Where Are All the MMO Players Going?

No thx

Also no thx

Good idea if u grinded for a legendary for months and people could grab it from u! NO THX

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I have to swap to controller for the combat. I just can’t do it otherwise.

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Going through ARR is really rough, and xiv pally can only be a tank:(

Those are all a Gazillion years old. Even I as someone who still plays ESO / TOR / LOTRO/GW2/STO and WoW have to admit, after 2 decades the graphics, the clunky mechanics and the spaghetticode are starting to get to me.
Its hard playing things like Ghost of Tsushima and then getting back to WoW or ESO.
My guess is thats why WoW, GW2 and FF14 are still in play. Because they have comicgraphics and that style ages better then lets say ESO or TOR or LOTRO.
But, it also means that they look the same forever and they are fatiguing.

And new MMORPG arent a thing anymore. I think thats the point the OP is trying to make. Where are they? Everything on the Horizon is Kickstarter and frankly looks either like crap or like something that will never finish.

True.
But as long as I still enjoy WoW, I don’t really need a new MMORPG.

Yeah, don’t think MMO’s are going anywhere.

WoW is doing okay.
Elderscrolls Online is doing just fine in numbers
FF XIV is also doing really good at the moment.

Where players are going, some get burned out, some change to play something else, that sort of thing. And some return once they get burned out on something else they moved to playing at the interval.

That’s how I do it now, play in waves (Sorry Blizzard but I’m hopping off this limited time only thing you still got going in a game design). Been more fun in just playing here for a time, then doing another game, like playing through a favourite list which gets titles removed and/or added if anything new and interesting pops up.

Still play WoW, but not every day anymore. Not even sure achievements and all is interesting enough for me personally to go for now.

People change, that’s all there is to it. There is a lot of very good games out there these days. And they all want to get x amount of hours per week or month played.

Doesn’t help with newer versions of 7 Days 1.0 coming and whenever Satisfactory 1.0 comes out. I do slip between here, ESO, STO and other non MMO games.

Branched out since just WoW being played in 2006.

For all the comments in this thread, and all the ideas discussed, I will say one thing only.

Considering we know the history and trends across Classic versions with how it played out, we know other games on the market, and we can use basic research skills on Google:

Anyone suggesting that the true solution for all WoW’s troubles is making everything even remotely World PvP focused, oldschool-like experience “just like the old times when my life wasn’t an utter catastrophy I made it into, myself” is clown full of premium-grade clownery.

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In my opinion, MMOs have several troubles to attract people and I’m going to use the three I played extensively as example.

Hideous starts:

  • It doesn’t help that in WoW you are a killing machine at low level, having no challenge is boring, and as a bonus as you level you are less powerful, and that feels bad.
  • FF has some classes that are rightly two buttons during 26 levels, and some of them feel really clunky during many more levels, summoner for example is clunky as hell until level 60 and doesn’t really click until level 70.
  • GW2 has maybe the best start of the three, you are going to have all the weapon skills really fast, you are not inmortal like in wow. but you can feel a bit lost at times without quests to guide you

Story:

  • WoW’ s story is bad, between retcons and bad writing, until MoP (included) it was okay, with many good parts but something fell off already then (Stonetalon Garrosh vs Twilight highland onwards), and having the half of the story in books and comics, didn’t help. WoD Started making retcons (zangarmarsh for example or Jaina’s Behaviour that has no sense after warcrimes). Legion was for the most part okay, BFA wasn’t bad in the setting, but some characters feel forced, others were gutted and it gave way too much importance to someone’s self insert. Shadowlands made a huge retcon about what the shadowlands are and has one of the worst main villains I have ever seen in any game, also, Bastion is boring a hell (but Revendreth and Denathrius make for that). The main premise of DF contradicts the final cinematic of Dragon Soul, so… Also seeing the story sequentially is rightly impossible without leveling various characters and at least one of them in classic era. I know that I don’t argue so much this point, but I will need various post to put examples for everything.
  • The story of FFXIV is maybe its strongest point (with music, FFXIV music is killer), But ARR story is rough, the part before the second trial is really bad, after that it start to get good, but that part is not nice. Also so much text, not the cup of tea of everyone.
  • GW2 story is good but at the start is sparse, you get only new personal story chapters every 10 levels, and living world seasons are gated behind a pay barrier (although you can pay it with game currency, but it’s expensive) if you weren’t there when they were free, obviously not a point in favour of the game.

