I guess it just boils down to where different individuals draw the line.
Buying close to maxlvl characters?
Buying BIS gear from raids?
Buying Glad-titles?
Buying (insert whatever)?
Or buy nothing and play the game?
For me personally it makes little difference if people are throwing real dollars or ingame gold to buy their “success” and characters. It’s not playing the game and earning anything. The value of said items gets diminished. If nothing has any real value then whats the point? Nothing feels rewarding anymore just like in retail.
Personally, I dispise this route of throwing cash on problems to solve them and I have no respect for the ppl who have made this into a thing. Blizzard might aswell open a shop and sell BIS-gear. All that’s doing is cutting the middleman out of the picture.
Buying characters from blizzard, then buying gold from farmers to use to buy bis raid loot. /flex
Fun game.
i agree with you, both are bad for the game IMO.
but for buying ingame boosts you would have to at least have played the game for a significant amount of time and farmed a lot of gold to be able to afford boost.
leveling is like half the game of classic. you make friends while doing group quests or dungeons. and this retail mentality to go to endgame as fast as possible and minmax everything to the fullest just creates a bad atmosphere in the game.
I hate any micro-transaction. It is a game. Everything should be obtainable ONLY through effort. You dont like leveling? I dont like raiding. Someone hates BGs, but want to be competitive in wPvP. You don’t have the time? No reason to rush. You are lazy? Not our problem. You leveled 1.000 characters already (everyone claims that)? Take a break.
So, what is pay-to-win? Only if Blizzard stars selling Naxx gear? You start at level 58, and I start at level 1. Who has an advantage overt the other?
In TBC I started late. In every season, people out-geared me and my buddy by a season? So what? It is my “fault” for being late. Their advantage, was justified.
We pay a sub. There is no excuse, to sell other stuff. Even cosmetics are unfair. You want that “shiny” armor, or a huge weapon? You will have to put more effort or be more skilled (arenas for example).
And what is this idiotic “Can’t you see, how many players are paying for boosts?” So what? Who the f told you, that this is acceptable? I personally put all of them, in my ignore list. I wish I could know their names (on Ally side) so I could gank them, until they quit the game, and let us play in a proper way.
OP, /spit is the least people can do to you. And it’s a harmless one.
Any Ally on Razorgore, with that abomination of a mount, will be ganked by me and my buddy. Why we will target them? Because we can’t target Blizzard, without stopping to play our (the only one) beloved game. But we can express our annoyance, for people that support Blizzards attempt for cash grab, that in our opinion, make our game experience worse.
The mindset isn’t going to change. Players have no idea who they are playing with but a lot of people make presumptions.
I’ve had boost tanks do an excellent job in the dungeons, I’m not quite sure where this comes from. Even on my boosted character when our tank d/ced I’ve had to stick RF on and tank as ret. We completed dungeon runs.
I just dislike all the bad behaviour this kind of thing stirs up. It is something about the WoW Community as well. FF for example never turn on other players for buying cosmetics. It is being hailed for it’s better friendlier community. To be honest this whole silly spit and spite movement does nothing to deter players from buying things. It has quite the opposite effect. For TBC, however, it is just a one off boost per account, not quite like Retail where they release half a dozen things or so per year.
I don’t care if you’ve played since Vanilla, never played Classic, are a Retail player etc etc. If you behave badly that’s what I’m going to judge you on. And spitting on your fellow players is not nice, kicking them from groups, rallying your friends and fellow players to behave badly towards players is nothing but bad bahaviour and reflects terribly on the community.
I can understand people don’t like the boost or the mount or the TCG items. Stop being horrible human beings to your fellow players because of it. Be a good community, be kind. Direct that frustration at Blizzard.
I do understand that is the concern but I honestly don’t expect the next boost to be avaiable until the Wrath prepatch where they may repeat the offer.
Because demand generates supply. Not the other way around.
If there wasn’t anyone to buy the boost then Blizzard wouldn’t have added it.
They added it because they know the player base is full of suckers and apathetic plebs who say one thing and do the exact opposite one minute later. Also players who basically don’t enjoy the game, who will buy the boost, play 2 months and quit when they realize the game isn’t for them and they can’t pay their way to skipping the entire thing.
I have friends and old teammates playing with me now so I can actually enjoy the only thing that is still fun for me in this game and that is arena. PvP was sht in Classic and PvE is not my thing so.
While I haven’t purchased a boost myself, 3 characters of mine were boosted by mages in instances. It’s weird to see people be mad about that newly implemented feature, since there are so many people who did the same as me - which appears to be accepted by most. The worst offenders are those who join GDKP runs and cry about the boosts - as if 90% of the spent and distributed gold isn’t bought.
Problem is when the devs introduce this paid aspect into the game it also creates a new “meta” and it preys on the ‘fear of missing out’. Even a lot of anti-boosters will pay for this thing simply because it gives an advantage; whether it’s to swap factions, boost a fotm class, a Druid farmer, a professsion alt or to get more characters closer to endgame in a game that is now increasingly becoming top-heavy (concentration of players in endgame as opposed to spread throughout the game’s content). It’s almost inevitable that this happens when Blizzard gets it inside. No one likes to self-handicap themselves when others aren’t.
Another issue is that the more people pays for this stuff, the more it’s enabled and supported, giving the company a profit-incentive to focus on the cash shop instead of other issues in the game (such as fixing leveling instead of ignoring it). I fear they will milk the game dry to a husk of its former self.
Oh Dottie. sigh this isn’t about individuals. It never was.
It’s about the long-term future of the game, and the cumulative, corrosive effects of adding cash shop services and microtransactions that were not part of the original.
How exactly, and be specific, are they ruining it FOR YOU?
well, one good example would be the fact they enter bgs with their trash green gear and expect to be carried. they are essentially a complete waste of a slot.
How does someone boosting their character ruin it FOR YOU?
see above.
How does someone riding a mount ruin it FOR YOU?
it encourages blizzard to introduce more crap like that mount.
btw, a wow token has been data mined so yeah don’t sit there and pretend what i am saying is not true. i told you blizzard was just testing the waters when they introduced the mount and the boost. now they are going full retail on us by possibly adding a token which is bound to destroy whats left of the integrity of the game.
i didn’t say there wasn’t, but the blatant disregard these boosted andys show by even daring to enter without even getting at least some blues first… it bothers me.