What went wrong with TBC Classic?

Biggest mistakes by Blizzard:

  • Not taking action against gold sellers, gdkp, boosting, botting etc. and allowing these people to ruin many aspects of the game.
  • Not making separate games for join as group and solo join battlegrounds. The game is practically unplayable for solo queue in the battlegrounds.
  • Not taking any action to balance server populations

Biggest mistakes by Players:

  • Buying gold with real money
  • Pay to Win (GDKP)
  • Everything Reserved Dungeons
  • Join battlegrounds as group and then griefing the randoms in there. Join always as group so that there are practically zero fair games in the battlegrounds. (I want muh badges)
  • Griefing in World PvP
  • Transfering off from alive servers even when it’s not necessary
  • Arena dysfunction: lying about personal ratings, lying about ratings and demanding high rating from others, boosting in arenas, arena gold boosting, team hopping etc.

There is simply no fun left in the game for the casual gamer. You cannot do BGs because they are full of premade groups. You cannot do World PvP because of flying mounts and all servers are monofaction realms. You cannot do arenas because almost everyone is a mental nutjob and you cannot get a steady team going.

Blizzard could have prevented some of the issues but they chose to feed into the players dysfunction. Overall the player base is so horrible that I do not believe the game will last long despite of what Blizzard does. The players are not playing the game to have fun, they are playing it to perform or as a sport. This is why they buy gold and do GDKP and premade badge farm, to have an advantage in arenas.

The only place in the game where things are somewhat fair are the arenas, and this can be blamed entirely on Blizzard. They chose to snuff out the fun from all other aspects of the game.

Thanks for reading.

4 Likes

I did not know that but nice to know… I guess

True

I agree with most of it except.

World PvP IS griefing on most realms, even though Griefing by killing players over and over again is not against the rules.

And the BG stuff, you can make your own groups to fight others. It’s not easy but it can be done.

Biggest mistake by Blizzard:

  • Not getting rid of Beyondo.
6 Likes

under big mistakes you forgot:
from Blizzard:

  • making servers many times the size of the original ones, necessitationg layers and other stupidities.
  • opening free transfer off servers.
  • not giving informations.
  • not caring about bug, reports etc.
  • not really caring about giving us The Burning Crusade, but some mix-up
  • teleport to BGs (battlemasters)

from players

  • flocking to mega-servers
  • min-maxing the **** out of everything
  • not enjoying the ride

most of the problems you line up, pertains to PvP servers - which shows me, that this is also player created issues.

1 Like

People buy gold to boost because they dont have easy access on group content/dungeons. RFD in wotlk solved the issue back then but it seems blizzard dont want let boosters, botters and gold sellers without job

Activision doens’t give anything about players. So every crap move they make comes back to this.

Haha what a crybaby you are. You know what pvp is? It is not possible to grief in pvp lol. It is war between factions you need to slaughter everyone of the opposing faction. No matter the level.

Makes me wonder, why do you play on pvp? I know. So YOU can with a group ofc go for those nice 5 vs 1 battles and feel good. But when you get killed you get this crying. Reroll to pve dude.

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What doe gdkp stand for?

Technically it stands for “Gold Dragon Kill Points”, but it doesnt make any sense. DKP is a system for loot distribution in guilds that rewards participation and priority.
So in short, gdkp is loot auction.

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I’m familiar with dkp, it was the g that confused me. So it’s people paying others gold to boost them through raids so they can get gear? And then probably buy that gold from gold sellers.
Quick fix on the gold problem would be just to ban all that get caught buying gold on mass for 3- 6 months and remove all gold+ skills/items worth over 500g. Ban 10 000+ and the rest would stop buying gold quickly. Going after the bots is useless. They make a new account and since they can play 24 hours a day, they be 70/80 in a few days. If you instead ban those who at least put some time and effort into their chars, though way less than the rest. This need to be repeated every 1-2 months until the problem goes away. As long as there is demand, there will be gold sellers, when the demand goes away, so does gold sellers. It is sad that the gold buyers are insisting on ruining the game for the rest of us.

Kind of. Items go to the highest bidder and the generated gold is splitt between all participants, with the organizer keeping an additional cut as well. Very basically, this is how it works.

GDKP is legal, while some of botting and RMT was banned. Obviously not everything will be banned. GDKP rise to power was TBC specific where if you are an late alt or new player joining late you need previous raid gear to be accepted into a progression PUG or Guild.

Not sure if much can be done there. Like sure, you can block transfers but then you really have to play with layer count and other things + constant moaning of everyone for whatever reason.

Why bother with a guild or PUG when you can swipe? Maybe if original TBC had better defined catchup and Classic TBC had shorted P1 vs bit longer subsequent phases then we would not see so big dropoff and people burning out only to do progression raid and not the old ones = GDKP heaven.

That’s each and every PvP realm and that’s why Blizzard resigned from using PvP and PvE worlds in favor of Warmode on a PvE realm. IMHO any future FRESH should be warmode based. On top of “griefing” people CAN’T play on a PvP realm as shown by continuous transfers dramas.

People are unable to play on a PvP realm. To much “P”. :smiley:

I would say they should have started Classic Vanilla with one sharded pseudo-realm and when you reach like level 15 or 30/40 you choose your final realm and it has 3-4K limit for choice and 5K for creating alts.

If you didn’t notice it’s not the TBC that is the problem it’s the players. Like WoTLK Beta right now introduced badgets to chain end-quests and consumable boxes to elite quests because “players” already create the meta of leveling via solo farming WoTLK dungeons -_-

Typical online game in modern times. Don’t expect player to play differently

Benefits… and then in SoM - what, I need consumables?, I have to work? NOOOOOOOOOOO…

Think the biggest mistake by far is the poor communication. Ever since TBC pre-patch we’ve been slapped with stuff out of the blue without much info or heads up. I’m actually surprised we got a 2 months heads up for the LK release lol.

2 Likes

What is wrong in min maxing?

nothing if you like it, and keep to yoirself about it. But min-maxing and then complaining that the rest of us are slackers and asking for more and earlier release of patches … not so good.

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Though I support race change, I would laugh about minmaxers who picked gnomes or dwarves and would want to reroll to humans just for minmaxing purposes unable to do it if blizz won’t implement race change

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i agree with you totally…i think that blizzard did not want this classic experiment to outshine retail. they lied to us from the start with the whole ‘some changes’ idea. they enabled private server culture (gdkp) to infest classic and allowed retail mentality to thrive (hard reserves, selling mounts, selling arena teams). why would they solve these issues when retail is about to launch a new xpac? blizz does not want to accept that the ‘old’ wow is more fun than retail.

Just find a guild. Rarely do PUGs survive through out whole expansion as freelancers.

Well they took for years position that we dont need classic cause we have retail. They flamed that people wanted to play old conent not one they worked on now. But no, i dont think that this is that way as you say it. Blizz just know that classic was about vanilla, tbc and lich, after that people will drop classic, so why should they care. Not mentioning that Lich is free while new retail expansion would be sold for money.