Got CE on Sylvanas with ret, switched to havoc midway this tier because we lacked one.
Time to put those two in perspective for this raid. Dmg wise they are similar with ret leaning a bit more onto aoe fights while havoc is more onto ST fights. So far so great.
CDs: 2 min burst vs 3:20ish CD that is sustain dmg. Fights this tier have a mix of both so there is no clear winner here.
Defensives: Here comes the real deal. Blur is 1 min cd (45ish sec if talentd), Immunity or passive leech, Darkness, Magic Resist. Compared to that, Ret has: Immunity, Shield that goes for extra dmg. Havoc is a clear winner here.
Mobility: Do we have to mention how OP is a 6 horse right? Right? Compared to fel rush with baked in move speed, disengage and venthyr portal (since rets are kyr or necro) we can’t even compare those. Havoc wins here as well.
Raid utils: Havoc: aoe stun, ST stun if talented, imprison (no use this tier), Darkness, Magic Dmg Increase. Ret: Auras, ST stun, LoH, SaC. While loh and sac are pretty nice cds, the magic dmg increase is insane and darkness if the casino is good can be the strongest healing cd in the game.
So in reality, ret isn’t that bad. It’s dmg is still a bit higher than havoc but overall brings utility that’s situational compared to mandatory as in havoc’s case. Lack of movement abilities also requires better knowledge of the fight for better positioning and completely dissalows some “Gamer” moments.
Example like fast reassigning a group stack on lihuvim (mythic) if there is no Push/Pull guy because of earlier death. Ret doesn’t have the mobility to do that. Monks, dhs, mages, warriors, ferals, owls, rogues can though.