Yeah for the first week that is okey, but 2 months in that wont work mate. When people have 30 ilvls higher gear then you.
Do you have a full time job?
Well yes, I have.
I wasnât asking you
That dosent matter, but yes, 9 - 18 every weekday. Does that change the fact that i cant gear my off specs?
Well, for both WW and MW the best stats are Versa/Mastery.
I am truly amazed that you think conquest cap is the issue here and not the fact that because of all the borrowed power and âmeaningful choiceâ we have in shadowlands.
You need different stat priority to play different specs, that has always been a thing in the game and it always should be otherwise it would get stale. This exists because of the minmax mindset.
Playing a different covenant means you need different stat prio - this is because covenants and the borrowed power associated with them mixes terrify with the minmax mindset.
There is no FOMO with conquest, the cap rolls over, the cap this week is 800, next week it will be higher because it will be this weekâs 800 + whatever next weeks cap is.
If they did not timegate it then people who have jobs, kids and other demands on their time meaning at best they have a few hours a day to play will be at a huge disadvantage and would stop playing.
Mate u havent really read the thread right? U can kinda get full gear in 2 weeks if you just play an hour a day. Give or take some.
Im not saying that Shadowland as a whole is not the problem with all borrowed power. It has a ton of flaws, but the conquest cap removed was a step in the right direction for me, since then i could full âenjoyâ my shammy in pvp. I was looking forward to trying out both Necrolord and Kyrian this new season, and when i saw the reintroduced the cap it just became impossible without having to level yet another shaman to gear it. That imo is just amazingly stupid when you already have the class at max level.
And its not just shamans. If you play a rogue and want to play RPS you want to be assa with one stat priority, and if you feel like playing RMP next week you cant go sub couse you have made a permanent choice to choose assa gear for the comming 3 months unless, you level ANOTHER rogue.
Lets just all agree to disagree. I had alot of fun in 9.1.5 when i could play alot of classes and alot of diffrent specs. It just feels like they took that away with conq cap. That is all.
U probably bever played high in arenas then if u think its ok ppl have Max gear 1 week.
Havent played super high but got about 2200 rating last season and mostly started playing arenas towards the end.
And yeah, i dont really see the problem in people having good gear after first week. Since if you try to push rank 1 you probably play more then 1 hour a day and will automaticly also have full gear. Its even playing ground for everyone and it does not take much to gear up today if there is no cap. Everyone that want to be serious in arena can without a problem be full gear in a week without much effort.
Tho the issue is not how fast people get gear. The issue is that you are forced to make a new character if you pick the wrong stats or have diffrent stat prioritys in diffrent builds.
its also bad game design when your playerbase is full geared after 1 week.
There is an easier solution.
2 gear sets. one for honor one for conquest. 5 to 10 % difference in power between them.
you can farm as much honor gear as you want and be able to play different specs with that gear. Your conquest gear determinates your gear progression.
I personally like a little bit of progression. I dont like doing 10 different systems and pve stuff but in Shadowlands the things you are forced to do to be competetive outside of arena are pretty small.
Yeah i do agree that both are bad game designs, tho i think option is much better then the other.
do you think 25 ilvls is just 5% - 10% diffrence? I would argue it alot more. The honor gear caps at 259 ilvl and the conq at 285 ilvl. The is a hugh diffrence between a warrior with full gladiator gear and a warrior with full epic gear but no upgrades on it. But i guess that is debatable.
I dont mind the time gating but itself. Just how they do it. If you instead unlocked the gear for a slot or have a npc that can change one belt into another belt for a gold cost or whatevery that would be super and then the time gating would be totaly okey. But as it is now i think it ruins more then what it brings to the game.
I mean some form of cap makes sense, there has to be one.
However u should be asking why the honor cap is still in the game or why we even have to farm honor equal to 3 fullgeared mop character anyway
Not all of us can play 24/7, so it helps to even out the playing field a bit.
conquest cap is needed for no lifers.
simple has that.
Because they are waiting fot he feedback dude.
