i cant see whats so bad about bfa ?
*azerite farming was by far easier and faster than legion currency (which was much more critical for content and alot more atrocious to farm)
Is this a troll post? I can’t tell.
It was more to do with the endgame gear progression loop. Content-wise BfA was pretty good, even if islands were a let down. Itemisation-wise, it was terrible. Far too much RNG.
Because it sucked.
that was with corruption, which was only the last patch (and even that was fixed with vendor). you cant say the entire expansion was horrible because 1 patch.
i like the amount of details you think it sucked.
its as if you just follow the opinions of other people…
lolno.
You couldn’t buy them at all times.
… sure you can. just do visions.
What? Visions didn’t make you able to buy the corruptions you wanted at all times.
There was still RNG with the Azurite traits on the armor. RNG with the secondary stats on gear. There were like 8+ versions of each piece of gear… thingy of the feverflare or whatever. 8 is probably an exaggeration… but definitely 4.
I didn’t hate it. Hate is a strong word. I just felt indifferent about it
I subbed and resubbed many times during the years of this expansion.
Pls stop talking about BFA i have disgusting flashbacks
Ok. Where do we begin?
Let’s start from the beginning.
Expansion started with an obvious lack of content. Azerite armor was super unbalanced, and terrible farming method for it. the main system for the expansion was a doomed one from the beginning.
Followed by very average dungeons, unimaginably terrible pvp system and a somewhat average raid, it had a terrible start.
The quests weren’t great either. Overall, it made both the leveling and end game content, bad.
You could feel the lack of quality from the boring rares in the zones to lack of any type of interesting secrets. to give you an example, I recently decided to explore sinfall (venthyr covenant base) and its surrounding. I came across a speaking Naaru in Revendreth!! she could talk and she had a dialogue. You see interesting chests and mazes and puzzles and lots of interesting hidden easter eggs around.
In BFA however? you had 50 rares with similar mechanics and everything. And guess their drops? That’s right. 50 azerite power…
Then 8.1 came. No big changes. Same garbage system across.
8.2 was indeed a decent patch. Essences came around as well as benthic gear which was a nice idea. But the problems showed up. Now the system lacked any catch up mechanic for alts. So after 8.2, you’d basically have to say goodbye to all your alts. The time investment was just too much.
8.3 came and corruptions with all their problems showed up.
I enjoyed the visions but that was pretty much all the enjoyment i had in that patch (at least until i cleared my first 5 mask runs and then that was it).
Overall, the quality wasn’t there with BFA. Shadowlands on the other hand, looks promising so far.
so run it again. i did. and eventually got what i wanted.
corruption was annoying though, i only got what i wanted like 2 weeks before pre-patch.
For me it was all the RNG, the ongoing (not the levelling quests, which were good) story was underwhelming, the world quests were dull and repetitive, I disliked the azerite gear and the heart of azeroth which I thought was a cheap rip off of legion borrowed power and most of all I just didn’t really enjoy many of the activities I normally did.
I couldn’t find the patience to farm azerite to be able to raid, so I just quit and played other things.
I did however come back at about halfway through 8.3 and played through all the story and content, it was ok but corruption was an awful mechanic.
- Gearing is an RNG nightmare with Azerite traits and Corruption
- All these random proc traits are both boring and intangible, and need a spreadsheet to compare them. Getting one piece of gear made you have to rethink your entire set, which was frustrating.
- PvP gearing was even worse
- Warfronts were boring already the second time
- Islands, while better, also got old really fast.
- No other new features, everything else is same as Legion, just less good (and admittedly with some slight improvements)
- The story was… very generously speaking, hit-or-miss.
Content wise was pretty good? Then you say Islands = Let Down . Itemisation = Terrible. RNG = A LOT ? Lol
Anyway, BfA had anything but content on release. In the first month, literally once you hitted 120, there was : Mythics and Islands. Warfronts were introduced later, which was a very, very MESSY …thing and very badly implemented ( I still remember the “help” Hordes got in the first week )
Azerite was…how do I say it in a decent manner ? Well … USELESS PIECE OF …idea!
The flagship of the expansion that would give you that Warcraft 3 feel.
Oh yeah. Warfronts. and they were absolutely a garbage zergfest. Laggy and buggy. and most of all. Boring.
Tol Dagor alone was enough to crucify the whole expansion. How one dungeon can be so consistently buggy, tiresome and frustrating is actually impressive.
Azerite armour was enough bad mojo for several expansions.
Essence implementation is one of the worst things they’ve ever done.
Class design was at it’s lowest point in the current generation of WoW’s design.
The story was bollocks.
The good part of BFA starts with the art team. Conveniently enough, that’s also where it ends.
I was talking about the questing as well, not just the endgame content. The zone content in BfA was better imo… and there was more of it compared to SL. Baring in mind it doubled if you played through on Horde and Alliance.
I liked BfA. It was like open world to me, SL is just 3-4 tiny zones which are not connected to Azeroth.
In BfA you had the cool UK-style Boralus and a lot of stuff to do - like farmin the Allied Races.
The whole SL (The Maw + the other 4 covenant zones) looks smaller than Kul Tiras, just Boralus even. And we also had the horde continent Zandalar.