At some point - yeah… if you take some big game and franchise World of Warcraft and bring it to this state of dilapidation and disrepair we see right now… yeah in every other company you’d have people getting the boot.
One of the Blizzard’s biggest issues (which also includes why lawsuit happened) is that they were too lenient to constant mistakes and failures, because the leads who did these were some sort of infallible “legends”.
This is the big reason why they are in this mess. They should have gathered their leadership and told them this crap can not continue as it is and to do their frikkin’ jobs or go look somewhere else. Instead of years of forgiveness as WoW decined.
See, the issue is - you’re trying to justify them. But reality is - there is no justification.
The sad part that WoW can be much healthier and can totally stop the decline and even bring more players in.
It just doesn’t because you have Blizzard putting out a complete joke of a content 8 months after launch that’s supposed to last another half a year, but has content for 2 months and a smidge.
It’s not the issue of “WoW’s old game” - it’s the issue of content and story being dogcrap. Because if you pull out crud like 9.1 in ANY game after 8 months of drought, the numbers will go down.
Large parts of the team do need to lose their jobs because they are very bad at those jobs. The writing is awful (Danuser’s tenure has been a disaster). The systems are awful.
The WoW team is arrogant, and out of touch.
Acting like this on social media would get you fired at almost any other company in the world.
All I see from developers at Blizzard is them complaining because people don’t like their sub par trash.
At their competitors I see humility and passion, as well as engaging with players to make a better game.
Blizzard have not engaged players for a very long time. They’re not even rearranging deckchairs on the Titanic, they’re refusing to acknowledge the ship is even sinking, and calling anyone who says get on the lifeboats or that they hit an iceberg toxic.
If I was as arrogant and toxic to my customers as the WoW team have been for the last 5 years, I would have lost my job a long time ago.
If I insulted my customers on social media, I would instantly lose my job.
You can see exactly why Blizzard is facing the lawsuit, because you can see from this arrogance it is filled with people who think they can do whatever they want.
Why I’m still in WoW? Because I play with friends that still hold out here for the last good part of content this game still has to offer - Mythic Raiding.
But people who don’t have this connection bail and that’s a bloody fact.
And no it’s not my bloody job to design WoW, but I sure as hell am not going to sit here white knighting the crap out of this trainwreck because I play this game for 16 years. At some point bad design IS bad design and I ran full out of copium over the last several years with their one failure after another.
Then you didn’t really give them feedback, and especially not since you continued to support them despite saying it’s a ‘joke’ for content and ‘nothing is worth it’.
And yes, Blizz need to shut the f up and listen to what players say. Enough with these crappy systems and this foggy story that does not make bloody sense because they rip huge chunks of context out of it to put in books for $$.
And no, crap like 9.1 is not something that can last 6 months you expect it to last.
memes aside yeah it just comes across as weird
‘yo not saying everyone should get fired but idk man maybe there’s some issue with the systems’
‘IF YOU FIRE ALL OF US YOU WILL NEVER GET MORE ITEMS’
Azerite gear saw tons of changes based on feedback. And they added a whole new system to complement it essences. So saying they totally ignored the feedback is outright false.
So did legendary acquisition. Yes, the system initially sucked. But to be fair increased the drop rate multiple times significantly, then later they added currency to purchase it. But even before the currency, I already hat all legendaries for my spec and several offspec ones. They buffed the legendary items that players hated. So it’s unfair so say they didn’t listen to feedback.
As for removal of tier sets, they were very right to do that and very right to ignore. Tier sets sucked. There was no guarantee when you would ever complete the set bonus. There are things that give similar effects (conduits, legendaries, soulbinds, etc). These system scale better. Tier sets force you to sacrifice ilvl and good primary stats to maintain the set bonus. In some extreme cases tier set bonus could be too good that people use Tier pieces that are 2 tiers old.
Why you want to punish yourself with having tier sets in game is beyond my comprehension.
This is proving my point that not every feedback is good and not every feedback is ignored.
And the list goes on.
Of course not. A lot of feedback is just bad.
