What would you like to keep, from BfA lore on to the next expansion

Hello Everyone.

I wanted to know your opinion on what can, or what should be kept from BfA.
A new expansion will probably come up in 2020 I read on this forums, correct me if I am wrong, that will probably be the Alliance and Horde teaming up again against a greater evil.

I disagree with this approach, since the events in BfA made it almost impossible to happen.
If any doubt we should ask the Night Elf player’s how they would see it …
Plus this will risk being labelled as World of Peacecraft by people that like faction conflict.

But on the other hand I highly suspect that no matter what the developers come up with, it will always be criticized.
Because players tend to be different, we all like different stuff, some may share preferences, that’s why guilds and friends list exist.

So my question to the players is this one:
In the next to impossible scenario that you can determine what should be salvaged from BfA to the next expansion, what would be ?

Here’s some examples, based on player’s observations:
Faction conflict is kept to the next expansion, after all it’s Warcraft and everyone should hate the Alliance/Horde or it’s a traitor who should be hanged.
More Troll lore, Zandalari and Darkspears unite and try to bring the other tribes back together again, like the Amani.
More Sylvanas lore, she remains as Warchief and more conflict is generated.
Continuation of Human kingdoms lore and Jaina’s development.
Focus on Night Elven lore, with more stories about Malfurion, Tyrande and their war against the savage Horde.
Focus on Greymane and his pursuit for vengeance against Sylvanas.

In my case would be: enough has been done, there’s a wound that will never heal after Teldrassil.
Keep Sylvanas as Warchief, that will keep people who love war happy.
The Horde gets to maintain their beloved Warchief, the Alliance gets to hate the Horde for ever, peace now is forever lost.
But allow the Horde players who do not approve Sylvanas as Warchief neither her actions to move out to a third faction and all the characters hated by the current Horde.
Examples: Saurfang, Baine, Talanji, Thrall and many others.
This faction would only need exist after you completed a level 120 quest.
Their new home could be founded in Nagrand for example.
How would you play this faction ?
Simple it’s like the mercenary mode in Bg’s. You chose which side to support and from then on you work for them or you can just nitpick the most profitable ones.

This is just some of my thoughts.
Thanks for your attention.
Cheers.

Alliance/Horde conflict obviously. Or at least there’s some sort of a cold war going on between us. As for other things, hmm, I like Kul Tirans, so I’d like to see them every now and then.

Also, Lordaeron still in the Alliance hands when BfA ends is a must for me.

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Gilneas above all! Give me back my kingdom!

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I am still of the mindset that the faction conflict will most likely end, having the faction war end just to result in a cold war state for the rest of WoW would be pointless. As BfA was meant to tie up all the loose ends of the faction conflict but for now all it has seemed to have done is create so many more.

I would like there to be only one faction and at least story-wise there is no reason for the Horde to continue its existence in its current form. It would be like letting N*zi Germany continuing after World War 2. Drastic changes should be forced onto the Horde from both within and without (more than just Alliance, by near enough every neutral organisation at this point) which would be the best case scenario.

I think both factions will merge, either that or all the PC will leave and form their own as both the Alliance and Horde descend into madness by perhaps the Old Gods.

Which would also tie into my personal fan-theory of the Alliance and Horde are being manipulated if not controlled by N’zoth and Yogg’saron to fight over the planet as Azerite in the gateway into the Titans heart.

Either that or this was all some dream by whoever who fell asleep at X after getting p*ssed because we defeated the Legion.

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Something I’ve identified is that the last expansion tends to have very little exposure in the current expansion.

Mists of Pandaria was almost entirely irrelevant to Warlords of Draenor. Not a Pandaren in sight, not a single reference to that old Horde-Alliance war, hardly a monk around at all. Then suddenly, around Legion, we start getting a bunch of references to the expansion, reminders that it exists again and even chances to visit Pandaria again.
Warlords of Draenor was absolutely not spoken of, when it comes to Legion. It was a reason for Gul’dan to be back and that was it. Not a peep about orcs from another dimension at all. Then with Battle for Azeroth, suddenly it’s no longer taboo to mention the expansion and in fact, we get an entire allied race based off of the expansion, to the chagrin of a lot of people.
As for Legion, well. What evidence do we have that Azeroth was wracked with a horrible demonic invasion only a year ago, in the setting? None at all, aside from a sword sticking out of Silithus, and that’s only relevant because of what it’s doing to the planet right now. The ramifications of the Legion expansion are horribly absent from Battle for Azeroth, but I’ll bet we’ll get a look back at them in the next expansion.

