Just explain to me how that differs from original fel corruption lore? There has been people already who have fought off the corruptions worst side effects.
I pray to get Fel orcs every day now.
Mostly by omission. Fel corruption wasnât even brought up in these quests. It isnât that that our guy Arz (and presumably his playable friends) have super willpower, or some genius techniques to fight the fel, or someone who pulled them out and helped them heal some. What the quests describe isnât the rush to destroy, the joy of power and the lack of care for the damage done. They describe nothing but duress. Poor Arz was duped into the fel, and the next who-knows-how-many-thousand years he was too afraid to get killed by his bosses to resist. So yeah, that seems like it very much threw out the lore about fel corruption as entirely unimportant in that case.
Apart from that Iâm not sure who you meant who has fought off fel corruption after falling to it. Especially by themselves.
Grommash and Sigryn
Iâll not argue about these cases, except to say that Iâm not impressed, if thatâs the best you got. They certainly donât mitigate the problem I was talking about.
Horde NPCs are so much better then alliance ones. If they didnât die all the time the story would be much better.
Pretty much, horde storyâs best part has always been the complicated moral issues and personal growth stories. Which alliance side lacks deliberately a lot
In the end, youâll always have to ask âWhat exactly is âcorruptionâ?â. There are many different stages of it in WoW. Sometimes, it turns Orcs green, sometimes it turns them red and they grow spikes. Sometimes, they turn into Hulks. In some cases, it mutates people. Sometimes it corrupts Titans (who are supposed to be immune to corruption), other times it brainwashes them and lets them fight for you, and⌠sometimes youâre a titan with horns and demon wings and kill your own kind, butâŚyouâre not corrupted(?).
And I wonât even start with arcane corruption and the addiction it brings with it.
The whole corruption thing made sense (somtimes) for ânormalâ mortal beings. But now, we have whole races that are infused with certain forms of magic. We have Lightforged Draenei who donât seem to age, but⌠are also not bound by the Lightâs vision of âone true futureâ. If we assume that Manâari are basically âFelforgedâ Draenei (/Eredar), which would make them more demonic than mortal, the chaotic magic would feel more ânaturalâ to them and not âcorruptâ them. I donât hate that concept, but I think, it should bring some conflicts with it - just like having Lightforged Draenei live right next to Void-infused Elves.
Back to topic:
I believe nobody here disagrees with the claim that the Horde had to take more losses than the Alliance in the last years. Blizzard focussed so much on the Horde conflict that we basically had to do Siege of Orgrimmar twice. And I can understand every player who says âI want my wild, strong Horde back!â, after all, even (and especially) under Garrosh, it was always a part of their image. At the same time, I often criticised that the Alliance was always depicted as just, heroic and too good to be true - despite having Varian, how was basically an Orc in human skin as their leader.
The game has two factions and both of them deserve wins - over the other faction just as much as over cosmic enemies. âWhat happenedâ was never the problem. What Blizzard could have done better in my opinion was âHow it happenedâ. A Horde victory in Teldrassil is not a real success when you have to give up Undercity just days later. Varianâs death is nothing to be happy about (except when you hate him like I did), when Volâjin also dies, but in a way less epic fashion. Even the Makâgora between Saurfang and Sylvanas, as epic as these cinematics were, were basically⌠and old orc saving the Horde before it could destroy itself.
The last real âwinâ the Horde as a faction had (without sacrificing something meaningful in the process), was Theramore - in a cowardly, but effective way, under Garrosh.
It seems to me that the writers have struggled with what the Horde should be for years, while keeping the âThe Alliance canât do wrongâ-narrative going at the same time.
But these ships are sailed now.
I want them to take a few steps back, but not put these factions at each otherâs throats anymore. To show us a return of the wild, relentless Horde. Show us an arrogant Alliance, that overestimates itself and loses sometimes.
And if they have to put these factions against each others again, then hopefully not in an All-out-war, but in local stories that have some nuance and not a clear aggressor and victim. They should make it controversial, like on the Broken Shore, where both factions were right in their own way. With the writing we see in TWW, we could finally be at a point where stories like that are possible.
I am reading âit makes no sense anywaysâ. Thatâs never a defense. It certainly is no defense for handwaving it away, as was done with the Eredar here. Iâm not arguing against extending and clarifying corruption lore or giving it some new boundaries and properties that we didnât know it had before (because they werenât defined). I am saying that they broke with their standing lore around corruption by ignoring it and not replacing or explaining that with anything. Please donât try to spin that level of carelessness in their writing as a positive. And no, they donât have any plans to explain it to us later. They never do, when it comes to world-building.
