Why Not 'Pristine' Servers?

You can’t really say you enjoy something that doesn’t exist… you and the imaginary friends that want it can barely agree on what it should be but more to the point because you haven’t experienced it, it’s incomparable and just to have some context when I spoke about it I merely spoke about efficiency that unlike enjoyment is comparable to live/retail game and so in this case investing more time just to get the same rewards is indeed a waste of time so I think that in order to have these pristine realms difficulty and removing QoL features isn’t enough to make them attractive, in fact the latter just baffles me.

I’m pretty sure it’s obvious who " people " are

And you really think that pristine realms would solve the issue of carrying given that the difficulty would be lowered? that’s only an illusion because some people can’t even handle M+4 so guess what? people would still need to carry them because say that M+8 on pristine realms is equal to M+4… what does this change? nothing.

There is a problem obviously, when you got things like raider. io, achievement checks, fake achievements and boost selling services etc. those wouldn’t exist if people had easy access to raids, or couldn’t go beyond their level easily.

Like I said the game isn’t perfect but do you really think that pristine realms are going to address all of these issues? I mean look at the following facts:

  1. Raider. IO (RIO) had a predecessor, it’s called GearScore and was available since TBC, only now, RIO is indirectly supported by Blizzard because they expose the information through their web APIs that RIO depends on.

  2. Boosting and gold selling services were there since vanilla.

People still can’t do hc/mythic raids, M+10+ or get to glad rank today so guess what they do? buy it with gold, sometimes, even real money.

Making everything more difficult might also have consequences just like in vanilla when some people used account sharing to get to rank 14 because you had to play a lot and the grind was insane.

I said the perfect pristine realms to " me " which means it’s my opinion, I’m not giving facts in my first post, they announced classic [ I also said I think in my second post, and just like my opinions or what I think isn’t facts that same applies to you ], I loved classic but I don’t think that replaying it would be fun so I’ll let others enjoy it.

Fair enough.

The only time I " spoke for everyone else " was when I stated things that already happened such as the silver challenge fiasco and that if Pristine things ever where a thing salt would pile up instantaneously, I mean look at the OP, they made a suggestion and already the thread gets derailed by comparing it to private servers and throwing negative comments without even understanding what OP wants.

Well, I don’t speak for everyone but myself and I do understand what he/she wants and what you want but I still think that the concept of pristine realms might sound good but in my opinion it would solve nothing because it wasn’t proposed to be the solution to existing issues with live/retail game but an alternative to classic! and now that classic is a thing, in my opinion there’s no point discussing pristine realms.

But those quality of life changes like cross-realm option, LFR and catchup gear aren’t for some players that but the things which made their experience worser in the game.

You are missing the point of the pristine realms, the point is to make the servers for the players which want more hardcore experience in the game but with the current content. They would be more alternative to current servers than the classic ones. Because classic will have a finite amount of content, and classic will be there for the old players which wish to reexperience the old content and for the new ones which never played it. In most games today you have currently more difficulties in which you can opt to play in them to the point that in some you have even perma death feature and I’m sure how some players don’t want to play at the higher setting because for them that is not as efficient as playing the games just on the normal one when it takes more time to finish them. But for the players which want to challenge themselves higher modes are good and they don’t care will they perhaps get sometimes the same rewards as they would get in normal one, but for them is all about the experience, they want to get high quality gear by doing the hard content instead, and want that feeling how they deserved something and progressed further in the game by making more effort and not because that they over-geared the content or because that content got nerfed, those type of the players dislike when they get those kind of pieces in the current game basically served to them sometimes even when they didn’t put any effort in the game at all.

I doubt how if the pristine realms would happen how the difficulty of the mythic dungeons would need to change for them, that would need to happen for the normal servers once the majority of the hardcore players would leave for pristine ones.

And they would offer the solution to the current problems of the game because they would remove the features which hardcore part of the community dislikes without changing the things and forcing the changes onto the other part of the community which likes to play with all the features the game has today.

And yet…

Yeah, I can tell that you guys have a clear vision of what it should be… not… but I’m clearly missing the point… so thank you for emphasizing my point but like I wrote before people don’t have a clear vision of what it should be and classic have similar discussions even though Blizzard stated what it would be.

p.s. There is no such a thing as “hardcore” and “casual” players because these two terms aren’t well defined and they are just a perception, the only thing that is defined is that “hardcore” player spend more time than a “casual” player but the experience has nothing to do with these terms, one can be “hardcore” collecting stuff and raid “casually”, etc…

Not all “hardcore” players want the same things, not all “casual” players want the same things and when you guys will stop generalizing and over simplifying then we could have a reasonable discussion.

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I would like a realm with no TF/WF and no LFR/LFD.

Other than that, I would not change that much about the current speed of levelling or AP/AK gains. AP/AK is bad enough as it is, from a mythic raiding perspective. We already have to farm 10 times more than a normal player.

Leveling, thank god it’s faster now because 120 levels are a pain to go through, especially when you don’t get anything while doing so.

Nice denaturation of the point Hinata was making there mate. Maybe is you would have bolded the part where she says “People want to get gear with no effort, but at the same time they want to do dungeons/M+/Raids and the problem is some of the M+/Raids are too hard for them”, something completely different than what you are trying to peddle on actually comes up.

So you’re saying he/she implied that the difficulty would be lowered on regular realms but kept the same on pristine realms? if so I misinterpreted his/her post; however, this doesn’t change anything people that get carried will still get carried so pristine realms wouldn’t solve this… and let’s not forget that many people on regular realms would still want to have the same difficulty they have today so this will open a can of worms.

About having a clear vision, it still doesn’t change the fact that just because two or more people agree on what it should be then everyone have the same idea, some might want flying other might not, some might want War Mode others may want the traditional PvP back…

I’m not against pristine realms but I’m just saying that I really doubt Blizzard will ever introduce them and if they ever will it’s not going perfect for everyone.

I’m not saying that, Hinata is saying that. Consider me a passive observer of the thread and nothing more. I simply saw the main point of your post before this one being based on a fallacy, nothing more. I, for one, care not a bit for Pristine realms and won’t make any points for or against them.

Well if i look on this thing realistic. Pristine servers will never be a thing bcs of one reason - Classic. Classic will have or already have so much hype but after 3 max 6 months 80% players or more, will come back to normal game. This is what will happen and why we will not see another ,experiments´´ like this, mark my words . . . I like that idea of Classic servers but its too old. Too slow. Be sure Blizz will add new things. But mainly community is not the same and after all it will only ruin how we remember original WoW . . .

Fair enough.

I feel likewise.

For once I would agree with what was said years ago.
I doubt we really want classic/pristine servers.
What I think we lack is better overall experience and content.
Ranging from better professions to class design and talent design.

Nostalgia is a real thing, but it also distorts one’s memories and the feelings you get along with those memories. It’s the nostalgia and the wanting that’s strong. As soon as they get it; that longing will disappear for the majority as the truth hits them in the face. Yes, there will be people who will love it and play it forever, but that’s a niche group of players.

Anyway, back on topic: Why not pristine servers? Because they would have to be implemented to the detriment of WoW as a whole and that’s just not worth it. Not for ANOTHER niche server type for a relatively small group of players.

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