Just to explain for some guys who seem to don’t understand why Ragnaros survived 154 days in Vanilla and only 6 days in Classic.
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How do you know where to go for attunement to the core ? Game is new, no information.
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Imagine being in 2004 when there is zero information about how to summon Majordomo Executus + Ragnaros. Even if you clear Molten Core, most guilds was like “Ok we have done the raid, it’s finish”. How do you know there’s two more boss ? How do you know that a little elemental on a island in Azshara give some quests for a “Hydraxian reputation” ? How do you know this little elemental give you a quintessence when you have completed all quest + honored reputation ? How do you know this quintessence should be used in seven boss on Molten Core ? How do you know the effect of clearing the seven runes ? The answer is simple : you don’t know, beause it’s new and there is zero information.
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Talent tree for most classes was super bad on release. Blizzard did a massive rework later in Vanilla.
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Items stats was lower and healing / spell power was a rare statistics. A Priest 1.12 in MC gear have now roughly 170 more healing power than first Vanilla patch.
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Boss was nerfed on purpose :
https://drive.google.com/file/d/10VX4klI8ZbqQKIce7r7UZ6ItIpM5lft0/view?ths=true
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Player was lower skilled and didn’t know all consumables that was available, boss was new so you don’t know strategy and you can struggle and wipe for basic thing. Today, we have boss mod and WekAura that handle most mechanic for us (ex : Bomb of Geddon, debuff on transition in Azshara HC/Mythic).
I can guarantee that if you do the same for all extension that Blizzard made, all boss will be killed in less than a week after the leveling. Even a Kil’Jaeden Mythic, this boss was hard, really hard, but when strategy and position is well-know, when there’s multiple guide & video on internet of how to handle mechanic, when you can train the game mechanic on private server ot self-hosted server, when you are coming to the last patch that handle all the nerf for you to make your life easier, when you have the correct bossmod tuned perfectly with the WeakAura from the best raiders, i can guarantee you will destroy the boss. Sure, you can add artificial difficulty (ex : get your BiS legendary in Legion when it’s RNG and you have a decay when you get a legendary that prevent you to get the next legendary just after) but it doesn’t change the fact that boss strategy are not hard when we know all about them.
TLDR : Content is “hard” when content is new.