The spec you played on killing that boss or finishing that dungeon. Right-click on your character portrait, and you will see you can choose a loot spec. After doing it, look at the chat. You will be informed there about your loot spec.
We also have mainspec and offspec functionality built-in, which changes based on the current loot spec you set.
Main spec takes priority, then Off spec, then greed. So while a Ret paladin canât off-spec loot a shield away from a main-spec roll from the Tank, anyone rolling greed could never win it over them. This also means that if you swap specs for a specific fight, like going Holy, you can still main spec roll for your desired items if they come from that boss without having to worry about hurting yourself by being flexible to your group.
Blizzard explained in the Dragonflight group loot rules:
Mainspec = current loot spec
Offspec = non current loot spec
If your current loot spec is Arms, then your mainspec in rolling is Arms, and your offspec is Fury and Protection, regardless if you are playing Arms, Fury, or Protection.
If your loot spec is Arms, and you lost an Arms only item to a protection warrior, it means he also set his loot spec to arms, and won over you with a higher roll.
Iâd say that with items being sold for 200 gold max (at a vendor), transmog should be prioritized. After all, you need the specific piece to collect the appearance while any other item would have the same amount of value in gold.
Personally, I would put transmog > item level upgrade.
Gear level will constantly be upgraded and replaced. But transmog appearance stay forever.
And certain transmog only exist in 1 raid under 1 specific difficulty from 1 boss. It is much harder to farm than a higher item level.
That is why people can âNeedâ for transmog. Since all the transmog can only come from gear one can use, and under current Group Loot, one can need any gear he can use.
I would use âNeedâ instead of âGreedâ for transmog. And that is totally valid and fine.
I greed for mogs and offspec, when it is no actual upgrade. I pass if I donât need the item for any of the above, giving other greeders a higher chance of getting it, as many greed for mogs and offspec. Which makes greed another type of âneedâ.
If an item drops that I can use, I need
If an item drops that I canât use & no one needs, I Greed
If an item drops that I canât use & someone needs, I pass
If an item drops that I can use, I click Need
If an item drops that I canât use & no one has clicked Need, I click Greed
If an item drops that I canât use & someone has clicked Need, I click Pass.
Clicking greed or pass when someone has needed has the same result, you lose.
So itâs just easier to pass.
If an item drops that I can use, I click Need Good
If an item drops that I canât use & no one has clicked Need, I click Greed
If an item drops that I canât use & someone has clicked Need, I click Pass. This doesnât make sence.
Why would you want to wait and see if someone clicked âneedâ before you roll?
If you donât need an item, why donât you just roll âgreedâ right away?
if someone clicked âneedâ, he will win. you will not get it anyway.
if nobody clicked âneedâ, you and all others have a chance to win with âgreedâ.
The current options are not perfect, but potential future upgrade should not be on par with direct upgrade.
Imagine a group consisting of a Priest, a Warlock, and three more players. The Warlock is equipping a Staff, and the Priest is equipping a Mace and an Off-hand.
First boss drops an Off-hand, which is upgrade for both the Priest and Warlock. However, the Warlock donât have anything to pair the OH with.
Both rolls Need, and the Warlock wins the roll.
Next boss drops an Intellect Staff, and yet again an upgrade for both the Priest and the Warlock. Both rolls Need, and the Warlock wins yet again.
Nothing else of interest drops for the respective players through to the end, and what did these two got from the run? The Priest got nothing, while the Warlock got an Off-hand that goes straight to the bank awaiting a future Main-hand upgrade if not willing to give it to the Priest.
Better rolls would be, in order of priority:
Upgrade (need)
Potential upgrade
Transmog (should only be available for learnable appearances)
Disenchant (only for Enchanters)
Greed (vendor)
Pass
Donât forget that Hunters and Rogues can learn spellcaster weapon appearances. The only exception is Mace for Hunter and Staff for Rogue. Hunters and Rogues wouldnât greed-steal items in my example anyway where the players are not being goblins for each other, and transmog roll would be a lower priority and not interfere with the upgrade rolls.