What is the point of professions

Hello,
So DF brought nice professions rework but i still dont understand why i should level one. I mean there is no benefit of having maxed out profession… I Can just buy everything. I remember that back in day All professions had a specific bonus… even gathering professions had bonuses, for example mining would increase your stamina and so on…
I mean its not like it would be unbalanced because anyone Can level up profession.
I just dont see a reason for doing it when even craft materials are more pricy than crafted stuff.
Are there really no benefits? Or am i missing something?

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How are you going to make the money to buy what you want?

I understand the idea here. But you’re tying a system to player power, and the community would lose it!

I think this might have worked back in Vanilla, but these days the min/maxers need to get every tiny bonus.

That and people like to play their professions separately from the Progressive Game. And having to switch to FOTM Professions, whilst dropping those Rare Recipes that you’ve had for 15 years, will feel pretty bad.

Well, there are a few issues with this stemming from the Region Wide AH. However, once you are fully maxed out in a part Commodity or Item, and have full gear, the cost of the Materials drops well below what you are crafting.

You rely on Multi-crafts and resourcefulness to earn gold, and once you’re fully specced the gold is rolling in.

But if Professions aren’t for you, you can continue to buy. That’s just another customer for me :).

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Tbf none of my professions make money… but generally playing the game while spending nothing seems to slowly earn a profit.

Alchemy for double/triple phial duration on characters that do a lot of dungeons or raids. Herb/mining alt for supplies. JC alt to make rings for all the other alts that hit 70 without rings.

For fancy crafted gear, I sweettalk my guildies :joy_cat:

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I’ve barely interacted with the profession system in the past few weeks and I’ve gained 300k gold, most of that is just from WQs or queuing heroic when satchel is available.

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Indeed, I have a No charge for guildies policy.

Yes, it’s very much possible. Although certainly feels harder to do in DF and in SL.

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Lots and lots of WoW tokens.

Still quite shocking to me that 30k in comission is considered “A lot” by some people, when each token gives over 330k atm

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Not everybody buys WoW tokens regularly (If at all), and 30K in commission for what’s essentially clicking a button (Yeah yeah, paying for getting the profession knowledge, not just clicking that button), and even then it being a roll of the inspiration-dice, that’s pretty steep.

Lol, you can’t make money with a profession that isn’t already maxed out since the start of the addon; that’s exactly the crux with the new system. Max qualitly items are crafted by players with more knowledge points, those who started later or are newly leveling a profession will never get on their level, will never be able to craft max quality stuff as easily. The profession revamp ruined profession for everyone apart from the few who came first and dominate the market with max quality stuff.

Gathering professions are still okay, but crafting professions are now entirely worthless. Why should I craft my own enchantments if if can get the max quality enchantment from someone else for the same mats? Why waste ressources on bad crafts instead of getting the maximum out of it?

Usually I was able to be self-sufficient with my professions, lvl all to max skill - now this is no longer the case with quality differences that make my professions worthless.

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Pretty odd people then, Very easy gold for barely any money.

The times i’ve seen the 30k comission is when the use mettle to guarantee the max ilvl

The game is already expensive enough though. To me it is very odd people buy tokens. But each have to make their own descisions.

Yeah, probably never going to understand a statement such as this.

2hrs at work is roughly 25 euro and that buys you a whole month of WoW.

To call that expensive is odd.

Not everywhere 2 hours is 25 euros. You are privileged. Next to, we do not even have the chance to go work 2 more hours and make the money. We are already working full time+.

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How come?

I make fairly low per month for my country

Welcome in europe. It has more countries than only yours.

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  • to make stuff yourself
  • to earn gold
  • to immerse yourself in the fantasy of a crafter
  • dope transmog

if you havn’t yet you really should wait until they add a catchup if you do decide to make one.

Sounds annoying, To not be able to spend on what you want, Whenever you want.

Like i said; you are privileged.
Sounds shocking to me you do not know about different countries than only yours.

Well, Did not know there was a country where 25 euro is ”A lot”.

But this reminds me, Did google translate on what some M+ Boosters wrote in chat, Turned out to be Arabic, So maybe this is more profitable for them than an actual normal work day.

But we should probably stop derailing the thread now.

Thanks for some insight :slight_smile:

Just pick a country. Romania. Minimum wage before tax is, by google; 519 euro per month. 25 euro is becoming quite a number.

Yes you can!

I would say it takes about 2-3 weeks to turn a profession profitable on its first item. Even on a fresh account where you don’t have access to the bonus artisan KP.

You simply need to collect all the available KP. Such as the one time treasures, one time trainers, all the weekly KP quests. No need to farm shards, what is easily available is enough) Then put them into the talent tree correctly.

Provided you target an in demand item, such as a ring for example, you’ll be able to start regular crafting.