It sort of IS.
Players who stick around during a certain time period and do certain content are rewarded with certain things. It’s a reward for being a loyal subscriber and an active player.
So don’t view it as punishment for not being there.
View it as a reward for being there and participating.
i play the game for it is fun, it’s lot of fun! but to take a game so far as honor is wierd. it’s not hounoring to be apart of something that is based on luck. if you are apart of an event witch i could not is not honored, it’s luck. the game isn’t hard, only time consuming. you where lucky to be apart something, so don’t feel special for having something another didn’t get or experience.
Artifact weapons are a slightly different kettle of fish, they were removed because of the changes to talents. Some of the artifact abilities were added a talents etc so the artifact were in a way redundant even at 110 after those class changes. At least thats how it was explained to me.
Makes and will always make 0 sense to remove content, no matter what it is. Wanna make your game all the more interesting ? Add content, don’t remove it. Give more possibilities, not less.
OP, Blizzard is merely resorting to that broad and so very classic “feeling special” business trick that is known to anyone who studied just a tiny bit in this field. It works wonders even in a… video game, as you can see by just taking a look at comments. So long as people will keep falling for it, there will be no reason for them to drop it.
@Shogath would rather World of Warcraft be released not as Expansions, but as distinct, unconnected games… never to see any connection but in their franchise title.
It’s a sad indictment of how many game players have been served up popular title series’ on other platforms, so why should WoW be the only game franchise to maintain an outdated thinking to how it releases its’ content…?
Fret not, my sweet, it seems they’re going to try that with the incoming release of WoW Classic. If it ever turns out to be a success (which is highly likely to happen) they’ll have no excuse to turn a blind eye on the undeniable :3
Your condescension does you no favours, other than to bolster your puerility.
I’m a strong advocate that World of Warcraft would do worse than to shed its disheartened, disillusioned, et al to foster a quality over quantity basis for its’ players.
Well not anyway. It’s different when it’s end game. That is the main focus. When it’s just another old expansion you level through, it’s never going to be the same.
But in the case of Artifacts you do get to see everything, do the quests, the story etc. Nothing has been taken away in that respect. You get to enjoy all of it.
It’s not like a legendary that is removed and then the chain quest goes too.
Maybe next time we can level a weapon with a system that doesn’t have to be destroyed at the end of the expansion because they need the parts to fill out the next expansion.
It will always be destroyed in some way or abandoned. Just like my Garrison sits there empty, now the Order Hall. Just like we move hub all the time.
It’s so that new players aren’t discriminated against. They aren’t expected to go back and do something in old content to be able to play the new.
It’s also a way to balance things. Instead of having ever growing talent trees with more rows they introduced artifacts. This time we have the neck. It would be much harder to balance if the artifacts were in game and the neck/azerite system.
You do realize I was in fact being grist to your mill ? But since your got lost on my way of talking, which was merely out of fun, you turned yourself into an utter fool who’s just completely out of the line.