It will take them 8 months before âThank your for your feedbackâ bluepost arive with deleting vp and cp caps.
Because it needs testing.
Conquest cap will be gone in 9.2.5. Relax and farm honor on alt. You will catch up.
Before when missing a week meant being a week behind because of cap I could understand why it was hated. In the current design where we can catch up but not go past everyone itâs fair
Maybe you like the idea of being a completionist asap? but itâs not healthy to give competitive edge only to them willing to sink insane hour sittings to complete sets asap.
having a huge item level lead because you giga spammed insane hours is not to different to the early wow pvp system was, news flash it was AWFUL!! Only the people who literally lived on wow would be top of pvp ranks at the time it wasnât skill
Letâs not ask to let that come back, you have other stuff you can do and you canât cap on CR ! Get rating while you wait
Please explain to me how the cap is needed for no lifers. You guys are really grabing concepts out of thin air and just applying them what whatever logic you make up.
This is my reasoning, please prove me wrong and please tweak my logic if its flawed in any way.
To get a full set of epic gear you will need ~9000 conquest.
Head: 875
Neck: 525
Shoulder: 700
Cloak: 525
Chest: 875
Wrist: 525
Weapon: 1800
Hands: 700
Belt: 700
Legs: 875
Feet: 700
Ring1: 525
Ring2: 525
Trinket1: 525
Trinket2: 0 (this season it seams as everyone plays with new pvp trinkets from the quest that is free)
This is a total of 10375 conquest.
But wait! Two of these pieces will be legendarys aswell, and since they go most from 525 - 875 conq, lets average that to 700 each. So take away 1400 conq from that amazingly hard and teadious conq grind that only no lifers without jobs can do.
Then you end up needing 8975 conquest points.
Lets figure out how long time that takes to farm if you play arena. Most of the time there are some kind of weekly quest that gives conquest and stuff that speeds up the process even more but lets exclude that for now.
Lets also use our imagniation and skip ahead 4 weeks in time so there arent only gladiators at 1400 rating.
If you reach your rating your are at, i would assume you win and lose about 50 / 50. Maybe a bit more, maybe a bit less, but a 50 / 50 is not an unfair assumption.
A game in 3v3 takes maybe 3 minutes on average? This number im just grabing out of thin air, but in this brust meta i would think its not to far away from the truth.
So lets say you play 20 arena games in 1 hour then. You win half of them so you win 10 in an hour.
10 * 75 = 750 conquest for 1 hour of playing arena.
So if you can dedicate 12 hour of playing the game in arenas, you will end up with 9000 conquest.
12 hours⌠that would be play arenas for 1.7 hour per day in 1 week.
You really cant have any sort of life, job, social, cat, kid, car or appartment to be able to play wow for 12 hours in one week. Only no lifers that stomp the ladder seams to be able to do this.
If you cant spend 12 hours for 1 week on wow, you probably aint gona be able to play on high rating either way so i dont really see the problem here.
Please stop the argument that the time gate is to prevent no lifers from stomping the arenas⌠It is invalid and you are just making up fantasy argument without having any clue of what you are talking about.
No lifers would get that gear in 1 day instead of 1 week, but after that first week, you are on the same level as them. And if you really cant play for 1.7 hour per day for a week, then it would take you 1½ week maybe to get the gear? Or maybe 2? Either way if you play that little you wont be making any competetive high rating plays either way.
So can we all conclude that it will take even an average joe with a normal job and life situation to get full pvp in about 1 week?
So if you are not rank 1 the first week and this guy that dedicate 10 times more time to the game, might he not deserve to be rank one the first week?
But all that aside. It still dosent change the fact that you have made a permanent choice when you chose that item with Haste / Vers instead of Crit / Vers that will haunt you for months and months.
So choose wisly my fellow wow players. If you pick the wrong stats on an item or want to try out another spec on your char, you will have to dedicate more then 12 hours to level a new character to max level and get cought up with all the gloryious systems shadowlands have to offer.
its back to timegate mythic raider and world first raiders. nothing more. its is stupid and usless for us normal players.