Where are my fellow pirate Vulpera at? It’s a rather slept on concept from what I’ve seen with only a handful I’ve seen from time to time, granted it FITS because that sort of lifestyle isn’t for everyone… But I would enjoy seeing more!
Bro, I’ve been away for some time and the first thing I see coming back is still people causing some Vulpera drama. Like, they’ve been around for three expansions now, and people still manage to freak out
If im correct, the Vulpera being Nomadic people of the sand dunes, surviving and thriving in harsh living conditions is very much based on IRL Arabic cultures in the middle-east from history, right? The idea of being able to survive in the harshest of conditions; sweltering heat - I’d imagine all Vulpera would have a degree of above-average to exceptional survival skills and hardiness - I’d love to see more of that, though im not sure how it would display in RP.
I’d love to see more Vulpera outside of their circles; someone said above that Vulpera tend to stick to Vulpera and i’ve noticed that too, in truth. Understandably so but I fear there is gold to be found in embracing Vulpera and treating them as the people they are, people who have proved they’ve the will to survive.
I think people had a fair point mentioning it in the previous thread how vulpera shouldn’t just be borrowing other race identities overmuch.
I know there’s not a lot to work with, but what is there is pretty good. Traditional vulpera can be shamans, scavengers, trackers, graverobbers. There’s the idea of piracy via the “Quitters”. The Artisans Consortium was founded by a vulpera, so leaning into craftsmanship and merchant stuff is there too.
My personal take is that I wish these things were focused on more, generally (though I know a lot of people already do that).
Edit: …Forgot to actually answer the question instead of rambling, I think this would help with less dismissive / more grounded responses to them in general.
jk, but I wish you, this thread, and the Vulpera folks the best
As for the question, I think the problem is that Blizzard sort of gave up on racial diversity in favor of the “world peace and friendship”. Remember how the Forsaken actually used to be scary and vicious with their underground torture chambers? Welp, too bad, now everyone is chilling together, hand in hand, under one roof.
That being said, I wish Blizzard gave the Vulpera more lore and individuality instead of just throwing them in one pot with everybody else. Maybe it’s just me, but I feel like if you replace the Vulpera NPCs with any other race in Dragonflight nothing will change.
All I will say on this matter as I do not wish to derail it is, diversity in species and cultures has absolutely nothing to do with things such as peace and more calmer storytelling.
I think I’ve seen maybe…one or two Vulpera going down the pirate path as character concept. Aside that my character hates them IC to the bone, it would be great to see more people take that path actually.
Could work, could also expand upon the existing Horde gathering that happens every Sunday. If Vulpera would actually just show up at these meets, it could just go from there really. I kind of fear that organizing another meet would split the community further.
Someting every Vulpera RP wants to be honest.
But given the entire restructuring and direction Blizzard has been taking, I…just don’t see this happening soon.
Sadly they were diagnosed with rabies and had to be taken down.
But on-topic, I keep hearing the argument that Vulpera are so cunning and great survivalists because they managed to survive in a place where Trolls get send to death. But in the same desert we have other animals and also the Sethrekk living so how exactly makes that Vulpera special?
We have Taunka who can live in harsh cold climates. Dwarves who live underground and almost bathe in lava. Naga who live underwater and the list goes on. But none of these races get called great survivors for being able to survive in their respectable harsh climates.
Also not to mention if it was such a horrible place to live, why did they not migrate? Like Orcs and Draenei did.
Most of these races to have some additional traits to them though that makes up for it.
Sethrakk had an established society and empire and not just living as nomads. They are also essentially a wild god species. Taunka are huge and sturdy, dwarves are sturdy, titan creatures with established technology.
Vulpera are just on their own, small little animals. They do not have anything major to rely on beyond their wits, skills and cunning.
You just answered your own question
What makes them special is that they survived against the elements, the wildlife and an ancient race of magical snakes that harness a Loa’s power while hunting them down relentlessly and enslaving them for generations. And that ruthlessness is something you don’t see much of out there (or in blizzard’s own new vulpera characters since BfA tbf).
True! But in the case of WoW it was the cause of its downfall (my personal opinion). Now everybody has to be good and love everyone and obey the rules, which doesn’t happen in real life.
Instead of expanding the already existing and prosperous universe and adding more things to it (like all the NPCs and rare encounters from the RPG, ya know), Blizzard started to DELETE content. They kept removing jokes, characters, cities, and, most importantly, the races’ individuality.
I would love to see Vulperas get their own villains, factions, locations, etc. But it just can’t happen in the perfect bubble that Blizzard have put Azeroth into.
On the other hand, if we apply that ruthlessness in RP…
It could turn away a lot of people as well
Not saying we need to use it against the Horde players (Alliance is a totally different topic XD), but I’m a bit worried that characters who are ruthless or unfeeling, or rather like the Vulpera, are pure opportunists tend to get shoo’d away from…“civilization”
Also, just wanted to say-- I feel making a vulpera only gathering event is hardly splitting the community when vulpera barely have one anyway, just have to make sure it does not coincide with other events
I don’t think anyone called the vulpera special or argued that they alone have these qualities.
The thread was made to discuss their strengths and opportunities in RP, and the cunning / savviness of the vulpera is a strength of them, so it gets brought up. That’s pretty much it.
Ruthlessness doesn’t necessarily have to be a rabid beast like a gnoll – you can display that through other ways, the nonchalant way in which you’ll just pick at a corpse because it could have something useful, to have the survival instincts that are required to live in the dunes. I’d even say having a silver tongue is even more fitting than being “rude”, because you wouldn’t get much friends out there with an attitude (even if your plan is to put a kunai in their back later cough cough).