Why Not 'Pristine' Servers?

I really see no reason not to have a new server type that simple entirely disables CRZ and other things like LFG/LFR, heirlooms and also massively increases time to level.

Increasing mob health and damage I can see would be WAY more resource hungry.

I also don’t need to hear suggestions about ‘play Classic’ either because for one, I intend to, and also Classic doesn’t let me play the latest content does it?
I’m sure there are a fair number of people who want an actual community - minus the features that directly damage that - but also like the way the modern game plays with its combat, graphics and more in-depth questing.

The thing is, all these choices in how to play will appeal to more-- but all exist within the subscription.

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Or we have “Pristine” Servers with MoP on it

simply MoP

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Depending on how the experiment goes with Classic we could very well see other ‘expansion’ servers in the future. But that’s pure speculation on my part.

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I would love me some Pristine servers.

But when you say “LFG/LFR” do you mean LFD/LFR or you actually would like the LFG feature go?

I’d prefer pristine servers over classic. Classic will fizzle out very quickly, the rose coloured glass will shatter and when it does maybe they will start looking at pristine servers again.

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Pristine servers are expansion locked servers with the current gameplay.

Trion Worlds ripped off this idea with their Rift prime servers. All went good until people realised that it wasn’t the classic Rift experience they wanted. It still had the issues the current game has and the cut down classes they had.

Trion went bust in November.

WoW’s classes are not balanced and can’t be for lower levels. Classic WoW is a much better idea as they’ll have classes that have been designed for level 60 not 120.

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I support the idea about pristine servers with the current content for the part of the community which want more hardcore experience in the game which would mean :

  • no boosting to max level and for gold

  • gearing would be more challenging and take longer, there wouldn’t be warforging/titanforging or catchup gear

  • attunements would need to return

  • No LFR and crossrealm options enabled

  • it would be harder to get the reputations to exalted

You know what’s funny.

That you actually believe this.

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Whats even funnier is people don’t.

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OK buddy, you tell that to the people that play private servers for YEARS on end and still aren’t bored of content they went through again and again and again.

Yikes.

They’ll never spend the money on new servers, they’re too busy forking out for severance pay and paid ‘leave’ for their CFO.

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That depends on if classic will be like private. Being blizz though… I highly doubt it.

The level cap will be 120.

Classic WoW is a very different product, and would be just as much to even a ‘closed server’ option in the modern game.

I’ll never understand why some people are demanding options and content to be removed.
Get rid of LFR, LFD and Heirlooms? How about instead of wasting time in creating such servers and risk confusing new players to no end, you just play on a normal server and simply don’t use those things?

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Classic will have a 6 to 8 month lifespan if they release all content day one. They might of course decide to patch it like any other expansion over a year and a half.

However once people play through and clear the raids that will be it.

I also miss some parts of classic/bc but I will also say that when people find themselves being pawn’d by a couple of level 11 defias in Westfall they could tire of the slow levelling quickly.

Or running all the way to SM after trying for hours to make a group in the hope one blue item will drop to you.

All the bad points are forgotten so quickly.

Content to be removed?

Do you know what ‘remove’ means? Normal servers wouldn’t go anywhere.

How exactly does one ignore CRZ? the fact the the vast majority use LFR/LFG and heirlooms in this MMO which means you can’t just ignore them?

I’m sick to death of this assumption that players are dribbling simpletons and that a clear pop-up stating “This is a Pristine server designed for players who want a more levelling and community focused experience. On this server you will only encounter players within that server.”

You know this assumption, which people like you back up, is one of the driving reasons why games are becoming a joke.

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You know when I started playing first I joined a Spanish speaking US PvP server. I can’t speak Spanish and I didn’t know what PvP meant as I only ever previously played offline games.

So yes the type of server you are suggesting would have to be very clearly flagged, or if anything not permissible to join unless you had a least one max level for six months in the retail version.

Let’s please not make this a Classic debate. That has been done to death and it’ll only serve to derail the topic at hand.

Well, we don’t know what they might have been, exactly, because we’ve never seen them, and now that Classic is scheduled, we probably never will.

And many suggestions have been made on the forums about what a pristine realm might be. But Blizzard themselves never mentioned expansion locks, AFAIK:

https://us.battle.net/forums/en/wow/topic/20743584206

We explored options for developing classic servers and none could be executed without great difficulty. If we could push a button and all of this would be created, we would. However, there are tremendous operational challenges to integrating classic servers, not to mention the ongoing support of multiple live versions for every aspect of WoW.

So what can we do to capture that nostalgia of when WoW first launched? Over the years we have talked about a “pristine realm”. In essence that would turn off all leveling acceleration including character transfers, heirloom gear, character boosts, Recruit-A-Friend bonuses, WoW Token, and access to cross realm zones, as well as group finder. We aren’t sure whether this version of a clean slate is something that would appeal to the community and it’s still an open topic of discussion.

https://player.twitch.tv/?video=v72784365

“The Pristine server idea was one that we floated as a general idea. It’s not aimed at the core legacy audience that wants the specific experience of old talent trees, the pace of the game, and the quest line that sends you across two continents, and all of that stuff. That’s not what pristine server would aimed at. It’s more a question of the social aspects of the game, the need for community, the speed at which you progress through the content.

“Those are things we are actually focusing on the regular game and I don’t know if that’s something that requires its own type of server to capture that. There’s some changes to level up experience we’ve already been making, I think there’s some we can continue to make in the future to improve the quality of that experience for a new player. Philosophically I think we want to make the experience one that lets you take your time and enjoy and have a well-paced experience if that’s what you want, but we can still allow people who want to rush through it the option to do that rather than have it be the default state for everybody.

“We know that dungeon finder, raid finder, all these tools make content super accessible, they also diminish some of the needs to form social ties to engage in cooperative gameplay and things like mythic dungeons and other pieces of content that aren’t necessarily hardcore in terms of challenge, but encourage the cooperation and community play are things that allow us to reintroduce that.

“It’s something we continue to talk about but obviously none of these ideas are dead or discarded. I wouldn’t expect to see anything on pristine servers in the very near future right now our focus is Legion.”

Pristine realms were intended as an easy, no-maintenance option for the part of the playerbase that wants a more social, less rushed experience. But they would have the current gameplay, and there was no talk of expansion locks.

As you rightly say, imbalance below cap would immediately destroy any concept of expansion locks anyhow.

Anyway, now they have committed to the Classic path, I think we can say that Pristine Realms have been removed from the shelf.

The discussion was in relation to the regularly rebuffed request for classic servers. If they were not locked at 60 then they would be of no use.

They dont work in practice. Google “Rift Prime”. All of their issues were easily predicted.