Oh right! God damn it!
Not sure why I wrote the other one… They both start with an I.
It’s really not about Warriors. I don’t have a beef against Warriors. You don’t have to come to the rescue of your class.
I’m just making a simple point: Blizzard have added to the class design over the years by introducing more to it.
I’ll use my own Shadow Priest as an example.
Didn’t have any AoE abilities to begin with. Didn’t have any defensive cooldowns either.
Then players requested both, because it was bothersome to be without them. And Blizzard of course delivered, because the modus operandi was to add new talents and abilities with each expansion. So Shadow Priests got Mind Sear and Dispersion - abilities they still have today. More strengths, fewer weaknesses.
That’s kind of the story for just about every class in the game.
They had a toolkit to begin with. Then players had some wishes and desires for new abilities and talents. And then Blizzard added something along those lines to the game. Then they’ve gone back and forth on some of it over the years, removing and adding and removing again. But the net result is still that classes in retail have a broader toolkit design than classes in Classic WoW.
So in response to the OP’s thread topic, that’s why classes now have some things they didn’t used to have. They simply got it.