What would you like to see from Vulpera RP?

Since the last thread got deleted for obvious reasons I did ask at the bottom what we could do as a community to help Vulpera RP and then went to bed and the thread went up in smokes.

This is not about that.

What do we want out of Vulpera RP? Since there are a lot of forum goers who have the little desert fox goblins but are afraid to bring them out due to running into people we’d rather not.

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I’ll give this a shot:

Stop treating us as pets.
I get it, it’s fun joke to break the ice, you want to pet the Vulpera, walk around with it in Dalaran and show it off to everyone.
As a player I really don’t play a Vulpera to be constantly petted, nose booped or scratched between the ears. Different discussion when another Vulpera does it, but as an Alliance player (sorry happens the most with them), or a non-vulpera in general…just don’t.

Vulpera Origins
This is a topic, I honestly dread touching.
The main reason is that I honestly don’t want to stiffle people’s creativity or remove their fun. It’s roleplay, it’s an open world, and honestly as long as it fits inside the World of Warcraft lore, I really don’t see an issue with things like a Vulpera from Norhtrend, one raised in Pandaria and what not.

But certain things personally feel “wrong” for me. Using the quotes here because who am I to say whether something is allowed or not…
But I’m talking about the more…let’s called it exotic combinations of races and features on Vulpera?

As I said, I don’t want to stop people from doing their “thing”, but I feel it doesn’t always help in portraying the Vulpera as a serious option to roleplay.

Closed Gatherings
Bit guilty of this myself, but I feel that Vulpera stick to Vulpera.
And I totally understand why this is happening, but it’s not working in our favor.
I am aware of mixed organizations and events already, I just hope we can see more of this.

Think that’s enough from my side really.
Outside those three points, I don’t have much of an issue interacting with people across the Horde, or even with Alliance on certain occasions, and the support from several people on reaching certain RP ideas has been honestly amazing. (yes, even from the Alliance side :slight_smile: )

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Something like The Fremen from Dune, just with foxes.

Plucky, skilled desert warriors who waste nowt, and take all.

I think this is a good point overall.

Like, I think it’s fine if, since the Vulpera joined the rest of the world, they’ve since gone places and started experimenting and branching out and stuff? They’re survivalists and opportunists, that makes perfect sense.

A Vulpera that went to Northrend with a group, realised there was a niche to exploit there, and set up their own Northern Supply Line? Great!
A Vulpera that is somehow from Northrend? Uh…

Let’s not even get into grandmaster level monks or anything, though that’s a tale as old as time (or at least MoP) across all races, annoyingly…

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I think it will always be a topic of debate however.
Even if we keep in mind that Vulpera specifically have been on Azeroth far longer, it’s not impossible for them to have appeared on all the other places, especially those that left the desert as pirates, so I wouldn’t rule these things out as “impossible”, but given the way World of Warcraft “works” as universe…it’s also unlikely?

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Our furry friends have not been part of this wider world long enough to be from such places, alas, but I shall not judge, for the stories of this world are many and flexible… But, we must remember, that even the most flexible reed may break if bent with too much force.

No, no. I do believe our furry friends are, flavour-wise, parhaps one of the most horde-apparent races we’ve seen as of late! The crafty sand-nomads of Vol’dun, thriving where even the might of the Farraki falls short, indeed, they are a nice niche to be explored…

As for what one expects to see… This… Aim for neutrality? For crafty trade-corporations, and the like, it appears to one as if such a noble savage people are slowly being molded into fur-goblins, rather than their unique, storied bunch of tribes.

Alas, that is personal opinion. I am an old wizard, the faction divide remains appealing, hm? I do see that they stick to their own, tribe-like, rather than mingle with the rest of the horde, how they cut off others to idle away hours. Of course, the fear of outward rejection from the more close-minded amongst the Horde is understandable, but why not approach those unfriendly-looking orcs and undead? Banter might ensue. And if my observations of hordish culture and story have shown me anything, is that banter and a friendly punch to the jaw are all it takes to create time-proof bonds of friendship amongst the residents of Orgrimmar.

Be yourselves, my furry friends. But be mindful that you are part of a whole! Immerse yourselves in the world around you like the explorers you are!

Such is my Wizardly advice, at least.

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F’sure, f’sure. Northrend vs Pandaria is a good example, actually; Northrend has been ‘Just a place’ for years. Sure, it got worse and worse as the Lich King got more powerful, but it’s not outright impossible to have gone to.

Pandaria is a whole other kettle of fish; claiming a character had been there before the mists lifted is running counter to pretty clear Lore/Canon.

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However, not entirely impossible for the Night Elves, my friend! Let us not forget.

But I do agree that such is far-fetched.

I think it would be fun to see Vulpera RP and characters that embraces their more…kinda scary side. It’s fun with with traveling groups and explorers and caravans, but it would be neat to also see more people show off the more cunning and dangerous Vulpera. The actually dangerous hunters and the like.

