You can’t be nostalgic for something you’re currently doing…
Quoted for the truth. Retail right now isn’t even good at what it wants to actually do.
ESO and GW2 are much better games. If someone doesn’t want to play classic for whatever reason but still want to play MMO i would point them at those games and not the retail wow.
This is what I thought, and actually I still feel is the number 1 reason as similar things can be said in different aspect of life (e.g. people saying that 20 years ago it was better and saying some absolutely insane arguments (from listener POV) yet for them it is a valid reason (or there is a different reason but they do not vocal it e.g. they were younger or had less issues in life than they do right now).
Yet, there are few good posts here already e.g. by @Lumatar, @Angelique or @Zuljiren that I agree with. So yeah, it isn’t only nostalgia, there are good parts in Classic.
Of course we can count off technical issues (as obviously, retail has way more advanced technically game than classic is) but there is something there that makes some aspects better.
And I would love to see these aspects ariving in some form or another on retail
For me it’s because content is meaningful from lvl 1 to max lvl. The journey matters just as much as the destination in Classic, whereas over time Retail became all about the destination while giving players ways to speed through or skip most of the journey.
Some may say “the real game starts at max lvl” but for some people this means “this game is boring until max lvl”. The fact that telling someone to buy a boost is common advice speaks volumes as to how much worth the playerbase places in the majority of the lvling content.
As time passed I was no longer satisfied with only high-end content entertaining me. I was extremely bored while lvling alts, and I didn’t fancy paying to have them lvled up for me. I want to play but I don’t want my hand held or do content where there is minimal danger at best. This, among other reasons, is why I shelved Retail at the end of WoD.
To those who enjoy Retail, good for you. I hope you continue to. It just happens that as time passed Blizzard no longer focused on players like me for their target audience.
Yes, i hope they add new expansions to classic, it’s also a way for them to keep the game fresh and people hooked.
The main problem people had with retail was that you were farming for farming’s sake instead of progress, it had become more of a chore than enjoyment at that point.
Nope. You wanted the Vanilla game. You got the Vanilla game
Nope what ? we never said we didn’t want vanilla, we just want them to keep adding layers, nothing is set in stone.
that is so lame, dailies and weeklish and island expeditions and world quests and emissaries and and and… so uninteresting
You are asking for a do over. What you and others are suggesting is they start at the end of Vanilla and do the game over again, just because you hate retail. Quit trying to mask it as anything other than that. Nothing they do will ever be good enough for you lot
No idea, man. Here, let me copypaste:
So, there you go.
No i’m asking them to start on a new beginning, sure i do want blood elves and all the other races and raiding in tbc because it was fun. But as i said i would like new content too if they think they can manage to not screw it up.
Yes i do hate retail and so do all my family that used to play, we all agree that the game is just getting you into farming for the sake of farming, i like daily quests if its reasonable amounts, not like retail.
Don’t get me wrong i love the story quests i love all they did for the story but as soon as that is gone all there’s left is farming and dailies, you don’t have to fight for retail, they lost the majority of their playerbase to games like Elder Scrolls Online for a reason, but i want to see wow succeed and it will not happen if they do not adapt vanilla, you will see.
Do not argue with me, because you are fighting against the game at this point and the possible future the game could have, it will not happen without new content that is a fact, remember i’m not asking for them to make the game easier or add handholding like retail has.
First things first, everyone is entitled to there own opinion, if you agree with it or not.
Why is it a better MMORPG then Retail? For me its because of the following points:
- Game consistency: In retail you have heroes that are charged with artifacts of great power, that only 1 (or rather 2 million of them) of exists, big international schemes are thwarted, and for some reason, the stuff always happens just when your around. In classic you start small and humble, your not known, people don’t know, and don’t trust you, and you have to earn there trust. The quests get increasingly more important, but in the end, the world does not revolve around you.
- Attention to details: In retail you get quests that don’t mean anything, there is no real explanation why you do that, and if it is its displayed in cut scenes. In classic, You have to read the quest, items around the world hint of things happening and you can get the full story, if you read carefully and open all the books and read it. Each quest(line) and each Npc has his own unique story to tell, not as grand as yours, but unique, and for the more known npc’s theres so much lore to be found in game compared to retail, where half of them seem to be placed as a gimmick / easter egg
- World cohesion. People don’t suddenly change due to sharding, or because they completed a quest and go into the next phase of an area.
- Distinction. Each player makes his own choices, each class feels unique, each choice feels its yours instead of following a verry strict base storyline.
Ok then. What content could they possibly add that would not contradict the lore that is already in the current game?
New worlds to explore new lore and new races that retail will never see, add new content but keep all the core mechanics that made wow the best pve game in the world.
Talents, the way you level up your pet and feed it do not take away the struggle because the struggle is what makes it fun to play, i love having to feed my cat and pumba the boar which eat more than my rl cat at this point, it makes a game fun to have little interactions like that, blizzard made a huge mistake streamlining stats on pets and removing every little interaction that made it special to be a hunter, same with talents you could no longer be you but you could pick 1 of 3 and than if you wanted 2 in one line you were screwed, i never liked the way Blizzard streamlined everything.
And this is why i now play classic, and i want to stay in classic till i grow old and die and hopefully blizzard is still making content for classic by then if they are not dead.
This is why people refer classic as a better GAME than retail. I personally haven’t seen people say it is a better MMORPG thought. just play what you like most
In bfa we are one of thousands of heroes while in classic we are just another adventurer. It always feels off to me when I’m treated as a champion of my faction knowing everyone else is too. Multiple adventurers just doesn’t feel that weird.
Classic’s mechanics force you to play in a group much more often.
Rpg mechanics like needing to use a certain type of magic attack or defense is something I enjoy much more too. Retail just feels like a zerg fest.
Most important part of RPG is the RP.
A lot of us RP the characters but not the speech.
Pet battles (I liked doing them) are not really part of an RPG they’re just a bolt on mini game.
Achievements, when achievements were added people started playing in a different way. Achievement aren’t part of an RP environment if they ever added achievements to Classic, I’d certainly stop playing it. It would just be a gateway to Retail part 2.
There’s been a lot of things added designed to just keep you busy. Keeping you busy tends to have you running around rather than relaxing, Classic is a more relaxing game so people feel they have more time to interact with others.
One of the biggest issues is Blizzard trashing the old content in favour of the new. They’ve done it every time. Making world content easier and giving more xp so that you can get to the newer content quicker. They used to just bolt essentially a new game onto the existing game. Even TBC wasn’t done properly a large gap in gear levels making the higher level gear that was in Vanilla useless and unsellable. They even trashed garrisons because of what they added in the next expansion as they wanted people to use the new more.
Retail is such a mess now it’s just not worth playing, it’s not an RPG it really is nothing more than a theme park now.
The funny thing is for years now I’ve not really teamed with anyone, yet in Classic I end up in a team every day (often several) at least so far. I’m sure it’s because it a more relaxed game and Blizzard haven’t got us chasing our tails in Classic.
Sorry, but any new lands and races will be in retail. They are not going to submarine their main product for Classic. It is more plausable they will bring more Vanilla sensibility to retail than that. But get that out of your head now. Classic will stay as it ended just before TBC came out. If that isn’t good enough for some people, well then you are s.o.l
also about adding new lore to classic would be super artificial (in the end, what it would be? alternative-universe?)
Yes it would no longer be classic, but for me i don’t play for classic, i play because classic just happens to offer a more enjoyable game, but anyone could tell you that its not meant to last, people will always lose interest eventually without innovation.
You don’t need to answer to this, it’s a inevitable human fact.