It really dig “Burrow” from Shamans, it’s pretty fun.
But the n°1 spot for me is Prismatic Crystal, from Warlords of Draenor.
Crystal > Deep breath > Cold Snap > Deep breath was truly a hilarious combo.
It really dig “Burrow” from Shamans, it’s pretty fun.
But the n°1 spot for me is Prismatic Crystal, from Warlords of Draenor.
Crystal > Deep breath > Cold Snap > Deep breath was truly a hilarious combo.
Don’t think I’ve ever used a Far-Sight Totem. I can’t imagine any use for it.
Didn’t they remove it during one of the ability pruning sessions? I think it’s back now but not sure.
In all of my years of playing warlock I don’t think I’ve ever found a use for eye of Kilrogg.
It’s funny because they have been removing loads of abilities to avoid ability bloat, but Warlock got to keep plenty of useless skills such as Eye of Kilrogg or Underwater breathing (should be a passive).
The Prot Warrior artifact weapon was so trash it was a damage loss and a defense loss to use it 99% of the time. It had only been used on 7 bosses on very specific spells and was totally useless the whole expansion out of those 7 specific cases.
I think that, because of the importance this spell should’ve had, it’s probably the weirdest spell ever made.
Underwater breathing for warlocks. Incredibly niche spell and sounds more like something from the shammy toolkit.
First time I used it properly is to spy on any incoming players from Mines while defending the Lighthouse in Battle for Gilneas. Was able to call out how many people were there, too.
Used to be a long time ago but shammy always gets dumped on. Our one and only USP was seen as too good for only shammy to have so Bloodlust was given to everyone else (well a few others).
As for Eye of Kilrogg that’s Far-sight Totem but can move, still pretty useless but not as bad as what shammy have.
Taunt on healing specs like hpala or mw.
It is used in PvP when we expect to get trapped by a Hunter player.
We taunt the Hunter’s pet and the pet will attack us and break the trap.
That changes everything.
I think they could be used in PvE too in some specific contexts, but I play too little PvE to know for sure.
I could see a healer taunting a boss when the tank is taking way too much damage because of a stacking debuff for example.
As a spec that wields two handed weapons it was inane bringing back Shield of the Righteous
Green fire questline
Taunt is handy as class baseline as a tool for allowing yourself to take take aggro from someone with low health or bad defensives.
always thought mind vision was a bit of a weird spell that priests had
Sacrolash legendary during Shadowlands for affli locks
sacrolash legendary:
Corruption damage is increased by 25%, and each time it deals damage any of your Curses active on the target are extended by 2 sec.
Do you know what that meant, perma slow. It was so frustrating being slowed whole match during arena fight
Let’s say your healer dispelled it, all warlocks needed to do was pressing corruption once again to slow you permanently.
If you thought this was bad then feast your eyes upon the legion version of it…
So Sacrolash has always been a always toxic addition regardless of expansion
beast eyes for hunter.