I dont know clearly where i should create this topic so I decide to make topic here. So which tank is the best and the easiest at m+ and raids atm? Im thinking about protection paladin or protection warrior. But maybe other tank is better?.
If raider io is to be believed, which I believe it is, then prot warriors seem pretty dominant at the top level keys but prot pallys are the most played overall.
I personally find prot paladin far more entertaining and easier for AOE packs, though.
Any are fine. Prot pallys personally my fave, takes a huge cluster f*** for me to die. Guardians doing naughty (in a good way) DPS at the moment. Got a pretty bad rep from 8.1 though, so prepare for people to tell you they suck. In reality they are doing really well.
3x twisted and 3x WF with the m+ essence as major, and lucid as minor. Doing 20-30k dps a run. And can easily maintain 4x IF for 30k+ armour.
Source: got all 410-423, and been playing a lot over the last week. To see which I want to main.
Monk. Bigger, better, buffer. Simple choice really. Necrotic affix easy for monks. No spiky damage taken. Small health pool no problem for bouncy monks. We are the best. Absolutely insane.
Us, our absorbtions makes veng dhs sometimes look like childs play in Comparison.
Thats coming from someone who have played a veng dh before.
Just did my first Season 3 timee +10 today! Woohoo. And really I’d say Paladins are the best equipped tanks for M+. Damage is fine and toolkit is deep.
I’ve only really tanked as BDK and whilst potent they didn’t have as many oh crap buttons for your team, which is what M+ is about many times.
For raids I think most are viable even though some are slightly ahead of others.
From a healer point of veiw i absolutely hate prot paladins, they take too much dmg and their hp is spikey af.
Blood Dk and my new favourite tanks to heal are Warriors. They just seem to never take dmg.
Brewmaster seems decent to, iv seen a fresh brewmaster take less dmg than a geared paladin, their only downside is they are odd to play.
This i find really intresting as i have been hearing the opposite from healers healing on all classes. Though to be fair i have not seen how it is from this week on.
I have to ask what is the class you are healing on?
Yeah that doesn’t make sense at all. Paladins are overall the best mitigation (physical and magic), warriors have better physical, but less magic mitigation. And rhey have flat out reduce damage x%, and reduce x% in consecration. With high armour and block chance, and crit block. And 2nd highest self heals, and 2x bubbles for 0 damage. And lay on hands lol. And you stack 3x shield azerite for 60k shield that proc all the time in decent pulls.
If the healer goes down, guarantee a paladin will last way longer then any other tank. Could quite easily support myself on a tyranical boss for 30 secs+.
Holy paladin that iv main’d for about 10years.
We’ve had more than a couple of paladin tanks in our guild raids and none have been that great, but our prot war that also has a brewmaster alt just doesn’t take dmg what so ever!
Iv just always found prot paladins to be so spikey on hp.
My choices for tanks raiding and M+ are as follows:
- Warrior
- Brewmaster
3.Dk
4.Druid - Dh
- Paladin
Obvsly that’s just my opinion but whenever a prot pally joins the group i instantly think “oh no…”
That’s easy - Sco
OP is not talking about who of the tanks in the game is the best as a person. He is refering to the class itself.
You should have rerolled warrior.
Fortified trash en masse will kill you unless you kite.
The difference is really noticeable between paladins and warriors.
Yes, warriors have bad magic mitigation which really shows on bosses like 3rd Boss motherlode or Zul in kIngs rest.
Paladin toolkit is also better on paper which helps in necrotic weeks or bursting.
But bottomline is, that most of the damage of bosses and trash is physical damage and spellreflect is much more powerful than it shows on damage meter especially in high Keys.
Sure we are at the start of the new season, but unless they change something drastically , then warriors should be still top tier
Brewmaster. And let me tell you why.
Firstly, extremely fun to play. Balancing your brews makes for a more dynamic playstyle than simply pressing mitigation ability A when necessary. Also, monk kite tanking.
If we look away from fun factor, here are some other good reasons:
- Monks are excellent raid tanks due to their reliable consistency in sponging big hits. This also makes them great on tyrannical bosses that are AA heavy.
- Monks have excellent mobility which is useful in certain raids and great in high mythic. This allows you to drop certain affixes like necrotic, and easily Los abuse certain mobs. If space allows you can kite tank, taking next to no damage as mobs chase you around. Between chi topedo and transcendence, its very hard to catch you. Ring of peace is always there as well.
- Ring of Peace deserves its own point, as it allows you to interrupt certain abilities that can’t be interrupted with a basic interrupt. It also allows you to cheese certain mob packs.
- Monks can cleanse poisons and diseases like pally. This can be a gamechanger if your healer can’t or if your healer is disabled by a poison for example.
- have AOE stun on semi low CD and access to hard CC at range, again this can be a gamechanger allowing you some breathing room.
- whilst monk consistent magic damage tanking is poor, zen meditation allows you to cheese through strong magic channels like big nukes.
- monks have a consistent damage intake that makes them easy to heal. They synergies extremely well with druids whom are a powerful mythic healer atm.
- heavy dodge ratings allow monks to easily dodge nasty mob abilities that are able to be dodged that can be extremely nasty, an example is heart attack in temple. You can drop stacks through your dodge alone.
- monks scale well into later patches compared to other tanks as their armour weakness which their toolkit is balance against lessens. By this I mean whilst plate tanks gain pitiful additional DR from item upgrades at this point in the game, monks continue to gain meaningful armour gains due to their lower base armour, yet their armour offset toolkit remains the same, so they are stronger in later patches where gear is getting better and better as they close the DR gap more on their plate wearing colleagues.
There’s probably far more but that’s all for now. Monk tank is a mythic class that I really enjoy playing atm and I feel effective whilst doing so.
Play whatever you like. Meta works only for minority of players who push keys.
Like it was season 2, every tank could complete any +15 in time. You didn’t need only prot warrior for this.
As you gonna spend hours and hours in raids and m+, you need to love your class not because of meta, because of gameplay, transmog, lore, everything that makes you play this class over and over again.
To be honest, people don’t care what tank you play, they care HOW you play.
A noob can make a prot war look like a trashbag. And an experienced player can tank +20 with a bear or dh. It’s all about your skills, experience and knowledge.
So much this. I really an surprised by the comment about Prot Palas being squishy, but hey I’m sure in his experience it’s as he says.
The healers I roll with comment on exactly the opposite, so each to their own I guess.
You are OP, but you are not the best tanks. Also BRM gameplay is boring.
Prot warriors best M+ tanks ATM.
I get that is your experience and i am sure it is like this for you.
I just find it odd.
For me the class and spec is Blood DK because i have more then a few times had drunk or high tanks not using their mitigation and self-healing and then blood becomes a pain in the backside to heal. But i recognize that is simply because of pug tanks that does not do what they are supposed to.
The only thing i can think of that makes paladin real spiky is if they are trying to pump out as much dps as possible and take seraphim and or other dps talents before they know they can survive stuff easy enough.
Theres a lot of completely biased “I play x so x is best” posts here.
Objectively in season 2 Prot warriors were the best in M+. That may change but likely not.
Raids are a different beast with certain tanks filling niches but you can’t go wrong with a prot pala or prot warrior there imo. I also happen to disagree strongly with the guy that said he finds prot palas spiky and hard to heal.
problem is that best is relative, for anything at or under a +20 any tank spec and any healer spec could do in time.
Warrior was the best but it was not just because of the ability they have and what they do it was the whole comp that made them the best tank for that comp.