People are bored and the last raid was horribly overturned, which puts a strain on most guilds and make them come to terms that the people they were having fun with and carrying cannot be carried anymore and the thing falls apart cause no one wants to log in for raids and wipe all night. No one wants to have to organise those raids and not enjoy themselves. In short, raiding on live atm is a pile of stink, not to mention unrewarding after all is said and done and people would rather do mythic+ or not play at all. That is the truth of it.
But, donāt expect the devs to react to that until the next xpac.
Sure they patched up artifact power and most of Legion as more patches were released, but you got to remember that was their first time with borrowed powers. It was the first time they got plenty of feedback regarding it and worked around it. Thatās a lesson they were unfortunately unwilling to follow in BFA and SL but doesnāt unqualify it from being a lesson.
Regardless, the last couple of expansions felt like devs were experimenting over and over again in order to drain the game out of money with the least effort. Iām going to hope that the expansion after DF might be better and back to the root since itās under new management (Microsoft) and away from Kotickās corruption.
there is not much reason for people to play shadowlands right now, and S4 is not interesting enough to bring some people back.
depending on how good the next expansion is dictates how long the guilds will last in the future too.
time will tell.
i have heard some promising things about this next expansion but i donāt know if i am willing to trust word of mouth this time around⦠i will make a decision when it actually launches i think.
Even if you like M+ not a huge amount to do, most guilds will probably wait until DF launches. I know we are going to try the fated raids. But I think many are taking this as a bit of a break.
Wrong. There is a whole lot of a point to being in a guild.
However, the game lies to players that itās viable to play without a guild. So they go and spend their days getting rejected in the dungeon finder and hating their own existence. Then when they finally get in a group, the russian demonhunter drops the party 2 minutes into the run, so they come here and make a thread on how leavers should be punished.
Pugging is more accessible than being in a guild, but the benefits of a guild - which is mainly that you donāt pug - are way too big to pass up on. Itās just that players would rather take the path of least immediate resistance, even if itās a more miserable experience overall.
I totally agree with this, Blizzard needs to impress the important of being in a guild. Especially given the experience a player has lives or dies on who they spend their time with in this game.
Iām not aware of the details, but I heard somewhere (Mostly MMO-champion) that he wasnāt rehired by Microsoft who intends to kick him out of the position and the company as soon as they take hold of Activision, which kind of explains why DF is now pushed to release this year even though a short while before that they said: āPre-order and release date will be announced when the game is ready.ā
I canāt really speak for others, only what Iāve seen. Iāve been running the same guild since early 2007. During that time weāve seen many guilds come and go. You get the usual ā5 minuteā guilds where someone decides they want people to do something specific with, starts a guild, and then realises itās not as easy as all that, people abandon it, and it dies. You get guilds who do really well ⦠for a while ⦠but they then break down because they argue and they split.
You get guilds who keep going for years, but then some of the core members and/or the guild leader, just disappear off to other games, or real life (because that stuff happens a LOT!).
Blizzard havenāt helped the situation by making it much harder to manage guilds now, ever since the communities arrived. Not only due to the competition with communities, but also that when they brought those in, they completely messed with the guild management interface, so itās very glitchy now - making a difficult job harder.
The realm we were on for the majority of our time lost people - they stopped playing or migrated to busier servers, so our server died. As a consequence, the majority of the guilds did too. Or transferred (which is what we did).
Having said all that ā there are still plenty of guilds out there. You just need to decide exactly what sort of guild, if any, you want to be in, and specifically look for that, rather than just jumping from one mass invite guild to another (not saying thatās what people do, but an example).
As for social guilds - Iām not really sure what qualifies as a social guild. Our guild raids (twice a week), casually and socially. We have a fairly active M+ scene with plenty of people running plenty of different level M+. A lot of members have a lot of alts, like to do achievements, etc, occasionally someone will organise an achievement run to an old raid or some old dungeons.
Yes, we use discord ⦠but not for voice chat (other than when in group content in-game) - itās more just an extension of guild chat.
Sometimes itās pretty quiet - people are off doing other stuff, or theyāre concentrating on something in-game - other times we have a good old chat. So I guess you could class us as social too?
ye no - guilds started dying out when blizzard started to overtune their raids.
we reached the point where only reason to be in guild is if oyu raid mythic .
if you dont then even if you wanted with current tunign of everything you cannot be both social and raiding/m+ - you just cannot cary dead weight in instances like you could in classic till wolk era .
people just dont know what they remembers . for example they remember often doing dungeons with guildies. and it woudl be still the case if ⦠if m+ wasnt in game only if m0 would be only dungeon difficulty .
You only have to play the game for an hour and compare to it previous expansions to understand how pathetic the game is currently.
I just pray and hope that theyāre just focusing on making Dragon flight an incredible expansion. Because Shadowlands has hit the absolute top of my list for epic fails.
Iāve not played an expansion less than I have in SL. And I used to consider myself a gigantic diehard WoW fan. Those days seem to be over, and I get a pretty nasty taste in my mouth when even talking about the expansion.
heres hoping they are able to make df better than bfa/sl as it has said we dont know if wow can take 3 bad expansion row right now
for the fans that been around for some time now and have passion (addiction) to this game it would be really anticlimactic to endure yet another dead and another failed expansion to the end
they cant afford another expansion handled like sl that is for sure
Banter needs to be in a guild immo nothing wrong with that, also people need to grow some thick skin because people get offended too fast. In my guild banter is there and i am fine with it tbh.
So you want easy dungeons and raids that you can clear in one week? Yes mythic sepulchor was way overtuned but m+ noway. Except lower kara still is sā¦