We have a proverb in my country saying “A boat with two captains will sink”. If all feedback is taken in consideration, the game would have thousands of lead designers and would fail.
Players are quitting retail to play classic which has even harsher restrictions on changing specs. Does this seem to you as an indication for Blizzard that players really hate restrictions on changing specs? And that this is what’s “broken” with retail?
Heck, I would not be exaggerating if I say that 80%-90% (including myself) never ran out of conduit energy. I understand why you need it though, and I also understand Blizzard POV. I have no opinion about this.
And actually conduit energy was added later in beta as a response to player feedback. And someone like preach (one of the harshest wow critics now) applauded as a change for the better at the time.
Here’s a thought - what if instead of filling the game with these crappy plasticky systems - they’d actually fill it with actual content, customization, achievements and goodies to hunt for.
Like take 8.2 - the last genuinely good patch. Yes it had a “system”, but it also had 2 great zones, Mechagon that totally kicks the crap out of Korthia alone AND we got Nazjatar on top of that with wPvP mini objectives and bigger timed events.
That patch lasted just a shy longer of half a year. Compare that to 9.1… something we waited for 8 months for… and this has to last us half a year??
Legendaries, conduits and soulbinds as stand ins for tier sets?
When did they ever demand such an investment? Legendaries incentivize token sales, tier tokens never did.
Conduits require you to go out and do mindnumbing boring content like world quests for them, tier sets you just got and equiped and you were done with.
Soulbinds? When was the last time we had to level our tier sets?
Can you transmog legendaries, conduits and soulbinds? No
Personally I don’t even care about the set bonusses, tier bonusses were for the most part loved for their look.
More people complained on the forums about the looks of newly teased tier sets then their set bonusses.
Tier set removal was just a way to save a few extra dollarino’s on armor design of the majority of armors since tier removal now just look bad
I didn’t have to buy tokens to get max level legendary (I don’t sell boosts either btw).
And yes, you need to grind to get conduits and legendaries. It’s a tradeoff having to grind versus going against RNG.
And no, leveling tier sets? So you never got a lfr/normal/heroic tier piece, then progressed for few weeks until you kill the same boss on a higher difficulty and “upgrade the tier piece”?
Again, soulbinds leveling is guaranteed. If you have a tier piece from a lower difficulty then kill the same boss on the higher difficulty, was there any guaranteed you get the token from the boss?
The person I was replying to, mentioned legendary acquisition in legion (which was mainly criticized because of RNG).
**But that’s beside the point. Point is, you and I have different opinions. So your if Blizzard listens to your feedback, it’s bad for me, and vice versa.
The POINT of the thread is Blizzard doesn’t listen to feedback. The question is should they always do??
**
The gear that drops from raid bosses now can still be used for transmog. They can design pieces of gear that drop from bosses that match aesthetically without them having tier bonuses. I believe they actually do.
Looks can be also be done with cosmetic items (like those purchases with anima). Doesn’t have to be tied with class balance and systems like tier bonuses. You may argue that cosmetic gear from anima sucks, or requires boring grinding, but that’s not the point and not related to game system like tier bonuses.
Developers/owners of a company should never be on social media.
Anyone casually/low rank working for a company, if they really need to have a social media account should be expected to:
Not list the company they work for in their bio
Preface it with everything something like “Everything said here is own my personal opinion.”
They should never be allowed to talk to customers or talk about the product they work on.
Only casual chat would be permitted while they work for the company, like to use social media for purposes similar to this: Person: “How was the trip to Wales John?”
John’s reply: “Why it was just wonderful, very wonderful, thanks for asking.”
But if they do break any of those rules, like speaking rudely to customers or speaking on behalf of the company without permission to do so, it would be required to delete their social media accounts and face suspension at work.
You again didn’t understand. The fact they type someone should get fired doesn’t mean anything because they aren’t decisive. Also believe me that they don’t want devs to lose job but they want a good game. If suddenly devs start listening noone would care they are the same people who worked on SL. It’s not going to happen because WoW devs are proud douchebags who think they can do no wrong.
To get any changes we either have to quit or beg them.