So this leads me to believe that in the next expansion, Battle for Azeroth will be absolutely ignored and its existence shunned, only for the expansion to pop its head back up again in the expansion after that. Perhaps tensions left over from the Blood War will boil over again, perhaps there will be a brief moment of Zandalari or Kul Tiran relevancy again, who knows.

All I can say is that Blizzard seems to hate mentioning the last expansion in the current expansion.

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Sadly, we can’t keep something we still don’t have. No the missions don’t count.

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Obviously I want Kul Tirans and Jaina Proudmoore to keep playing an active role, though I am afraid that, as is tradition, Kul Tiras will become meaningless when the next expansion begins. Did you see the Broken Isles serving as a setting of this expansion?

It’s a shame, because Kul Tiras is a beautiful realm, easily the most splendid and serene continent that Blizzard has ever made. Thankfully due to its link to Thros, it could play a small role if the future expansion is Wrath 2.0.

As for the characters of Kul Tiras, what is there to be said? Jaina needs to remain a major protagonist of the Alliance, Tandred should be more important as he wasn’t made canon for no reason, and Katherine is an old woman so I am not expecting much from her. I am looking forward to seeing more of side characters like Taelia, Cyrus, Brother Pike, and Lucille Waycrest as well.

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It’s worse than that. And its sad. One of the things I craved so much was how developments affected my favourite race.

The impact of the WC3 event ended the 10,000 year long vigil for night elves, the ramifications are huge but barely touched on - although we do see them build a new city and home… but it takes almost 6 years to revisit them again and show the arcane return - and the ramifications of that huge change to the post-vigil group, almost unseeen… then the next time they get any focus as a race (not faction) is in Legion, where the faction The Night Elves - is almost non-existance despite the importance of this threat and the role it played to this enemey, but the race is all over the expansion, from Suramar and the nightborne to Val’sharah and the undead & druids etc.

Yet, almost nothing on the huge Temple of Elune, seeing that Elune is one of the 3 major tenants of the night elves alongside the arcane Well and nature World Tree - yet zilch - its all about classes. Suramars return is HUGE to the night elf - the city was thought completely lost, the legion thought to have destroyed everything… teh whole premise of this new life was on the basis that everything of the old was lost and therfore their whole mind and heart was thrown into it. The return should be far more emotional to both nightborne and night elves - but ZILCH !!

Then the revelations - the Legion not after the Well of Eternity is destiny changing in so many ways, I wrote award-winning style essays on it, the revelation that Illidan was never betraying his people when he creates the new well and thus falsely imprisoned is HUGE too - the fact that the demons are after the Wold Soul and not only knew of Azeroth but were searching for it long before the Elves existed - is a huge burden of guilt off these people.

And its ultimate destruction is such a game changer for them, a destiny changer - bearing in mind, the Long vigil group now in post-vigil era have had the last 10,000 years of their lives dominated by this - their original destiny and mandate on pause because of this foe. Now it’s come and finally defeated, and the main instrument of that defeat is Illidan thought betray.

Not to mention the huge ramifications of the curing of arcane addiction, at one point in the lore was a great puzzle, unsolvable, the work of the Valewalkers completed and the knowledge of nature the key to balancing the arcane and counteracting addiction in a night elf.

These are effects that have serious ramifications on the night elves, to transform them completely - yet they jump straight into a genocide and while that is also huge - there is NO MENTION on how the most dramatic events that change every aspect of their lives from Elune and her main temple being freed, to the arcane no longer a burden or have cause to hesistate over , or the ramifications of nature and how easy it was to corrupt the druids without any means of withstanding being completley taken over by this nightmare power - even worse than the arrogance /addiction the arcane induced because at least that the user could counter and regulate - but nature following was proven to be anything but infallible and requiring power beyond nature, like the arcane can provide to stop the nightmare.

