No, I find that it just weighs down to opinion then. If you desire a more simple story, that’s on you.
Despite game limitations, it worked perfectly fine from expansion from TBC up till WotLK.
That doesn’t mean it’s not possible at all. It’s just a hard way to convey a story in that sense.
So what if it’s a minigame?
It’s not unusual for PvP to reward you good quality items. Even in AV it was a thing, if you became exalted with one of the PvP factions you actually had access to a good epic quality item that was on tier with raid gear.
I’ve told you gimmicks where they implemented PvP. Faction conflict has been a thing of every expansion. I do not understand why you’re going to write this off as “well actually, it’s not a thing, and actually it didn’t matter!”.
It’s still there.
Yes this is a video game.
Yeah, I used to be happy to come back to WoW and find the things that were present from the start of the simple video game to still be there. I could hop on my Orc and go back in service of the Horde to find what conflict has arisen with the Alliance and in the world and there I was lost for a few hours, days, weeks or months trying to catch up.
You want to delete something just because you don’t like that it doesn’t end. Well I’m glad it doesn’t end, I would be glad if I ever come back to WoW that the good old things are still there.
You want this game to change over time to the point it would be unrecognisable from the start? Do you want to lose a lot of fans or…?
Nobody with a sane mind can like classic. That was the worst time to be Horde. Less leveling zones then the alliance and not enough quests in the neutral zones to reach lvl 50. Not to mention all playable races were frkn ugly. I am glad Blizzad made all these changes and improvised the game to their best ability. Keep it going devs. You do it right.
Kind of ironic coming from you, most of your threads are sole whining about the devs ruining the Horde and your fun in the game.
And the old models are fine.
Obviously these were just examples represented by lore i.e Andorhal IS currently Forsaken territory along with Gilneas, there should be balance. I hardly think its “idiotic” if you take my examples quite literally. If I’m not mistaken, the Alliance practically won at every major battle in the fourth war. Sylvanas was defeated until the Shadowlands where she was defeated again (glad that loyalist side quest became nothing), Arathi is lorefully Alliance territory now, the Alliance won at Darkshore (nobody knows how), the Alliance took a W in the Siege of Dazar’alor by slaying a God-King… where did the Alliance lose exactly?
Not only that, but even an example I gave i.e Ironforge being besieged doesn’t necessarily mean that they would take Ironforge, its an incredibly well defended city inside a mountain with one entrance and a supply line via the trams to Stormwind, I mentioned nothing of it ACTUALLY being taken. Weird how you’d prefer this huge war to just not show up. Why wasn’t Lordaeron a warfront? This massive, epic cinematic that we hardly take part in.
Simply put, Blizzard was just incredibly lazy in BFA… backed by evidence of scrapped Durotar warfronts and other concepts that didn’t make it into the game. Instead we get Mechagon & Nazjatar? For an expansion supposedly focused on faction conflict there sure wasn’t a lot of faction conflict before the story went off on a strange tangent about old gods and naga and robotic gnomes.
One of my dirty pleasures is to read topics from these faction war lovers and watch them moan about how the peace and story doenst belong in THEIR warcraft, knowing they have absolutely no impact on what is going to happen.
I have never cared for the faction war, and there is plenty more to warcraft than the super boring faction war. In case you still haven’t noticed, after all these years.
Peace always favors the Alliance. Baine once again does anything he can to please his alliance overlords. Him reaching out to the centaurs on the dragon isles is too the making of Stormwind.