The point Brigante seems to want to miss is that, in prosecuting his own ‘punishment’ for whatever crimes his character may or may not have committed, arranging proceedings with players and deciding what should happen in-house with his guild, he has assumed the authority of Silvermoon’s lawmakers and interpreted what should happen himself. Which is fine.
It’s far more interesting to come up with your own, sensible option and roleplay it out. But it’s totally arbitrary to say that is acceptable roleplay and a criminal in Stormwind sauntering past guards and roleplaying their attack and its consequences with other players is not.
Personally I dislike /y Gunshot! because the style-rules I’m used to, and that Blizzard tends to keep, reserves /say and /yell for speech. That is also arbitrary, and would vary by group culture.
Except guard RP’ers have no official guidebook either, so you will have to deal with their headcanon too. The problem is that they may claim authority and the right to disperse or deal with the issue/crime scene as they see fit, when that authority is based on nothing, because they know as much as anyone else.
Well I’m hardly going to command others, am I? Its only ever referenced because that is the only relevant one, and if you look up Dragonhawks on Wowpedia, you will see their riders -are- based out of Quel’danas.
To be honest, that’s not a -me- problem, and by the way, no it is not the leader, it is the Commandant of a certain area of responsibility…I mean that is what the word has consistently meant in our real world, it is by no means the absolute leader, never has been.
See this is the curious one, you say that, but I don’t see any other Horde Flier Guilds, do you?
Which has always been my policy also, as you well know.
Well, to be honest…That’s bad. Assuming the Player character Guards are the only guards is ridiculous, and frankly, not playing in the setting.
That statement contradicts itself. Sorry dude, but it does. “They should choose their surroundings appropriately when committing a crime, but relying on locations that guard NPC’s don’t visit is not really great”
So…what locations are they meant to use…those where there -are- guards? I mean that’s just rubbish… Using places that Guard NPC’s couldn’t see you is the -ideal- place, as it avoids this whole “Guards would stop you!” “What Guards” debacle, as I say, the onus is on the Criminal to be -Clever-
Errrr…What? It is a repeatedly drilled in fact to my Guild that we fall under Farstrider Command and as such have no legal powers in the City. Where did you get that idea?
Allow me to make the point abundantly clear for you: in both cases, authority is assumed by the players in interpreting what should happen. It’s arbitrary to say your example is fine and the Stormwind roleplayer’s is not.
I mean more in terms of: what kind of force do they use, what kind of punishment the crime carries etc
As you can see in this thread alone there’s no consensus on that
IDK, maybe someone wants to play a really dumb thug character who gets caught easily
I agree yeah - IMO NPC guards are just a setting piece / backdrop you should acknowledge rather than their own characters
Like if your character jumps in a lake you’d presumably RP them swimming but you wouldn’t start emoting /e the water begins to drown you
I think it’s weird that they’d have to whisper you but not visa versa - since as players neither of you have any specific claim over the guards. IMO they have as much right to RP the guards being paid off as someone has a right to RP them assisting their character
I honestly thought warlock licenses were fun when I played Alliance (though I will add that I was 14 or so)
Sure, agree
I don’t get this distinction between guard NPCs and refugee NPCs. I guess the guards make a job of attacking thieves but just as someone might RP a guard being bribed they can also RP a refugee being a civic-minded defender of the people
OK, maybe I’m misinformed or misremembered but when we used to roleplay (and I think this is still reflected in your guild thread) your character was below only a ranger lord (aka. big names like pre-death Nathanos)
FTR I don’t mind it (obviously…) if people roleplay big ranks especially if its the product of years of character development / is acknowledged by people / is done well. I just don’t see much of a difference between imposing one headcanon over the other
Ahh… come on man… that isn’t something based on reality. I was actually there as one of the guard guys and we stayed up until 3am until you yourself had logged off - and this was hours of silence because you weren’t typing responses and when you did they were OOC in /e. It was actually quite soul-destroying and I would have much rather gone to bed but we remained until you were handed over to your own guild (unless this post is aimed at them wandering off)
I understand you had reasons to be like that but it’s incredibly slippery to rewrite those events as if I’m Albrecht in one of your stories =(
I think in terms of the scale of IC damage using the tactical mana bomb example isn’t a good fit
It was 800 until you were convinced OOC that 800 was a bit rich for a campaign with maybe 200-300 consecutive players
I was fine with anyone doing anything outside of the campaign’s mechanics and said people can do this & that but shouldn’t expect it to effect the campaign mechanics
Hence why I think controlling NPC guards is pretty shaky territory but it seems we agree on that
They have no authority in terms of Blizzard’s systems for sure but inevitably everyone claims authority in some way and every single character is in some way headcanon / self proclaimed
If you’re the kind of guy who does lower order RP where you have your Second Life avatar say stuff like “heh… these grunts… are self-proclaimed” presumably knowing that they’re roleplaying actual guards instead of impostors, they can (and should) just as easily begin denying that your character is a shaman and should begin roleplaying that he is incredibly short + weak
Their take on the situation will also probably have more people agreeing with it and your character will suddenly lose his powers / become a small guy IC because ultimately RP is based on give + take and getting people to acknowledge the story you’re trying to tell and if you start being discourteous they’re going to do it back really easily
But I’ll give you the benefit of the doubt and also look up Dragonhawk Rider where indeed Quel’Danas is referenced…
However, this only applies to “RPG” which as we know is considered non-canon. So I repeat myself, that there is no canonical reference to Aeries in Quel’Danas.
I know I’m not a native english speaker, but what am I supposed to do with this information?