I mean the list goes on - every aspect of the night elves were affected, their history, Ravencrest returning, spelled by the legion but then getting released and now a stronghold of friendly night elf undeads are alive.

Night elves no longer tied to the destiny of the legion = they won, they can be the children of the stars they were being before that.
Arcane no longer needing to be feared, regulated - no legion to fear returning, no addiction to fear - balance is understood, all stigma should be gone.
The temple of elune: the chief Cathedral of eternal night is restored, cleansed of corruption the main spiritual centre for the night elves/nightborne IS HUGE, and links to more insight of the titan connection not to mention the release of the former high priestess in the raid.
Nature not only the balance to stabilising and solving arcane addiction, but also in and of itself is not immune nor infallible and prone to corruption too - no druid can ever be disdainful of an arcane night elf now, druidsm is not 100% madness or corruption free, should the mages start advocating a ban on druidsm? No - for any magical corruption or aberration - find the cause and solve it.
Suramar returning is also very significant, it is a piece and hope to rebuild a lost civilizaiton with knowledge available - the startling realisation and effect it must have amongst night elves who never saw it (born after the sundering) and those who lived in it and only had the pain of what was lost to remember, now finding this piece survives - the hope that can bring, the wonder to the younger night elves who perhaps grew up on the guilt of their mothers over how the elves misused their knowledge and wisdom and perhpas only viewed the past through the lens of what went wrong because they never witnessed the good things of the pre-sundering civilization, something the ancients likely find too painful to talk about often because of the loss, all lost - to find it survived. IS HUGE.

Not to mention the ramifications to the nightborne that aren’t been explored. They’ve been idolizing the kaldorei who left to fight Azshara and the demons, defending the city and believed them long dead, defeated by the demons who they believed had overrun the world for the last 10,000 years… to find out after Elisande is defeated that the full truth. The High Priestess survived, their kin actually defeated the legion and Azshara, the sorrow of the stuff they went through - an arcane-less life for so long - to prevent the legion from returning which likely is the reason why the shield has stood so long, because it is clear now a legion in control of the world could have torn down that ashield, something they did not believe till Gul’dan arrived. To find out their kin’s sacrifice of magic and living in the aftermath of destruction while they continued the high life in all the comforts, luxuries and advancement of the night elf race - this should evoke a very different set of attitudes that are simply not properly explored by the “It appears Tyrande felt Elune’s wisdom guided her elsewhere” - it should not be that basic at all, far more nuanced given everything. For crying out loud, Shandris could have relatives alive in Suramar, Maiev goes crazy becuase Suramar is thought destroyed - how does finding part of the city heal her? change her.?

@Taxania - i could go on and on … the ramifcations based on the already given lore are so wide and varying and huge and large and far and wide… and what do we get… ZILCH ! NADA ! ZERO !

It’s not Just Night elves
You’ve just picked up on something that goes well beyond one race it happens for every race. The ramifications of WoD for the orcs, for the Draenei - having witnessed a world that was destroyed only to find it whole then the iron horde - the emotional pain, the effect on the destiny of the orcs… the aftermath. What about the return of the Mag’har … and what that indicates or mean, the lighbound vs the lightforged?

What of the draenei and the return of Draenor or the destruction of Argus - at least that was captured a little better, we go tosme emotional focus on that, but in the aftermath? I bet someone really into the Draenei like @Hasibel or the other lightforged poster could write essays on that.

Man, they could write incredible stories, that really bring characters, and races to life, that really capture the magnitude of the huge moments they experience.

it is such a shame - the game comes in with these big events, and they touch everyone, yet there is so little to reflect it and show its ramifications. Such a shame.

they could have such an engaging popcult franchise as far reaching as Star Wars or Marvel if they had properly capitalised on their meteoric rise to popularity. with at its peak a 12 million fan base - if they had taken their lore far more seriously and in a sense let the game be the game, and branch out to tell a great story to the world sooner and taken better care, they would become the next Star Wars, the next LotR, the next Marvel/DC comics.

