It’s in such a bad state. We have guardian druids that have immortality, we have shadow priests with Laying on Hands, we have resto druids with incredible amounts of CC, I mean overall the CC in this game is an absolute joke, there’s far too much. Every class heals, except Arms warriors…
Been playing this game since TBC and pvp’s never been this bad.
If you have more mythic key or hc azshara raid people in your team you will lose.
If you have more 2k exp people in your team you will win.
There was a mythic raider on facebook in the morning who said he cant pass 1500 rating. They said probably the reason you make raiding for 12 years only.
They need to make different queue system with skills like they do on rated bgs and arenas. Mmr system.
So low skill player will get his wins. High skill player as well.
Can u elaborate on that? Or you think life swap is op? It have 5min cd!! and you almost kill somebody with it. Other than that, idk you can heal nicely with embrace but thats another long cd spell and you have to consistently cast and do damage or hit a huge group of enemies… Also you should not have problems with sp on a war, sorry.
Yes , only rogue , dk and dh are hard. Whenever I got shadow priest on 2v2 against my warrior , sp was the first to get killed with my warrior. Same with mage if fire.
It’s the reason’s I have explained on the upper side.
Mythic raider 447 ilvl cant get more than 1500 because he made pve or casual pvp for 12 years as other people told him.
I just fail to understand why its an issue all the sudden
In season 1 & 2 i played guardian & resto dudu in pvp, everytime i swapped to guardian i got complaints that im just useless and some people even saying to kick me because im ‘‘Trolling’’ by playing guardian in pvp
But now in season 3 theres just an outrage out of nothing from what i see
Exactly, 40K+ armor is pretty much phyiscal dmg immunity, 2 destro locks can delete a guardian in a matter of secounds, and if a guardian can survive it, its gonna cost both surv instincts cds which is very high
Guardian druid has reached a point where in arena they’re doing more damage than most dps over the course of a fight, providing permanent AM to the entire team, and facilitating comps that do nothing except dampen and kill by ooming because you can’t kill them.
Hell, you can comfortably play guardian druid havoc DH in 2s to 2.4 by training the enemy dps and dampening them out of the game with your ridiculous self sustain + perma team wall.
The fact that your metric for them being fine is that two of the strongest burst dps in the game can kill them says a lot more about your argument than anything else.
they got massive buffs in 8.2 for pve since they were prob the worst tank around and now, with essences and everything they simply don’t die while also providing a free 20% perma wall for the entire team, idk i don’t understand how you don’t see this as an issue.
i also have a pretty geared guardian druid and the only thing in pvp that can kill me is a fire mage spamming greater pyro, i can easily tank 5+ melees on me.