And you love talking about player progression in other posts but there was no proper player progression in pvp anyway. random bgs gave no progression, nobody did rated bgs so you couldnt get your progression there, world pvp didnt give such said gear progression. Your progression was to go into arenas, and well if you didnt already have a high rating or play the current flavor of the month meta specc then gl finding a group that wants you unless you got a premade group of friends.
Now explain me the context of pvp. Why is arenas the only form of pvp according to you? Its just a boring flavor of the month moshpit, why should pretty much the only way to get decent pvp gear be only avaible trough arena.
But you just need to take it literal⌠PvP = PvP because itâs 2 people.
You should not take everything literal. Because at this point I could take everything literal too and attack your argument and tell you, you have to prove there are actually real people and not bots. This is non-sense and leads nowhere.
Thatâs your opinion. But you should stay at your topic, progression is bit too complex for you Iâd say.
You obviously didnât play SL S1. That was the main source of gear progression for the majority of people, even PvE people.
As I said, donât jump into a different topic, especially when itâs more complex.
I never said that? Otherwise, quote me. If you canât, stop coming up with random bs which was never said, ty.
hey man if you dont like the current pvp system then dont play it. Thats what i did in several previous expansions because the gearing system was absolutely fked. Because there was no gearing progression either way and it was jst a bunch of arena boosted chumps destroying people wich could not even fight back properly due to gear difference.
If you are afraid of people not doing ranked arena actually beating you because you no longer have your gear to rofl stomp people. just dont do pvp thats the advice you arena chumps always gave in other expansions when someone complained about arena chumps stomping people with their rating gear in other pvp content.
So follow your advice and dont do pvp if you are too terrible and afraid to win against people in random bgs now
Thank your for this advice, I would have never known what else to do.
Ok, cool. What are you doing now? Not one rated match played? How interesting how nothing changed⌠who did see this coming?
Why exactly would I be afraid of those people who canât press 3 buttons in the right order? Thatâs non-sense. If anything, everyone who never was at least around 1.8k CR, should get +30 ilvls scaled up.
You seems not to understand that gear doesnât carry people in the end of the day. Once you actually play PvP, youâll find out.
PvP =/= BG
BGs are part of it but itâs not the only PvP content. You do know that, right?
Since I am barely playing BGs anyway and if I do, I top-score anyway⌠is that really your only argument that comes up to your mind? People are against the changes because there are afraid of randoms, who barely play the game, have barely any game knowledge, barely any pvp skill but those people could eventually kill someone in a RANDOM BG? Thatâs what makes sense in your head? Really?.. just donât talk about progression, as I said, this is too complex for you to understand.
thats right you are starting to get it, just like how arena=/= pvp. Thats why the current pvp gear system is far better. You are no longer forced to do arenas to get pvp gear to get progression.
Dont like the current system, then donât play it. People can now have fun in pvp without having to do crappy arenas.
Personally i think solo que for rated bgs would be enough to be get enough people to do those instead of random bgs to be a viable option for progress. or even a personal rating to random bgs. But thats not what we have gotten, There needs to be way less focus on arenas in the game. Arenas were the only way to get ratiing and proper gear for ages. Arenas get a new arena every single expansions. The focus needs to shift more on to other forms of pvp now.
And as long we dont have that then everyone getting boosted to the same ilvl is good alternative.
What you fail to understand is that there is a way better solution without removing progression for PvP players. Like scaled random BGs. Doesnât hurt anyone, everyone is equal âgearedâ and on top, it removes the few hours for alts, where you are naked. So win-win for everyone. But you will not understand this, you want it ruined for others, the content you are not even playing.
And once nobody plays it? Whatâs the point of the content again? Right, there is none.
What you fail to understand is that the goal should be to make as many people play as possible.
Why do you need this random number? There is literally no difference is you play a random bg or a ârated solo bgâ.
What progress? There is no progress in PvP. It got removed.
What do you want with rating?
This is not true, check SL S1 for instance. Basically the whole SL you had the option to gear with rated BGs.
Because you need less players for an arena than you need for a bg, which results in less queue time and more in play time⌠while at the same time your impact is bigged in a smaller environment, aka arena, compared to a bg.
