Where do Horde live?

Actually question should be like where does anyone Who isnt human lives or plants some agricultural product. Humans have houses and farms in elwyn forrest, duskwood and westfall. We dont have anything similar for the Horde side, Even for Belves Who should actually have some farms actually and in the Alliance side it is missing as well.
Also Pandarens are an old empire without any city whatsoever? Boralus is nice but Dazaralor is a huge Temple and there isnt much place for citizens to live.

I know this May be a point less topic but it bothers me

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Dazaralor is a temple city, not a single temple^^

Good question. Du to obvious Alliance bias since Vanilla, Blizzard never threw over the world building nessescary to make the Horde statring zones feel immersive and actually populated. This had been an issue since the first Beta but Blizzard ignored those complains until Cataclysm relase. Same issue when you compare the Zuldazar zone to both, Stormsong and Tiragarde(Again Alliance bias). Not surprising in a game written by human mains for other human mains but still. We would need a full revamp of the world for the most dire changes. Eversong woods, Durotar, Barrens and Mulgore all need some love. Big farms, corn farms, hunting stock places, bread baskets, winery’s in Eversong etc. Can’t judge for Nazmir or Vol’dun since those places are supposed to look like they do.

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To answer this question: there has been no unified Pandaren empire for a very long time, so there is no capital or something like that.

And the Horde lives in villages and towns, such as the Crossroads or Razor Hill. We do see pastures and farms on the Horde side, Durotar had it before it became drowned, and you can still see it in the Barrens.

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it doesn´t exist an Alliance Bias…boaah…Grazrug…this statement is getting annoying.

Compare all the zones and tell that again. It’s not a new thing where most of Blizzards world building resources goes to. Geez, even at the blizzcon Taliesin asked them if it was meant to be for Zuldazar to become a raid. The answer was positve also, that they builded Boralus around as an actual city on the other hand in the following sentence. You can just feel the difference. Zuldazar ist mostly empty around the major palace/hub because of this. Easier for raid groups to go around and place mob groups on the streets.

The Alliance races have lived there for ages, the Horde had - except for the Forsaken - only races that settled there around and after the 3rd War, of course they couldn’t have the same large territories as the Alliance, how could they?

A L L I A N C E B I A S

It is almost like the original races of the planet have more infrastructure than the Horde races, 2 of which have only entered the picture in the Warcraft games, funny how that works right?

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So neither Zandalari Trolls, Tauren, normal Trolls or Sin’dorei are considered original races from the planet for you? Very rich considering that Alliance races are either aliens or failed titanic constructs :slight_smile:

Are there any discussions on this forum not doomed to end up as a HORDE BIAS - ALLIANCE BIAS discussion?

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  • Zandalari have an empire
  • Tauren including WC3 were Nomadically on their way after their expulsion from
    Desolace
  • Sindorei have Quel`Thalas
  • The other trolltribes had their own empires.

Zandalari have a massive city, Taurens were migrants and have plenty of camps, other Trolls have massive cities littered with houses and the Blood Elves lost 90% of their population to a invasion, lost another 15% of that 90% to Kael and a further 1% due to exile. Yet they still have plenty of settlements.

The original Alliance races have been living on the planet for 1000+ years. Compare that to the Darkspears and Orcs who were refugees, the Tauren who were migrants and the Forsaken who have been recently created in Warcraft 3. It isn’t bias, if the Horde all of a sudden got to the same power level as the Alliance within a matter of 4 or so years then that is clearly bias to the Horde.

OP asked for reasons why the world building on the Horde side sucks so much and I have the most obvious answer. Like, literally look up the old magazine and online articles. The Devs confirmed after the disaster of the launch that they just didn’t know what to do with most Horde races since it was harder to build a shared theme around races who aren’t part of the regular high fanatsy race spectrum. Also they were under hard time pressure to get everything set up until the official release date. Alliance zones were finished first. Than they had to improvise for the Horde ones and rushed it. This got nothing to do with lore reasons.

A massive, but mostly empty, meant to be a raid for loot, city. Rest of the zone ist empty apaprt from some minor Tortollan settlements.

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And in Cata, they ran out of time for the alliance, so what now? Is that Horde Bias now?

It has already been said that the developers don’t know what to do with the alliance races. How to write them. That they ran out of time (because Horde first). . so that’s logically according to you Horde Bias, isn’t it?

“mainly empty”, oh ye I forgot the entire city is devoid of civilian life.

What did the alliance lose exactly? Contestet zones at best. They never touched your core zones. They stayed the same. Hillsbrad, Silverspine, Andorhal and Azshara. None of them are the core zones for Alliance races. Those are in Stormwind, Khaz, Modan and everything north of the barrens pretty much. Blizzard confirmed it serveral times that the Cataclysm revamp happened for balancing reasons.

But the quests are mostly loveless, boring, the quest lines end up in the middle and seem incomplete, exactly the same as the Horde had 6 years ago, according to you, but that was exactly what Alliance Bias was.

And the alliance lost a lot, the community broke up in Cata, if I may remind you, because lost all the time, and guess which community never recovered.

Oh yes, the Allianzcom!

Just because they were not “core zones” doesn’t take away from the fact that you took them. In a war WE won I might add.

We know it was for balance reasons, but that doesn’t take away from the fact from a story prospective it is awful. If anything this is Horde bias being displayed in full force.

It was the second step in plan to stop the Horde population from derailing, right after the adding of the Blood Elves. Take away Blood Elves and the fresh leveling content and the Horde as playable faction would be finished.

Now, find the OP a better answer at display than those I gave in my first respond. I’ll wait.

The Horde had already recovered very strongly to WOTLK and the balance of 51 to 49% had occurred. WOTLK to Cata had no balance crisis.