Sure, but what do you mean by this? I was by no means referencing to you, or horde fliers, but to in general, guildless high ranking players walking around.
You’ll find yourself in hard pickings when you’re trying to roleplay in a zone that a NPC guard does not populate. And as I’m sure your years of RP experience tell you, RP drags on for a long time, usually, in our small capitol cities, NPC’s will finish multiple patrols by the time someone gets a proper action off.
Not what I said. I said that NPC guards probably do not reflect the actual guards per area.
I just wanna hop in and say something with this, even while I personally disslike the concept, I can’t deny that it has generated rp, and fairly interesting ones for me, on Vixi in particular. When approached in the past about licenses, I haven’t just gone /ignore or disregarded the person ooc, but tried to wove into the roleplay. In Vixi’s case, she would respond that no, she doesnt have one since she believes personally that it is just bogus and her loyalty to the Alliance and Gnomeregan is what matters, not some piece of paper. And that has in response, garnered diffrent reactions and lead to fun interactions and roleplay.
And I personally think this is a good approach to most things, be it people saying weird things IC, metagamey stuff, things you disagree with, criminals doing crimes even where npc guards should be present, or guards trying things. Just relax a little and go with the flow is a thing I think is a general good idea, respond to it IC, either approvingly or disapprovingly, and it will generate roleplay. And I think this goes for basically everything, even /yell Gunshot, as much as I find it a bit dumb myself. So I think Perroy is right in that it can generate rp, everything can by just, well…going with it instead of thinking what is good/bad etc.
Just wait until i roll into town with my Stonemaul Vultures! No longer will your capitalistic grip on Horde Flying guilds give you monopoly! Power to the people!
I think the main issue with stuff like warlock licences and similar things is that they are not canon. Of course, something doesn´t have to be part of WoW canon for characters to think it´s a thing, but from what I heard, people basically RPed it as canon, so if warlock did not have a license, they were seen as criminals and others acted accordingly, which for many RPers can be bad and unwanted experience, because they want to RP in world of Azeroth, not “Jimmy´s idea of Azeroth”.
While I definitely agree that things like this or /yell Gunshot do generate RP, not all RP is desirable (or good, but I don´t want to derail this into “badRP lol” discussion) and I don´t think people who decide to ignore some things are in the wrong here.
Plus, there´s another issue that could come from dealing with something like this ICly: Your character may not know that something is utter bull***t IC even though you know it´s not a thing and can´t really call them on that, which means you can´t argue with them on IC level.
Using your example, let´s say I RP a gnome warlock that recently came to Stormwind and someone figured out he is a warlock and now demands license. My gnome may be unfamiliar with Stormwind´s laws, so only IC response I can give to their headcanon is “Oh…I don´t have one. I didn´t know I needed it”.
No one will ever reach a consensus, I swear, there are as many opinions as to what the Law is as there are Roleplayers…
Which is cool, in which case -they- should roleplay being caught out. Its not hard…Its not for the victim to RP Emote the Guards, its for the attacker to emote being taken down.
Yep, agree.
So you -do- think people should be able to RP the guards. Come on, you know what that would lead to…The assumption that all Guards are corrupt and can be bought off, and never involve themselves in crimes happening before them. Neither Stormwind or Orgrimmar is some ‘City of Thieves’. Paying them off is as metagaming as assuming they would intervene.
I came to Wow late, when I was 30, and I just found the idea weird, because like, if its bad, stop people doing it! Kinda like the Blood Elves did with the Void Elves. Once you’ve crossed that point its like, They’re OK, no license needed…
You keep coming back to the idea that they are all bribable, are you suggesting that all guards in the setting are bribable, in which case this really is a ‘city of thieves’ setting, just spread across a whole world
I bow to your knowledge, High Executor…
To be honest, it got pretty tiring and zero fun, plus I had to be early. “We’re taking you to Silvermoon” “Alright” Torture ensues, the Guilds of Silvermoon do emphatically not think this is OK, but the torturers ignore them, “Now we will push you through a portal to Orgrimmar!” Gets pushed through “Hahah, now into a prison cell which is not a prison cell” “Right, what now?” No answer. No, Seriously, what now, No answer, “Oh do you know what, F this” and logged.
If there is no investment, then Prisoner RP is rubbish. And also it would have prevented me running Guild events. You can see why that would be detrimental. Instead, I had him extradited, and something pretty hideous done, that most Blood elves just avert their eyes from, he’s in a mobile prison,
100 soldiers, when there were eight tactical manabombs on them? I think it is…Remind me how many Alliance players were killed by use of mana weaponry as opposed to how many Horde?
Actually it was 500, until I was convinced otherwise, then t was reduced to 100, Still, at least it never affected players Oh wait, there was that Alliance weapon that attacked player characters. That was fine apparently. Its isn’t like it caused a Horde retreat from a battle they were winning…Oh wait…
So let me get this straight. The Alliance using a Mana Weapon that caused at least two Player deaths, Crippled five Horde soldiers,(also players) and devastated the tower was OK
But -us- using a retaliatory Weapon, against NPC’s, with no impact on the campaign, becomes a meme. Hells, at this rate we should have bombed the Alliance camp and said, yeah a couple of your guys have to delete their characters, Sorry 'bout that.
Double standards man, Double standards
So, the same as our Mana Bombing then…So why does it keep cropping up, Maybe I better start bringing up the Alliance spooky Mana Weapon that was essentially OK’d by you. I mean, I can, We can be massively suffering from some rads, but, just seems a bit weird…I mean a lot of us, including Brigante took some heavy damage from the Alliance weapon, yet dealt none in return, and people complain about -ours-?