Why i am being force to do pvp?

Sry i dont understand what you mean. But getting 2100 in rbgs its like 100 bgs if you think its like 9 his friends played with him over night and he get it you are so wrong. Thats also why i think you lying bro its just so many questions and 0 answers. Also you have no idea how pvp gearing works so stop blaming everyone that you dont have gear and play more because im 100% sure that if your friend is reall he playing much more then you.

From what I can tell, Blizz seriously dropped the ball with PvE gearing.

I think PvP gearing, they did a good job. You work consistently, and earn a reward that you can target. No messing about.

PvE is totally the opposite.

This vid sums a few things up quite nicely:

(About a minute in I think)

Carried to 2100 in rbgs? So what carried in 100 games or so? Because you need around that amount with a very favourable ratio to get 2100 in RBG.

Also re: convoke in 3s, yeah it’s a ballache but seriously if you’re just letting a druid do it without any resistance then that’s not a pvp problem, that’s a you problem. Only very specific comps can set a boomkin up so their convoke cannot be stopped properly and you only see these comps in higher rating. In UR and 1.4 most Boomkins are running cheese strats with fire mages etc. where they simply try to burst someone down before they can respond to win the game, and if you shut down their burst when they try it, they usually lose. It’s an all or nothing strat but it’s easily telegraphed. Only at higher brackets does convoke become properly dangerous because the druids there know how to use it (ie they delay it when it’s safe) but in lower? Way too many use it from stealth and leave themselves open for for the first kick of the match, absolutely dumb play.

Change is healthy.
2 X-Pacs of the reverse being true, nice with a change once in a while

“Why i am forced to do pvp?”
When pvpers where forced to do raid/mythic it was all good for you pveers and we where told to “deal with it” or “git gud”

So, git gud.

How is it fair you ask? Someone else puts more effort and also plays pvp to progress faster so he has more gear than you. Enjoy your time on bench. Lazy.

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That’s because you can’t spam RBGs for rewards though. The trouble with this is yes, we can target a reward and upgrade it but somebody can spam Mythics and get a higher ILVL really easily, that then lets them nuke you in PVP, making the PVP gearing feel worthless.

Not true, I’ve seen them wait to do it in 1.4k Too. Also I can kick it at like 25% of it’s channel time and still be dead, lets be real, it needs a nerf.

I’m not saying it’s impossible to find a good user in that bracket but it’s much rarer.

Also i’m not saying Convoke isn’t overtuned, it clearly is hence why most druids are NF. It does put out potentially way too much damage for the time between cast and kick (even 1 sec is 3 spellcasts) this said, I don’t see Convoke as a big of a priorty as sorting stuff like Firemages. Fire mages are much more difficult to counter because you can’t kick them, they teleport around making LOSing them hard, they can spellsteal protective buffs and block hostile CC that inteferes with their burst (and it doesn’t cause them to lose combust) and they also have good defensive tools. Boomkin is usually in a bad spot if convoke is kicked and you’re on top of them, whereas Fire mage catching them is a battle in itself and even when you’re on top of them, they’re usually far from dead.

So yeah, Convoke needs tuning but if it were up to me i’d look at Firemages first, something gotta give as they have way too much of everything atm. Excellent burst, godlike mobility, good defensives, decent enough utility. Their only downside is their sustained is pretty poor but they can spec so their combusition can be ready every min or so if they get a fireball in (which can be easily acheived if u select the honor talent that makes fireball super quick when u haven’t cast it in a while) This talent procs once every 8 sec, so even if we assume a mage casts no fireball outside of this, with the “fireball reduces combustion cd by 5 sec” pick, their combustion will be ready about 60-70 secs after the last use and quicker if u get more fireballs. Lack of sustained damage ain’t an issue when ur burst is ready every minute and between that u can kite like a god.

I forget they can also select the combustion cd reduced when you crit fireball, pyro or fireblast on final tier. Although Meteor is usually picked here if you pick kindling ur combustion can go as low as 30 sec cd depending on freecasts allowed.

I’m not sure it’s really easy, as they have to do a brain-melting number of them to get the gear, at fairly high keys?

Definitely harder to get high-end PvP gear (imo anyway).

You’re absolutely right they will end up with a gear advantage though.

I have not started rated arena yet, but was in a skirmish ‘healing’ a pally and enhance, both with ~40kish HP (iirc), and there was me with 32kish…

:rofl:

What? being rewarded for effort is wrong?

Not in a million years. People who work more have more.

Participation trophy children make these threads and participation trophy parents endorse it.

You work, you have results. You don’t work, you don’t have anything. And it’s not about video games, this is a general mindset that applies to real life as well.

So i’ve been running RBGS at about 1.6k and Out of the last 30 or so I’ve done i’d say nearly half have been PVE guilds with like 1-2 bits of PVP gear - The Tell-tale is they have about 10k more HP than everyone on my Team who is normally PVP geared to like Challenger (like me)

The trouble is, is the gear advantage at that level is huge - Even with me Target calling and everybody in VC switching healers, it’s just so insanely hard to bring anyone down because they just hit so hard and have such large health pools. (one on one they can be beaten though)

I mean they also have the raid, most of the people I’ve seen will have a mixture of Heroic / Mythic raid gear and High Mythic key gear and a couple of bits of PVP gear.

IDK it’s just really annoying that I’ve actually spent a lot of time getting PVP geared and the gear just is so average against somebody in full PVE gear in a PVP scenario. That’s the issue.

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PVP players shouldn’t be forced to do PVE content to get ahead and PVE players shouldn’t be forced to do PVP to get ahead,

Otherwise there is literally no point in even differentiating between the gear types or having PVP gear when you can stomp in PVP with PVE gear atm.

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Lmfao brings me back to a couple of days when a friend was complaining about how pvp gearing is so much easier because I’m sitting at 219 ilvl already.

He’s now playing arenas at 1,1k mmr and there is no way he’s getting higher because playing 4 years of PvE has tought him literally NOTHING about how to play the game.

The thing is that unfortunetly %80 of pve players who are wrecking you at pvp atm doesnt having fun.Literally i have %0 fun by killing you there . They are just there to farm pvp gear and get an extra loot. The key word should be fun here . As i said before none of players should be forced to play the content they dont like. I never liked wow pvp neither blood of enemy essence can make me nor one extra 226 ilvl gear can make me. I wont play pvp at wow , i ll keep my war mode off i dont want your %10extra . The thing is let pvp players do pvp , pve players do pve. Why they giving advantage to players who has time and will to do both ? They dont play it for fun they are just doing it for advantage. Most of mythic first raiders had 233 ilvl weapon not because they love pvp because they had it before killing denatrius. We had a data about it when there were only 10 mythic denatrius weapon where there were almost +1000 pvp 233 weapon !

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Lmao. What?

tbf you only have a 50% win-rate on that 219 ilvl and probably did it in the first couple of weeks so now you have the luxury of being highly geared. I wonder if you were doing it now vs all the Raiders in HC / Myth gear you’d hit the same.

I completely support you on this one. PvP should be separate from PvE. They are very different activities that require different skills. People who play one of them shouldn’t affect the other. They were separate from the early days of WoW and I fail to see why now they should be merged together. Doing both is a major time sink which seems to me pretty artificial. Nobody should be forced PvP if they prefer PvE and vice versa. Bring back Resilience and call it a day!

what are you even saying?

You hit high enough CR for 219 ILVL weeks ago - Before the PVE people now spamming it with Huge ILVLs were, so of course you had a huge advantage.

I.e. it’s pretty easy to call your friend bad when you had a massive advantage, also your winrate is 50% as a shadowpriest so shrug