Why Not 'Pristine' Servers?

You don’t know how many people would be interested for them, so you are going here for a strawman. And Blizzard will be giving the classic players their own realms for the same subscription they pay for normal game.

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I dont intend to play classic regularly but i do intend to have a look, probably like ‘90%’ of the classic requesters.

This was my first char and I never started playing until a few weeks before wrath prepatch. I was questing in Redridge when the scourge invasion happened. I played pretty heavily during that period and it took me months to get there. On this character I probably did about 70-80% of the quests to get to 60. I can’t imagine how much longer it would have been back in classic.

The thing with classic was that those areas where the only areas back then. With each expansion we got many new areas. You can’t realistically keep an ever increasing content library relevant. They did however reuse some of the oldest areas for the Legion Artifacts.

Which is why asking for a 50% XP nerf for current WoW is absolutely madness. Let them have the pristine realms pls.

I see less than 10 people here being interested and they all have different ideas even on how it should work.
I am just being realistic here. Please tell me what you think how many people would really be interested in something like what some people here suggest. These suggestions are not like classic at all, classic is the recreation of an old version of the game, a lot more people would be interested in that for various reasons.
But what is suggested here is like offering to ride a bike with the breaks permanently triggered. “play wow, but everything takes twice as long for half the rewards!”
Plus this would be in direct competition to current WoW and classic WoW. Yeah, I’m sure there are thousands silently waiting for this.
What I see is people who want their own little private version of WoW with their own custom rules, but also want to keep the rabble away from them by cutting off the group finder and crz.
There are so many different ideas about how WoW could work, but it’s just unfeasable to make seperate versions of the game for all of them. There are other games out there you know, dozens if not more of WoW clones among them, something like that might even exist already.

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I dont think tuning XP in either direction is anyway to fix the issue.

We’ve just got too much content and too many levels now.

What about a system like professions where each expansion has their own levelling bar?

Classic can have 1-60
TBC 1-10
Wrath 1-10
Cata 1-5
MoP 1-5
WoD 1-10
Legion 1-10
BfA 1-10

Content patches could even increase the levels by a few. Azshara patch could increase it to 15.

Don’t ask about gear. :stuck_out_tongue:

I can’t know how many people would be interested for those just like you can’t, but I seen in the past more threads about this so I guess how the interest exist.

I know that they are not the same thing as classic but that wasn’t the point, the point is that you said how Blizzard can’t give to the players different type of the servers with different server rules and things on them and for the same subscription but the classic will prove you wrong on that.

Some people are more hardcore, there is nothing wrong with that and they want to get the sense of a different and more meaningful progression ( from their POV ) in the current content again like they had in the past before LFR got into the game, and when they did got better rewards gradually by doing the harder content, and the sense of the server communities which they can’t get today because everything works cross-realm.

Can you even read? because you misinterpreted me.

I didn’t say anything about people that want to play MMORPGs the “traditional way” whatever this means to you and I certainly didn’t say that they are “no-lifer”… my point was that only a small fraction of the playerbase will play it but why would they when they have to spend a lot more time and efforts just to get the same rewards as people that play the regular realms…

You don’t have a clue about me so get off your high horse, fool.

“So the idea is to introduce waste-of-time-realms or no-life-realms so only 1% of the playerbase will work many times harder for the same achievements and less rewards? what’s the point? no point”

NO LIFE realms. Maybe you want to argue you mean dead realms but you know I don’t believe that, no one would use the term ‘no life’ for that-- they’d say ‘dead realm’ which is what everyone says.

1% of the playerbase according to you and what research?

The fact that it is a closed server means a community will actually exist. The levelling experience is a very communal thing which is something some people enjoy for its own sake.

You do realise playing a game should be its own reward? Because fun? Oh yes this is WoW the freak game where efficiency is primary and fun comes later.

I’m probably wasting my breath here, but:

  1. Pristine Realms are off the table now. They were talked about within Blizzard as a no-work, no-cost alternative to Classic. Now that Classic is going to be produced, any possibility of Pristine Realms has evaporated.

  2. If you’re talking about Pristine Realms, you should be thinking of what Blizzard meant by Pristine Realms, not your own imaginings of what a Pristine Realm might have been.

The whole point of Pristine Realms, from Blizzard’s point of view, was to create realms where they didn’t have to change the gameplay, classes, XP, professions, rewards, stats, quests, geography, of the game at all. When a class update happened on live, the same would apply to the Pristine Servers. They didn’t want to manage them separately or so any work on them separately in any way at all. The only differences would be that transfers, CRZ, queues, heirlooms would be turned off.

The issue with pristine realms is that it would just give you all the worst parts of vanilla combined with many of the worst parts of modern wow.

From reading the thread that’s the impression I got.

No LFG and LFR, no CRZ, and it’s game fixed for all I care TBH. Those options killed the social aspect of the game and even though since coming back to the game in September after a long break I’ve lived off LFM finder groups I’ve made a fraction of the in-game friends I would’ve had I been made to find players the older way.

Gimme.

Money.
That’s enough reason for Blizzard. They already have 1 game to keep up-to-date. 2 versions with probably different bugs because of the different specs. Keeping them both running smoothly will take money.

Classic is another matter because that’s a finite version of the game. It’ll be done and non-changing (if they decide they want to make TBC a thing, I bet that would be a new server where you could get a move to with an existing max lvl Classic char or something… just changing Classic would piss off too many people is my guess).

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Just like I said you completely misinterpreted my post.

By “no-life” realms I meant people will have to spend more time and efforts just to get the same rewards people are getting on regular realms and what really baffles me is that you subjectively decided that I meant something else when completely missing my point, fool.

