Things I miss from legion.
Legendaries that greatly changed game play. Love the grind when I was bored, rares/old raids/dungeons all added to the chance of one dropping.
Miss set pieces like crazy, beautiful class sets. That you could easily tell if someone was a LFR hero, or mythic raider. Item’s I actually cared about, and new the name of every single set. Off the top of my head… couldn’t tell you any armour piece names in BfA. Literally couldn’t care less.
We had kara, outdoor pvp objectives. Pantheon trinkets/ BiS items from raids, gave you a nice target to clear LFR, normal, hero then mythic. As well as raid quests.
We had reason to do dungeons and pvp daily, for currency. No need to set foot in them in BfA. We had daily/weekly portals that were cool. We had mage tower, and plenty of awesome mogs. Weekly bosses that dropped hidden weapon skins.
We had no welfare and easy heroic raid level gear. Youd literally hit 120. First week would spank normal dungeons, then heroic dungeon gear. Then LFR and low keys. The next week would be LFR and more low keys. Which would just about get you in normal raid. A couple weeks of that for the set items/trinks and more keys. You’d then be heroic raid ready.
Now you hit 120, and can get 400 ilevel in 2 night’s (thats what it took my last toon to get 400). Absolute no point in raids, just wait on emissary. And get chucked tons of 400 items for absolutely nothing challenging.
Mission were worth it, gave tons of gold. Classes felt amazing before they got pruned to hell. You could make proper twinks at 101 and make nice cash off boosts, that’s been hit hard BfA.
We didn’t have insane scaling, and felt a proper progression in power. We had big meaty quests, like the suramar chain. PvP wasn’t an absolute mess because scailing.
We had amazing amount class zones, with easy full class transmogs. That had a wide range of interesting characters, and quest lines.