And of course those who completely move away from the caravans and go full on bloodthirsty pirates!

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My question here, what view point do we use here?
Do we take BfA as view point, and before that Vulpera did not exist?
Or do we use the information available ingame from Lore and books, in which we know that Vulpera have been in Vol’Dun for literally thousands of years.

Good point!
The mists of Pandaria would indeed have made it impossible for anyone to have shown up there prior to the MoP time-period!

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Of course, thousands of years in a desert, in Zandalar! Perhaps even in the isles beyond, mind you.

But your people are travelers. If I am not mistaken, a Vulpera is a renowned pirate captain off Kul Tiras, hm?

A Vulpera being raised as a traveler, perhaps lacking contact with the proper world, perhaps a traveler of the mythical southern seas, and the lands beyond! But, understandably, despite their millennia-long history, a Vulpera might not be best suited to have been born and raised in Northrend, hm? Such climate is harsh on the desert-dwelling folks. And we’ve little instances of such happening!

BUT! What about Freehold? Tanaris? Stranglethorn? Distant shores visited by many a traveler, by many a merchant or explorer?

Hm, hm. At the end of the day, it is your choice, my friend. I am sure a skilled pen might even make a Lordaeron-raised Vulpera viable!

( I jest with that last comment, mind you! Though not impossible! )

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My Vulpera, Rekatak, makes a living by killing big critters/monsters and harvesting bones, chitin, anything that can be used for tools, armour, weapons, alchemy, etc etc.

I do want to RP him from time to time, though anyone trying to pet him is probably going to have to deal with being offered a one-time offer to not lose their hand. And we’ll see if people can stop being silly or not, I guess.

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Love the replies :3

Was really more curious about what is the common view point people use for setting…time boundaries on new races.
E.g do we acknowledge Vulpies have always been around “somewhere”, or keep them as “young/fresh” ?

Yay, Vulpera stuff !

More Nisha, less Meerah
I cannot stress enough how much I hate Meerah as the “template” for Vulpera players. Too many players treat their Vulperas as this cutesy uwu stereotype that is represented by the alpaca-hugging monster, which comes at the price of so much of Vulpera history as hardcore scavengers that have fought against the deserts and its dangers for untold amounts of time.
It kinda joins with Keento’s point above, as to why Vulpera get treated as pets, and it’s because too many Vulpera players also -act- like pets.

Mind you though, Nisha is also an extreme. Not everyone should be the Doom Slayer of Vol’dun. But a bit more of that edge that makes a survivor with practicality amidst the community would do a lot for the image

Vulpera origins
Unlike everyone above, I am an ardent defender that Vulperas should be limited to their origins clearly given by the game, either Vol’dun caravan dweller or Freehold pirate. Hek, being a pirate does give plenty of possibilities too due to the sailing already, which allows technically a Vulpera to be born anywhere, but this should never become “And then he/she grew there” as if Vulperas settled outside somehow.
We should keep it up that they were unknown to the world until BFA hits, except maybe for Zandalari and Kul Tirans, two isolationist nations.

Why am I so adamant ? Because the Vulperas have so little Lore to them that anything that is given should be held to a much higher regard rather than being discarded. Every good house needs foundations, we lack many of them, no good reason to sap the few we have even further

Wild side
I know Vulperas are very adaptable but it often feels pretty souring how many Vulpera players kinda just… not play a Vulpera. It’s like every other player plays someone who wishes to destroy everything that make it Vulpera culture.
There is this phenomenon of “city vulperas” that we tend to use, to describe Vulpera players who pretty much fantasize on having a life similar to humans or such, some who even admire the Alliance. Feels a bit edulcorated

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Personally I haven’t had many problems with Vulpera as they are played on a lore-level. Most of the players I’ve met have understood and stuck to the limitations their recent introductions give them.

Issues often crop up with players themselves. In guilds and public Discord’s I’ve met several players who have a weird sort of attitude of “Vulpera supremacy”, like either being inherently better at magic, at engineering, shamanism, alchemy, you name it. Despite the fact that Vulpera never had any larger permanent settlements or cities and have been continually enslaved for all of their recorded history.

Absolutely. I cannot stand this insistence form the devs of ‘Ooh, gotta make the Smol races all Whacky™ or Cutesy™ or Zany™!’ Just… :nauseated_face: Enough.

Please stop bringing Vulpera to everything.
They are a Horde race. No need to bring a caravan to an alliance only event.

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I think in regards to Vulpera traveling elsewhere pre-BfA, is that it could be argued and discussed how much of a need they’ve had for it before then.

Vol’dun is big, and so is the sea and areas near Zandalar and Kul Tiras. Prior to BfA, there wasn’t also much that needed them to considering venturing beyond those shores and regions. But the fourth war brought about some massive changes to the entire world, especially that entire region.

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I have yet to read all of the posts here, but I shall in time!

However, I too would find it interesting and fun to see this too, what you just described!

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