Sadly, the way they continue to just be game focused has locked them into going no further than this. Nothing on tv series, books. the mmo game itself is the only development of the franchise, that and the occassional book.

They could have released like 4 books since legion. One focusing on all those things about the night elves and nightborne I said. Another focusing on The Draenei, another which they did release, on the war, and one focused on Azeroth and the wound. - they coudl have done a comic on that.

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Thanks for your replie Kalibas.

I have been wondering, how anyone thought that angering the second most played race in the Alliance, player base would be a good idea it’s beyond me.
And how are they going to fix it it’s beyond me again.

I haven’t read your replie yet, but when I do I will make sure to spend some time on it.

Thanks for the replies everyone.
Cheers.

Take a week off from work.

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Thanks Araphant.

But the reason I am here again is because my holidays are coming.
I intend to spend my last 20 subscription days playing.

For now I intend to spend it on forums.
Exchanging opinions with other players and reading replies.

Cheers.

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I figured out lol, I was merely teasing Kalibas for his habit of writing essays.

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The introduction of the allied races we’ve gained.

That’s it, lol

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What to keep?

Well, one of the few saving graces that kept me levelling through BFA constantly over several alts! And that is the quality of story in regards to their mini questlines and story hooks.

They felt fun, and for the most part well-thought out. My personal favourite remains to be the fight against the Blood Trolls. Nothing better than foiling and slaughtering them.

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Time to discuss whether you committed genocide.

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Stands up, clears throat on the microphone

“H-hi… My name is Ha’chak, and I recently slaughtered Blood Trolls.”

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I want to keep these guys:

Conversation after you accept [Return to Dust] quest.
Clayton Backston: Boss, how did you survive? I saw you get cut in half.
Anna Bizrim: Ugh, Clayton, we’re undead, of course we can survive getting cut in half.
Timothy Zarltin: Sometimes.
Chadwick Paxton: It’s not the first time I’ve been cut in half. Hopefully, it’ll be the last.
Anna Bizrim: When WAS the first you were cut in half?
Clayton Backston: …That information is classified.

After you complete [Return to Dust]
Ingrid Bellix: Ahaha, that was amazing! And you’re still alive!
Chadwick Paxton: That’s a relief, but I believe it was tad over the top for my tastes.
Clayton Backston: Does it seem like overkill to anyone else that we annihilated several scores of sethrak over killing a few of us?
Anna Bizrim: No.
Timothy Zarltin: Nope.
Ingrid Bellix: Not in the slightest.
Clayton Backston: …Right. Just me, then.

After turning it in they start to walk away

Chadwick Paxton: All right, move out! We have more o this place to scout, and we can’t get ourselves ambushed again.
Anna Bizrim: I don’t think that’s our fault, boss, given that we were attacked by a group that wasn’t supposed to be here
Clayton Backston: We should’ve seen the attack coming. Who was supposed to be the lookout?
Timothy Zarltin: It was Tucker. The sethrak killed him first.
Clayton Backston: Tucker! Should have known. At least he paid the price for his incompetence.
Chadwick Paxton: Keep it down! Lady Sylvanas won’t be happy if we fail our mission.
Ingrid Bellix: Is she ever happy, boss?
Chadwick Paxton: She will be if we do our jobs properly, Ingrid.


These guys are precious.

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Alll Leader Characters that yet “Lives”
Including Sylvanas.

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The BfA conflict is utter nonsense, we did away with it in Legion. The Horde are not inherently evil nor the Alliance, they just each have different philosophies. That was the point of the WC games. It’s a nonsense we are supposed to be at war but can pop of to Dalaran and all be mates. The best expacs have been when there has been a world threatening event with some pushing and shoving at the borders. The premise of BfA is bonkers and the writers know it is. There is now way the Horde leadership would have gone along with fire bombing Teldrassil based on lore up to BfA. But hey they just ignored it and wrote it anyway.

Personally I hope as little of BfA lore as possible is kept unless it really improves and we wake up and find it was a bad dream.

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Unusual for forsaken npcs to wear tabards with the horde crest.