Where did the MMORPG part of WoW go?

To be fair, this is a very human reaction, confirmation bias is difficult to guard against.

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I know you forum dwellers enjoy having the last word on things so let me just place this last word here and tell you that my arguments offer a real mmorpg experience, your arguments offer no solutions and only shooting down time tested, proven mmorpg elements, you don’t achieve anything so pat yourselves on the back on having the last word, I’ll pat myself on the back for winning this argument.

in the 2000s companies pumped countless innovative MMOs. most died-out or found success in korea only. unlike today, they were actually great games but wow took-over and pushed them to korea and taiwan.

That makes literally no sense… especially since Blizzard is in those markets

i can see the only game you ever played is wow…

And your argument is pretty much “throw a dynamite” at WoW and see if that helps. With more than certainly losing the current playerbase(if people wanted Vanilla experience then retail would be empty and everyone should be playing Classic)
So destroy retail…so that some magical 12 M would come back play it? And that’s basing it on what? On your wild dreams? Heck…not sure what you drank but care to share?
I am sure the argument would also sound fine: Hey Blizz. Destroy retail completely and make Classic 2.0. I was drunk yday but I dreamt that 12M would come back! Gee if this is your “solution” to retail… #GoBackToClassic please…

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You do know that Activision have been active in Korea since 2006

if i remembered, i could list to you so many games i played, all were innovative and very populated.

but all came from new companies with far lower budget than blizzard-activision(conglomerate).
almost infnite budget vs some investors is no competitions. they had to fight conventions, tv ads with famous actors, talk show hosts, E3, competitions and alot more. lets not forget the legion of technical support with fast replies.

its impossible to stay alive against something like this when your company is just a few dozens (maybe less).

and yet these companies created great mmos in space, in ancient egypt, with JRPG team for each player (and it worked!), FPS mmo and much much more.

Welp… if the customers stay you can, although you do need some luck, the right product and yes, the ability to raise large sums of cash for development…either by mergers, or by crowdfunding (riskier).

Fact is, if those games had enough appeal to a big enough player base, they could have raised the development cash… why does absolutely everything have to be a conspiracy?

Even if the company got into trouble, through poor management… someone would want to scoop up their awesome portfolio of best game licenses ever, with a massive player base.

unfortunately, this is not how real life works.

I don’t know i played TBC and wotlk back in 2009-10 on private servers and i never cared about RPG of this game i log in only for Raids/arenas/BG
and i met lot of people like that :smiley: no one from my friends ever was runing around in wow becuase he was like im johnyelf…and i’m now on mission to uncover barrens murder… :smiley: we alaways play wow for dmg numbers and loot

So just to be clear, in real life what works is all those fabulous games including one for the Lord of the RIngs franchise and one for the Star Wars franchise failed, not because they couldn’t keep peeps playing their fantastically brilliant game that everyone really wanted to play, and was a total WoW killer from launch…even when they went F2P…but because ActivisonBlizzard?
:thinking:

im not sure what are you trying to argue.

but if you think blizzard never intended to damage their competition with their highly aggressive advertisement campaign and all the bravado around their games, then you live in lala-land.

And one more thing to this… peope say that no one in wow wants to make friends anymore or talk to each other
but i tried … it is hard to get things done when people don’t share your passion…for example
im tryin to push my self in m+ but when i’m playing with people from guild they always talk some real life stories instead of interupting or doing decent dps
that’s why many people prefer to play alone this game

Yeah, because no other games company in the world aggressively advertises their products and exudes bravado around their games…No-one else can raise money against their massively popular titles…with their gazillion player base…its clearly impossible… those games failed, because they were too successful, to be successful, eh?
:thinking:

ok, i must ask, have you even played any mmo except for wow ? because it doesnt seem like you did.

I have GW2 still installed, haven’t logged in a long time, tried a couple of others I didn’t like…FFIV is too kawaii for my tastes, I am also aware of several others, having watched some streaming.
Since I like this game, I don’t feel the need to jump ship every time something new is launched… and even if I had never played another game, that is not Blizzard’s ‘fault’.

As I have stated before, the look of a game is very important to me and I like the cartoony graphics style of WoW… if I played a game that was arguable better than WoW but hated the graphics, then nothing would keep me playing that game.

Your dishonest rationalization of what I said is truly dumbfounding.

I was using those companies to demonstrate that the game design business is perfectly fine without being completely greedy and that understanding genre and caring for the game and players is more profitable than just going after the money.

But I guess the only way you can process my argument is to ignore or twist what I say and downgrade everything to some BS fanboy/hater level :roll_eyes:

We aren’t arguing personal views neither I dislike company nor devs. If anything I’m against the design shift from catering to RPG fans to everyone which both ruins the company name and makes the game a husk of what it was back when it was designed for RPG fans.

Anyway, the argument is about Blizzard and WoW going in a bad direction which makes everything worse for the game and its player base when they didn’t need to go this way despite all the BS arguments that they needed to go after the money or their business wouldn’t work.

Blizzard was doing amazing when they were catering to RPG fans and everything went to hell when they shifted they priority to profits and started to cater to everyone to attract as much ppl as they could :man_shrugging:

It ended up in a disaster and they literally needed to revive the successful part of the game in the form of Classic, add the F2P option via tokens, and push a lot of Cash shop crap to survive.
Hype train and pink glasses aside, Retail is an ongoing disaster when we compare the game to what it was when devs made it for the sake of making a good game.

You will have to take that up with WushuPanda, he says it’s not… he says that Blizzard have singlehandedly destroyed every other MMORPG, no matter how dedicated, small and caring the dev team and how numerous the playerbase those companies failed, because they were too successful…apparently the only way to properly succeed is to be a disaster, with no players but advertise a lot…because reasons.

Speaking of which if you have hated this game since TBC, why did you not support one of those small, proper Dev MMORPGs which were doing everything right… indeed if you are still on the Forums that would mean you have a current sub… the only explanation for which would be that you are doing so to keep re-playing a very old game, namely Vanilla.

What have you got to lose? What subs? hahahah hasn’t retail already been destroyed enough?
I thought we were talking about fixing the game, I provided solutions and all you guys do is shoot my solutions down without providing any yourselves