If you played PvP, youâd know the easiest way to boost someone is in a BG due to the low impact of one (or a few) person. Arena got only popular with boosting because because of the low queue time, while the boost (selfplayed) most of the time ends below 2,1k aka full gear.
RATING. thats why. so people can have progress in their rewards without entering the cesspool called arenas. Whats so hard to understand about people wanting to be able to earn the pvp rewards outside of arena? Even if its at a slower pace than it would be in the short lasting fotm cesspools wich are arenas.
Despite you talking about wanting player progression before you sure dont seem to understand that people want said progression outside of arenas as well.
For what? Itâs just a random number. It doesnât tell anything, especially not in a BG.
There are no rewards? Or are you talking about the 2,4k?
Do you even understand what will go on if you had actually people trying to âpushâ 2,4k in a âsolo rated bgâ? I donât think you quite understand thisâŚ
You really seem have no idea what you are talking about, no?
I want meaningful progression, at least an illusion of it. (like in TBC, WotLK, WoD etc)
Not a random mount Iâll never gonna use and a random title nobody will ever see.
because there are rewards locked behind it? gear, titles, mounts.
If there is no difference then surely agree that people should be able to get a rating and said rewards in random bgs as well. Since its not just a number, theres actual rewards locked behind it
Thatâs the issue with you guys who barely play the game. You call titles and mounts a reward, I donât. I am not playing a MMORPG for ârewardsâ that have literally no use.
I want char progression. You want it removed. Good, they removed it. What now? You still donât play. You ask for more. For more non-sense you donât understand how itâs not gonna do anything.
You never tried to make a RBG group at 2.1k+ (or better: 2.4k+) CR, hm? Of course you didnât. You have absolutely no idea how there are barely people who would play itâŚ
If you actually played the game, youâd know people asked for a rated Brawl version. Because it makes more sense.
Anyways, as I said earlier, there is no point discussing this topic with you. You play too little to understand the whole picture.
I played Rocket League for a solid six months and the only available âprogressionâ was getting better at the game. But WoW isnât a proper PvP game, itâs a Frankensteinâs monster of a PvP game intended to be fun for a lot of different types of players. From my point of view as a Warmode / EBG / open-world PvE player, the current system is great because Rated players now have to beat me using their skill rather than their gear when weâre in Warmode and EBGs.
As for PvP gear being good in PvE, we went through this in BfA. PvE players HATED there being good PvP gear for PvE, because then they had to do Rated PvP as well as high keys to stay equally geared in comparison to other players.
You said it all for yourself right here. You want a small group of players that have all the time in the world to play this game (no more then 5% of playerbase) to dictate the majority on how this game should look like.
Majority of players dont do high rating arenas or hardest content. Most of them dont do it because this is a 20 year old game and the playerbase is on average 30+ years old, with jobs and family.
Being able to get gear from more sources, to be on equal footing like the ones who have more free time on their hands is a welcomed feature for most of the playerbase in this game. Gear should not be restricted by high rating. Many of us play pvp for the sake of pvp and not shining gear or transmogs.
So whatâs the point of adding a rated âsolo bgâ instead of playing the random bg?
You basically say yourself there is none.
Easy solution: Equalized ilvl for everyone in random content
Why do people who want to progress, who want to push should not be allowed to do so? It was clearly shown in SL, everyone who wanted to play rated PvP, had no issues with gearing because the gear didnât stop them from climbing.
That would be the logical conclusion, but Iâm afraid itâs the other way around. 2v2 and 3v3 have lower ratings ATM not because it takes more skill, but because they are mega deflated. Itâs even worse then SL s4 which was worse then ever. There just arenât enough of those âcasualsâ you hate so much to play it, so people canât batter them to climb to crazy mmr/cr. Where does it leave it? With full teams on glad mount and rank 1 titles fighting it out to climb out of rival bracket.
This is the consequence of blizzard stomping on casuals for the full 2 years of shadowlands, with the gearing system stacked against them, and being cannon fooder for boosters, tryhards, streamers, etc.
Now have fun playing with each other. I am not crying at all about this. It was the natural course of things.
BTW: SoloShuffle is mega trash too. Waiting for 30 minutes to play, then someone gets salty and leaves, now you are again in queue for 30 minutes or just altf4 and not bother playing anymore. PvP is in shambles right now, but at least this experiment proves people would be willing to play Soloque instead of classic rated EVEN with these queue times.