It makes the game more challenging, and Blizzard were right to do so.
I think the idea behind that is like the concept of giving people a finger and they’ll take the whole hand. If they make m0 queueable theres gonna be lots of people going like “yes but m0 is queueable, so why isnt m+?”
Theres just no end to it…
I think this person trolling or us just rettarded… go back to classic
Thats actually fine because us hardcore nolifers, dont want to group with casuals like you and drag your sorry a@# all the way to the end of the instance where you’ll repeatedly fail and blame everything else but your lack of skill.
I haven’t dodged any questions. I just wont say what you want me to say, because I simply don’t agree with you. I do not agree that everything in World of Warcraft should be automated. There is easy level content that you can auto queue for, this all inclusive system allows all players to do raids (lfr format), dungeons (nm/hc,tw), warfronts (nm), pvp (random bg and skirmish), after meeting a very minimal ilvl requirement set by the system.
If you want to go up a level (nm/hc/myth/tw raid, mythic or M+ dungeons, hc warfront, rated arena/battleground) then you use the LFD tool. You list a group, detailing the content you want to take part in and people will apply to join your group, or you apply to join other listings. This is PuG content and the requirements are set by the leaders.
If you are struggling to get others to take you, you can start your own group and accept anyone you want, you can even decide to take whoever pops up first. Even in Mythic dungeons without a key if you have a full freshly dinged group it’s going to be a lot more work than a bunch of geared players doing a WQ or a mount run. Some people will set an ilvl requirement to avoid freshly dingeds, even the automated systems does this. It will bar you from content until your ilvl is high enough.
I do not agree that heroic is the same as mythic. If that were the case we could just scrap mythic all together. To a well geared group it’s very trivial but then so is Normal or Heroic. Over time the mythic only type dungeons are added to the dungeon rotation as heroics.
@Punyelf: I didn’t say hc is the same as mythic, just that the difference doesn’t seem so great to make one queue-able and the other not so.
Even in Mythic dungeons without a key if you have a full freshly dinged group it’s going to be a lot more work than a bunch of geared players doing a WQ or a mount run. Some people will set an ilvl requirement to avoid freshly dingeds, even the automated systems does this. It will bar you from content until your ilvl is high enough.
Ok, this I can agree with, mythic dungeons done by a fully undergeared group will obviously require a certain amount of coordination, in wod when we had both challenge modes and mythic dungeons they were both pretty challenging at first, and then mythics became much easier as gear increase really trivialized them, which ofc didn’t happen to challenge mode because of scaling.
Regardless, what I’m saying is at least that I find the bar between automatic and not automatic queues is set too low and that it wouldn’t harm to have a queue system which has a high enough item level requirement to make mythics reasonably possible, and perhaps keep the finder for mythic +.
Just as a current example, I think having premade-only for heroic warfront, and also back in mop for heroic scenarios is\was overkill, with a reasonable requirement to queue for it, this seems ok to do, operation mechagon non hardmode was incredibly difficult and time consuming in comparison.
@Sandario: yes, some people could ofc want more and more, hard to set a real point to separate them.
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