Why does every NPC I talk to feels like it was written by HR management?
A Horde leader said the b-word once, once
And they killed half the horde leadership.
We do not mess with HR.
A somewhat serious answer would be that Blizzardâs business goal is to make games that reach as wide an audience as possible. And in order to make something that targets the opposite of a niche audience you typically have to make something that is inoffensive and pleasing across different consumer groups.
And especially since Blizzard operates on a global market, the dialogue and text has so survive translation and cultural differences, which again lends the style toward something more inoffensive than otherwise.
In short itâs written PEGI12 as expected.
Iâd like to ask in return:
What is going on with some players of this game?
Why are there threads like this? What is setting you off that makes you create a thread like this? I just donât understand.
it used to be a little more epic and fantasy like before. Its hard to put into words exactly what has changed. But it is noticeable.
I feel like thrall is the only warcraft character left that talks and sounds like og warcraft dialogues used to
Its like Idk⌠The dialogue used to sound all lord of the rings like. Warcraft character had their own way about it. And now its like⌠I am listening to dialogue out of a kids cartoon.
After reading today âA goal of us is to leave no player behindâ I knew enough.
Jokes aside, I miss the dark stories we have had, the horror stories of WPL and EPL is something I would love to see, but I do not see Blizzard and the current team actually going towards that.
as someone who is recently doing old zones lore master i agree
back in the days the stories were darker and more gore involved
after finishing tbc i realised i am a mass murderer XD
now, TWW loremaster i did in 2 days, didnt really care about all the rainbow stuff
or female dwarfes with beard or whatever, its was just a dull and boring story overall.
pretty forgetable. pretty generic
i feel sorry for people who buy TWW and dont raid/M+
they starving for content untill next major patch xD
(well, there are secrets now to hunt but thats it)
Youâre perfectly describing 95% of WoWâs quests/storylines across all of its existence, honestly.
I subscribe to/follow most of Microsoftâs (Xbox, Activision) social media websites, and the same goes for Sony.
So I can tell you with absolute certainty that Microsoft (Xbox, Activision) sells peripherals for disabled kids/people.
Sony probably does as well but Iâm not as confident saying that they do.
And this is the irony, Sony dominates Microsoft (Blizzard) in the gaming industry even when Microsoft is trying so hard to be inclusive.
Answer is: low level classic alt with zero forum activity just at the beginning of the weekend
How could I forget.
Itâs always them isnât it? People who want to hide their already anonymous online identity even more. I wonder why.
I donât know if there is any irony to it.
I mean, itâs just Blizzardâs business strategy. And for all their ups and downs, it seems to still be working out for them.
Blizzard wants their games to appeal to a certain audience thatâs perhaps a bit different from what it was 20-30 years ago, but thatâs hardly surprising.
Look at it another way. Nintendo. All those cute and colorful games they make? Talk about inoffensive and inclusive and the whole shebang. But no one says Nintendo are screwing up. Theyâre super successful!
So itâs not like making inoffensive games where there isnât constant swearing and testosterone overflow is a doomed path. You can absolutely have inclusive and inoffensive games and be super successful.
I personally think the goal makes it so that the story works out a bit lacklustre. Either the characters that they write come off a bit too much HR like in terms of their stories and overall the story could be better written. Nintendo is staying true to how they have written their stories throughout the years, that is the big difference. American and European companies focus too much on identity politics, that makes it a bit off. If they would write it from the perspective that their is a clear difference in between identity and character that would be a great start.
I no be gettinâ it.
Because Blizzard/Microsoft donât trust the writers to do their job
or
there are no writers, and all dialogue is made by chatgpt and the like
or
the writers just arenât doing that good of a job (for various reason and/or because theyâre simply not that skilled at writing)
Itâs always been PEGI 12 but the devs werenât forced to pull their punches before the âyou know whatâ happened.
The only directive to them should be âMake something epicâ instead of using their game to show how inclusive and modern the company is.
Well I kind of agree with OP from a consistency perspective.
It feels weird to have such a âchildishâ interaction with NPCs⌠while they send us to murder 40 people for 50 goldâŚ
Its inconsistent. Dosent feel realistic.
I mean⌠to put it bluntly: All the âpolitically correctâ stuff fits in an office setting. However, if my toon is in a battle field with bombs exploding and people dying left and right⌠I dont think its the right context for that⌠If you know what I mean.
That is why I find it weird.
Could you give an example of such an interaction?
The Seinfeld Suite?