Free trials:

  • WoW free trial is rightly bad, level 20 would have sense if it were applied to classic era (wich has no free trial, so…), for the rest of the game it feels insufficient, and the imposibility to do the story sequentially doesn’t help either.
  • FF free trial lets you level any ARR job up to 70 and have access to all the content of ARR,HW and SB, but you cannot enter in free companys or trade and have limited communication, Eureka is also blocked I think.
  • GW2 Free trial Allows you to get to max level, but you are limited only to base game content and have several limitations in trade, communications, bag slots, character slots…, also no mastery points so no mounts, except a short trial of one or gliding or the possibility of fabricating any prelegendary, (although you can get lucky in the mystic forge.

Graphics:

  • Ok let’s be fast about this part, GW2 has aged bad, WoW has aged more gracefully, but the art direction maybe went too far into the cartoon style, and that is a big deterrent for many people, maybe the one that has aged better is FF mainly because it’s from 2013. Also Character customization in wow feels bad for a few races, that have so few options and I don’t have to remind you that this is the first thing any person see starting at world of warcraft.

Bonus Round, Localization:

  • Being a heavy text game and no having at least russian, korean and spanish localizations is a great deterrent for sales, in this FF XIV fails without any discussion possible

Every one of these 3 games have something newbie-unfriendly and that makes difficult for new people to stick to the games, you can argue if you want about high end or latest content, but if the start is bad most newbies will never see it. And you can’t always count on old players because life happens. Sadly, I see no solution to wow troubles, except making it anew or a continuation, in the end the game will enter in maintenance mode like the first GW o FF XI (I see this more probable that the closure of servers), maybe after the Last Titan expansion, or maybe later.

And for ending this wall of text, could any new mmo triumph? Maybe if it doesn’t fail in these things, don’t force pvp on people and have the right marketing.

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Was it because of the survival aspect though or was it because it was what most pokemon fans have been waiting for (and that fanbase is huge). I mean I played it because I could give my pikachu a machinegun, not because I like survival games (in fact this one was the first one I actually liked somewhat).

They weren’t removed, all servers are both PvP and PvE, they just gave people the choice to opt out of it and boy did they opt out.

It never meant anything.

If you take a look at Josh Strife Hayes’ channel, you will see how many MMOs actually do this and each and every one of them is dead, and that exact feature played a huge role in said death.

Neither did Palworld and yet it gathered enough attention (from the pokemon community) to make it a success. I mean if these survival MMOs are something that people are hungry for, why aren’t they getting any attention?

How is it dying when wow is releasing another expansion and DF since begining till season 3 was full of people
There is cata classic full of people .
Other MMO i suppose are also full of pople
destiny 2 is full of poeple playing that is if i’m not mistaken a MMO
There is lost arc and there is also lots of people there
…
This sounds more like WOW IS DEAD or WOW is dying
Wow didn’t die even when we had expansions like Shadowlands

Stop with this nonsence

The genre has definitely been on the decline since 2010 or so. And it doesn’t seem as if any MMORPGs are able to change that trend beyond temporary bursts of success after a patch or expansion.
In that sense, if you’re a bit melodramatic about it, you can say it’s dying.

Didn’t you know? MMO’s have been dying since 2005

You should probably look again, they’re both just fine. Not to mention Albion Online, which has expanded with a third server to accomodate the rapidly increasing playerbase.

Mythic plus exists in other games? Point me to those, please. I need something for the late season downtimes in WoW.

Any ARPG of your choice.
If by Mythic+ design you mean a dungeon crawl with modifiers, scaling difficulty, and timers.
That’s the ABC of every modern ARPG.

I mean M+ exactly as it is in WoW. All those things with other real players, same camera angle (none of this overhead camera that doesn’t turn with the character nonsense), same visual effects (no orange shapes that break immersion like FF14)…

Also needs to be fantasy themed and built for PC rather than console.

By that definition you limit the selection to only one, and you know that. So why even ask?

I gave you details.

I gave you possibilities.
You gave (me?!) limitations.

You suggested that ARPG offers a playstyle that I love. I asked if that’s really true.

Seeing as you haven’t confirmed it, I assume it isn’t.