In the end you can’t please everyone.
Oh for me legion wasn’t the best, but was the turn around the game needed after wod. Dragonflight should have been the same and even more after shadowlands, but it’s not. A lot of people have lost interest in the game and are tired of the same formula of: raiding, arena and m+
It is, but is it enough? Many are already getting bored and we’re less than 3 months in the expansion. 10.1 is still at least 2-3 months away. I don’t know how many will resist till then.
People have tried other games with other features and want some of those in wow.
Yet casuals and solo players are the ones complaining the most. apparently there isn’t enough “meaningful” content for them.
These are not content, but engagement systems. The game needs more meaningful and repeatable content accessible to most. Housing, mage tower(like) etc. That’s what many want.
You don’t have the numbers, they could be a loud minority for all you know. Personally I’m kinda burned out from grinding rep for a fresh paint job for my drake. I went back to BFA to grind essences for timewalking raids.
This is what i mean when i say there’s no casual content. There are 4 reps that either give you a new skin for your drake or allow you to acess to extra story chapters. Other than that there’s nothing to do unless you like to raid, q solo shuffle or spam m+
There is content, it might not be that engaging is all. I grinded enough elemental storms in prepatch that I don’t care doing them now even if I can get some gear upgrades, same for primalist future.
Actually, I’m a bit sceptical about cosmetics in general, because we all already have SO MANY of them that new ones just don’t register. I have 1400 Unique pets (plus 600 dupes), nearly 400 mounts, 450 Toys. My mage has near 200 appearances for every slot. There are only so many cosmetics you can value when you can use only one at a time.
But put that aside. Suppose we are still hungry for cosmetics.
Even so, we want power progression as well. The devs have set up the game such that power progression is the one and only main axis. When power progression requires a different playstyle, a different level of commitment, most people nope out; that’s why there are few Mythic guilds.
So at the end of every patch, every expansion, we have the “drought”. But it’s awful early in the expansion for that, and there really isn’t a huge amount to do outside power progression and a very little, mostly slow Renown grind.
The devs could be providing progress with a patch right now. Or they could add a system to increase ilevel of available gear. Or they could have built in such a system from the start.
Yeah both my guild and server are pretty much dead. We had more people playing in season 4 of shadowlands than now. And it’s not like the game is bad, it’s just bland. In 3 months I’ve not even managed to pick a main for myself because nothing of what I’ve tried has screamed to me “pick me pick me”. It’s kind of sad, not going out with a boom but with a whimper.
I’m struggling with the game , in fact the only thing I’m doing is the weekly profession quests. Nothing else in game is holding me, as one of those solo players both SL and BFA had more to do.
Primal storms, primalist future, black citadel, cobalt assembly, hunts, community feast, dragonsbane keep, dragonriding races, world quests and other dailies etc.
Problem is it might be a bit monotone so if you don’t like x you won’t like y as well.
If you were hoping for something like Torghast you’re out of luck because players convinced Blizzard we don’t want it.
My biggest problem with dragonflight so far is that the story is too loose. I loved - yes I’m going to say it - I loved SL (and BfA) for that. One big, solid story from start to finish. DF is… well, more “vanilla”, there is some background story / events, but it doesn’t impact the zones or the gameplay much.
The campaign was more like “get to know the aspects” instead of “important stuff happens in those zones that’s going to continue to be a problem” and at max level there’s barly any additional story (the three (four) lore questlines we get are very short in comparison to the SL covenant campaigns).
I hope we get more with the next patches, otherwise my interest in the game is going to plummet. So far there’s just barely a reason why our characters should be concerned about the events taking place on the dragon isles beyond “a protodragon with short arms (ok, by now three protodragons with short arms) want to kill the aspects”… yeah, so what?
The Drac’thyr’s existence doesn’t seem to matter beyond “oh, now we have some lizards in our faction” and why it’s suddenly so important the Aspects need to get their powers back isn’t much explained… seems to me the mortals handled the situation well so far without them.
Problem with that is: by now it doesn’t matter anymore to do any of that. Better gear drops from Elite WQs or we’re already geared and it’s meaningless to do the events for other reasons than the Accord weekly.
These are all the same thing, mob-grinding, though Primalist Future does have an end-boss. I never know whether Cobalt Assembly refers to the circular PvP bit or the strip of elites. The strip of elites is of course more mob-grinding. The circular PvP bit is weird. All they give is rings, which are much more easily got from the Primalist Future. Call it an hour per week.
Hunts, community feast, dragonsbane keep. Achkowledged, yes. 15 minutes each per week, so that’s 45 minutes over 7 days. I’m not crazy about any of them, and you always have to wait for them, but they are legitimate content. Just very little of it.
Dragonriding races. Really? I’m honestly a little surprised by this. I don’t see that as content, but OK, another 15 minutes per week, with another long and this time uncertain wait.
That brings us up to 2 hours per week of content, typically with long waits.
Is that how you read it, or am I missing something?
Since you mention it. Torghast was different. It didn’t give gear. I hated Torghast - still do! - but not for its gameplay, but for its godsforsaken atmosphere. To this day, I feel a sense of awe when I step into ICC. I just feel down when I walk into Torghast. And yet Torghast’s architecture and ambiance is supposed to be modelled on ICC (or vice-versa, if you’re thinking lorewise.) How did they even DO that?
This is very true. Legion wasn’t a good expansion until 7.3 imo and the last content patch tends to really capitalize on the best parts of the game so it really doesn’t say much about Legion in particular.
Also the doom and gloom perspective has been around forever. Really shouldn’t have to be brought up, but it seems there’ll always be another one such as yourself that needs the perspective refreshed.
I still have this vague memory of a PvP player who topped his montage off by him deleting his character before TBC released
Take a break. A month is usually enough for me to tell if I’ve been overcomitted to the game or if I need a longer break. If you still feel apathetic towards it after a month, extend it and then go from there.
Hard to take a fit on the forums seriously at any rate.
Disagree. Just reaching the end of the patch and the next one is coming soon. I’m just in chill mode now, excited for trading post goodies and gearing some alts.