So let me tell you what no-life means.

Somebody with no life is one that doesn’t value their own time, and so will spend it in ways that even they feel or know are a waste of their time (although they may not admit it).

1% of the playerbase according to you and what research?

Seriously do you even think?

If someone presented you with a choice where for choice A you have to work a lot harder but get the same reward as choice B what would you choose?

You don’t even make sense if you think I need to have a research to know how many players will go with the easiest choice.

All I’m saying is if you introduce pristine realms it needs to have more depth and be different enough not only in difficulty to matter!

The fact that it is a closed server means a community will actually exist. The levelling experience is a very communal thing which is something some people enjoy for its own sake.

Yeah this is the reason we see plenty of posts about how the leveling in WoW is awesome. :man_facepalming:

You do realise playing a game should be its own reward? Because fun? Oh yes this is WoW the freak game where efficiency is primary and fun comes later.

No one said it, you are delusional.

Playing games is a waste of time…

The idea is simple, make the game fun and challenging and make rewards feel unique and good to acquire.

But I’m pretty sure if Pristine servers where ever a thing salt will pile up from likeminded people saying they can’t progress anymore or the game is too hard.

It was pretty clear how bad the situation was when they put a SILVER challenge to be able to join dungeons.

Pretty sure with Pristine servers balancing would be easier as they can cater to both the hardcore and the casual player base without having to mix the two and make it frustrating.

Imagine getting mailed 3 395 ilvls everyday I’m pretty sure you’d be happy, While I’ll grind my 385 and spend time farming currency to upgrade it to 395.

Both are happy, since I would never see you and you’ll never see me, I won’t kick you from my groups and no one will reject you from any groups. pretty win-win I say.

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I’m surprised tho because we see threads on the forum poping constantly about how the game should have more challenging progressions system, how the gearing should be harder, how LFR should be removed, how people don’t have things to do in the game, how we don’t need cross-realm because that destroyed the social aspect within the game and how we don’t need catchup gear and warforging/titanforging but now when we have a solution to all of that now it seems how there aren’t that many people interested for that on the forum.

elitists will be elitists. they simply dont understand that the wast majority of wowers are casuals that have little skill at the game or time to play for long. Hence why it has become easier over time.

Most of them also operate with the mistaken belief, that making it harder by removing coniviences and easy gear will convince them to get better. No, its only going to make people leave or stop playing.

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I think the main issue here is people are getting mixed and that’s the problem.

People want to get gear with no effort, but at the same time they want to do dungeons/M+/Raids and the problem is some of the M+/Raids are too hard for them but their characters should be able to do it because they are geared enough for it, this leads to them joining other groups which either have to carry them or kick them/disband, which makes it frustrating for both sides.

Pristine servers would easily solve the problem, raids and m+ can be lowered hugely in difficulty, reward same items in the normal servers.

Pristine servers would keep the same difficulty, rid of welfare gear and cater to people who want to have FUN playing the game and progressing instead of capping on gear in a week then playing just hoping for WF/TF…

Same game, two separate difficulties, communities and servers that never mix.

I’d say best option ever.

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As long as you enjoy it, it can’t be a waste of time so saying that playing games is a waste of time is in my opinion a pretty dumb statement but we probably will have to agree to disagree here.

People want…

Who are these people you speak of? everyone but yourself? or how do you even know what the majority of people want? stop generalizing.

Pristine servers would easily solve the problem

That’s the issue, some people think that there is a problem because they disagree with the current design which is fine but it doesn’t mean that there’s a problem with the game, yes, it’s not perfect but nothing is and every decision has consequences and you can’t please everyone so I’m not saying that what you propose doesn’t make sense or wouldn’t be fun but I really doubt it’s what the majority wants.

Same game, two separate difficulties, communities and servers that never mix.

Hypothetically, say they are announcing pristine realms only it isn’t the idea you proposed what then? as far as we know they aren’t working on it and in my opinion never will but chances it will match your demands are slim.

I’d say best option ever.

You’d think so because players can’t see the whole picture so it’s easy to assume that we have the best solutions but in reality we’re bad at providing solutions; however, we’re good enough to come up with ideas and providing feedback as long as we do so from our own experience and don’t pretend we speak for everyone else.

But you just said that me and potentially others enjoying pristine servers is a waste of time? or does these rules only apply whenever you like? playing game is a waste of time, we do it to have fun while wasting time. even though sometimes people might benefit from playing games it is still a waste of time. it makes me happy, yes and gives me something to look forward to do but in the end it is a waste of time.

I’m pretty sure it’s obvious who " people " are, because I pointed them out afterwards [ people want to get gear with no effort, but at the same time want to do dungeons M+/Raids ] the same people your are calling the 99% others or the " casuals " or the general " wow populace " who you decided wouldn’t enjoy not having welfare gear

There is a problem obviously, when you got things like raider. io, achievement checks, fake achievements and boost selling services etc. those wouldn’t exist if people had easy access to raids, or couldn’t go beyond their level easily.

I said the perfect pristine realms to " me " which means it’s my opinion, I’m not giving facts in my first post, they announced classic [ I also said I think in my second post, and just like my opinions or what I think isn’t facts that same applies to you ], I loved classic but I don’t think that replaying it would be fun so I’ll let others enjoy it.

The only time I " spoke for everyone else " was when I stated things that already happened such as the silver challenge fiasco and that if Pristine things ever where a thing salt would pile up instantaneously, I mean look at the OP, they made a suggestion and already the thread gets derailed by comparing it to private servers and throwing negative comments without even understanding what OP wants.