MoP was excellent. If you quit pre-emptively you did it on pre-conceived ideas and not reality. The zones were amazing, the storylines good and the raids generally excellent.
You sound like one of those “waa kung-fu panda waa” sheeple.
MoP was excellent. If you quit pre-emptively you did it on pre-conceived ideas and not reality. The zones were amazing, the storylines good and the raids generally excellent.
You sound like one of those “waa kung-fu panda waa” sheeple.
MOP made wow a job, it was a good expansion unless it felt like a job.
MoP´s only real major blunder was timing. There were tetails here and there that needed improvement, but there was one major factor in it´s lack of success: The public, as a collective, are a horde of are bloomin’ idiots that love to be angry about nothing, and they even more love to continue to be angry even when there is still no reason to be and never was to begin with…
You see, If MoP had come out a year earlier or a year later, everyone and their mother would have screamed “WOOHOOO, AWESOME!! We finally get Brewmasters from WC 3!!! Yeah Baby!”
But as it stands, it was first announced on the heels of Kung Fu Panda’s commercial success, so all the clueless plebs that don´t understand how long it actually takes to develop a game, and that is the vast majority of them, instead screamed at them about selling out, going Disney, making a game for children, blahblahyaddayadda anti-blizzard rage GO!, and hept harping on that tune for the next 2 years. So all the people that like to get mad about nothing ragequit before release, and all the people that play the game for what it is and approach things with an open mind stayed and were greeted by what is quite possibly one of the best planned and executed expansions in WoW history, save the > 1 year content drought at the end where the ball was arguably dropped.
SoO was the first mythic raid ever, not just for you. One of the easiest ways to spot a liar trying to steal cred is if they tell you they “killed mythic (anything before So0) back in 20xx”
Yes its true in that expansion alot of people did leave back in the day etc but remix was fun and people do enjoy playing that expansion now not then when it was released, pandaria was a big thing for twinks too in the past 6 years
Speaking only for myself, I rather liked MoP’s class designs. Warlock especially. The setting was a bit so-so and not really my favourite, but we’ve had worse.
WoW subs were on a down trend after WotLK so yeah, since MoP comes after Cata, it will have less subs, this was a time where many other MMOs came out, Rift and SWTOR both released in 2011 and GW2 release in Q3 of 2012, same as MoP.
Although Cata wasn’t bad either, most people now remember if for its final raid tier, which wasn’t that great and lasted like a year.
Yeah it was accused of pandering to Chinese audience in order to get subs back, again, the subs were on the decline. The theme was seen more juvenile and this is when they added pet battles, there were some other changes to core features, like talent trees, that people didn’t receive well however people’s perception says nothing about how good the expansion was. Trailers usually happens before anyone has a chance to play it.
Yet millions recently seemed to love MoP remix and can not wait for MoP classic.
MOP had everything i enjoy about world of warcraft
Class design was awesome to me
Dungeons + raids were also crazy good
pandaria continent had a lot of stuff to discover
Professions like eng gave you endgame advantage
and it had a ASIAN culture
and i’m from EU but i freaking love asian culture
Dunno personally I liked it. Wasn’t a fan of the Pandas tbh for a long time didnt fit with the whole orcs n dwarves thing with me but I now have a fat furry myself so I have seen the light. The zones were grogeous and the MOP Remix was great fun really enjoyed revisiting it again. Each to their own.
You can have your opinion but I’ve also visited MoP since and also done MoP Remix and I still stand by it being an expansion that was too far outside of the Warcraft universe and was only put in as an attempt to appeal to an Eastern audience.
The issue is that that assumes that Blizzard has a working crystal ball, because including pre-production which started around Ulduar release, MoP had been in development for almost 3 years when it was announced and promptly deemed to be an attempt to pander to people that, on it´s conception, were not even part of the equation yet.
For ex. “Blahblah Kung fu Panda sellout yaddayadda”… Yes, I´m 100% convinced that Blizzard “quickly pivoted” to the far east setting 2,5 years before Kung Fu Panda was announced in attempt to cash in on it´s success
MoP was good. PvP was fun.
Timeless Isle remains the best sandbox zone ever.
Most of MoP hate came from “huhu kung fu panda” bs and is not to be taken seriously. It was a damn good expansion.
To be frank, in retrospect one of the best things about early Pandaria was that the Whine- and Trollmunnity was too busy boycotting the “China pandering slop”, allowing the rest of us to spend the first few weeks of the expansion enjoying the serenity the setting combined with this simple fact provided…
It argubly made the expansion just that much more immersive in the early stages because there wasn´t constantly some arsehat jumping around you spamming Arcane explosion and flaming the expansion while you´re tryint to keep a ball centered on a line.
And then their dev was fired for being too sociable!..
As were on topic related opinions, mop were best expansion of frost mages. Range stun and able to prolong buffs with alter time.
Im convinced most people never gave MoP a chance because of the “Kungfu Panda” thing, because in their eyes the game was drawing on a kids cartoon to bring in a younger audience.
Its a shame, because MoP was great, the story and atmosphere were great, the change of scenery was refreshing and class design/balance was the best it has ever been, before or since.
At the end of MOP the front page of this forum was literally full of people talking about how bad MOP was and how they couldn’t bare to wait any longer for it to be over. But those were the loudest people, it’s obvious looking back that a lot of people did actually like it.
MOP had a lot of redeeming values, but it was a massive step away from the usual vibe of Warcraft, at the time it was absolutely considered a relative failure of an expansion, the loss of subs were memed hard.
When mop came out was just bad timing for my part.
I was around 18 and enjoyed go out partying and playing other games back then.
So i never bothered with mop since it came out around same time as kung fu panda movie which made me feel the game became a bit “childish”
I tried mop remix tho now when im older and wiser and i really enjoyed the zones, dungeons, raids and the scenarios.
Id probably enjoyed it back then if i had given it a trt.
Btw other factors could play a role aswell with player numbers.
Both bordelands 2, minecraft, mass effect 3, lol, guild wars 2, tera online and secret world came out around that time so probably players tried other games aswell.
I think its easy to look back in the past and come up with “game was bad” bla bla. Even tho it can be a varity of reasons why players left.
I assume why people say MoP was successful is because they had fun with it. And isn’t that all that matters?
Don’t answer.