And while I might be perfectly willing to accept your own ideas about âfelforgingâ and such as a nice âhow they could have done it betterâ and discuss them as such, I wonât engage with them, if you try to sell them as Blizzardâs potential intent. Because I am quite sure that they arenât thinking what you are thinking.
Of course it isnât. But the Warcraft lore was never set in stone. Remember the time before the chronicles, when people just assumed that Light was the opposite of Fel and Undeath? Because Paladins could exorcise Zombies and Demons? When holy ground weakened the Lich King and the Light infused Ashbringer was used against Frostmourne? The Void wasnât even really a thing in the game, until it was basically retconned into one of the two cosmic superpowers with the Ultimate Visual Guide / Chronicles. Before that, everyone just assumed that Light was the natural opposite of Undeath and Fel - turnâs out it wasnât.
My point is that you have to be specific when you cite âold loreâ. The description of âFel corruptionâ never was that clear. Sometimes it sounded like it was eating life force, sometimes it was described as addictive as arcane corruption, sometimes it sounded like decay, which would be a whole new element on the cosmic chart, sometimes it was described as the pure temptation to wield greater power. You could argue that this inconsistency fits well with a magic form that is bound to the Chaos domain, but⌠as I said, it was never specified. And Iâm not saying this to âsellâ anything (wouldnât buy it either) - itâs just an observation. On the things that bother me in the lore that doesnât even make it into my Top 10. But I guess itâs a matter of opinion.
If you arenât trying to defend this specific inconsitstency, I am really not sure why you are bringing up these others at all.
The existence and relevance of it was, though. And thatâs what they eroded here.
âŚmine neither? Maybe not the top 100, I havenât counted. What has that got to do with anything? WoW has done a looot of stupid crap over the years. That doesnât mean that any particular piece of crap in the picture isnât still objectionable.
I was just wondering why fel corruption seemed to bother you in context with the Eredar, when warlocks have been around for ages.
Same thing basically goes for Demon Hunters and Void Elves. Judging by the risks that are inherent to these forms of magic, we players should see people lose it or die left and right in Telogrus rift.
That I understand and agree with. Itâs just like the Forsakenâs âdecay problemâ - once mentioned and then, swept under the rug.
Then we agree on my main point in this.
Well, you havent followed my career of criticising these developments every step of the way then.
yes, I am also of the opinion that going from underground cults who schemed and murdered for their own gain, to cheering âAND WE HAVE WARLOCKSâ in Warcrimes for example was a horrible piece of unjustified (and for the world-building destructive) rewriting of magic lore. That people can now point at that stuff to justify the next escalation is just making my point.
I mean, I last argued against the way Void Elves were implemented something like 2 weeks ago. You canât seriously pin a lack of criticism on me there. And yeah, Demon Hunters and DKs had many of the same problems, though the fact that they acted independent from - and sometimes against - the will of the factions made them more of an âenemy of my enemyâ thing that was much easier to swallow for me.
Damm took you long enough to admit it.
Forsaken decay problem seems to be rewritten always since start, sometimes forsaken are written to be rotting their whole existance and sometimes it is written like the magic keeps em together
Wow really has an issue of that there is manywriters and there isnt really any coherrent worldbuilding or lore cause of it in some cases
Not entirely wrong, but I donât think thatâS the main problem. I think the bigger problem is that they just donât want to be âboundâ by precedent at all, and thus shy away from really doing some systematic world building. The closest there ever was to an attempt of giving us an overview of cultures, distances, populations, rules and concepts around magic, tech, laws and politics, and all that cool stuff that makes the world feel real was still the Pen&Paper-RPG. Which it why it was so definitely decanonized.
âMy team believes that continuity exists to enhance a story, not to tie the hands of creatorsâ, Sean Copeland, the Historian Supervisor famously said. And the statements of another presumed ex-Historian pretty much back that up.
Many cooks are one thing. What we have is many cooks, with a vague recipe.
That is also the reason why they dropped the RPG books. Not being bound to facts that canât be changed.
You wrote that every single time when I criticised how Blizzard treated the Horde - which I did quite often. But as usual, youâre so caught up in your weird delusional black-and-white forum-roleplay-bit, that you donât even seem to notice anymore that people are actually quite open for rational, down-to-earth âpro Horde activismâ. Anyway, moving on.
Thereâs still Calia with her Light conservation. I still think that itâs not a coincidence that with it, she has what the other Forsaken need.
This. And I find it quite sad, WoW has so much potencial in that regard.
But truthfully true forsaken wouldnt want her in, nor wanting to risk going for being a slave to another force, light itself isnt that safe