Segregating much?
I play both, I like both. Why need for “us and them”, left and right…?
Burn this herectic!
Don’t bother, he’s so against it anything outside of his concepts just anger’s him more. Logic is just something he’s skipping…
A 2x4 is the only thing that may alter his perception.
Dottie, you’re the most dedicated forum drama queen in the entire world, jumping under every single thread to insult or oppose the OP with your ridicilous ideas and concepts. It’s in a certain way impressive, how much are you being paid by Activision for this?
Just came across tonight a thread I’ve made in nov 2019 when I was looking for something else, and you have plagued that thread as well. My thread was about phase 2 in imbalanced faction servers, I was worried in phase 1 that phase 2 might be hard for the minority factions and their flight masters/npcs can be killed constantly. Your idea was that killing any NPCs is against ToS somehow and any player that does that will get banned by Actilizard.
Phase 2 happened, everything I said was true, not a single player in the entire world was banned for either killing NPCs or ganking. Servers went totally ape and many servers got flamelashed, causing Blizzard to release BGs almost in no time. You are just a fantasy as much as your ideas. And this is your opening “statement” or let’s say the opening trolling message you wrote under that thread:
I think it’s a really bad idea. Why not let people from France have a priority queue? It’s an idea with the same level of credibility as yours.
And up to this date, you have been under every other topic spewing more and more weird ideas and nonsense. You must be paid really, really well.
I’m not in position to say if the Classic-TBC lvl58 boost will be good or bad for the game, but i do know that Blizzard surely add it knowingly that many players will use it, so i fail to see it getting removed, cus why would Blizzard remove something that will bring free cash out of 14years old game(tbc)?.
It’s called strawmanning, taking your argument to an extreme to show how wrong it is.
thanks for the well thought out talking points degrading my char.
You’ve truly proven you are a true intellectual.
Just as you are immobile in your thoughts. Anyway, you still gonna quit when the Boost becomes live?
I personally think the lvl 58 boost, while not ideal, is a far better option for returning players.
Let’s face it, since phase’s 2-3, you are not getting anything close to the “vanilla experience”. It was and still is boosting everywhere by mages. In TBC it will be done by prot palas.
With maybe the exception of the prepatch , when a lot of people will level daenei and belfs, the old world will be pretty dead, with the exception of some old dungeon farm for the enchanting shards ZG oils which do nothing for any leveling players.
Bots may take advantage of the boost? Sure, but it’s not like they already have boosting groups set up to level up chars in new accounts.
And if we have a bot problem is not only on Blizz’s side , but also on our “great” classic community and all those people that buy gold to spend in GDKPs or consumes they can’t be bothered to farm.
If you left the game before you hit 60 and never bothered to come back. Even though there is plenty of time to level up before tbc comes, they will leave a month after tbc again. And we are left with people who wants to play the game and a boost for all the bots, multiboxers, alch/tailor transmute alts, faction imbalance, class imbalance, fotm rerollers etc
Let’s face it, since phase’s 2-3, you are not getting anything close to the “vanilla experience”. It was and still is boosting everywhere by mages. In TBC it will be done by prot palas.
its funny how you people keep saying this as a form of the ultimate “gotcha”-argument, because you’ll be WRONG by the time the prepatch hits and nobody can buy mage boosts anymore, since mage AOE are getting massive nerfs by that time.
so your little schtick of “mages are selling boosts anyway, might as well buy from blizzard instead huurrr” is a fallacy and a charade.
It won’t be mages, but a new meta will appear. Maybe protadins.
Again, i really couldn’t care any less about the boost. Not going to use it, and I’m not likely to PuG with fresh boosted or leveled people.
But it is funny people think the boost is the worsts thing ever and that it will severely affect TBC Classic, when there other things that will have a way larger impact (layering, node spawning, server sizes, the absurd amounts of gold )
even if that’s the case, why not simply nerf exp gain when you are a level 30-some player grouped up with a max level character with the intent to boost?
that would remove boosting meta overnight, instead apparently we have to go with the more retarded option which conveniently is also lucrative for Blizzard.
they know damn well they could remove boosting overnight by simply nerfing exp for lowbies grouped with maxies, but this way, by selling boosts themselves under the guise of “its done by players anyway, we might as well deal with the problem on our own terms” they get to have their cake and eat it too.
imagine this; someone comes to take a dump on your doormat every single day, which you have to clean up, this never stops no matter how hard you try to prevent it, you fence your house up, you electrify that fence, you get a guard dog and surveillance cameras, heck you even invest in an automated sentry gun system, but still this doormat pooper is just too snide and conniving and avoids all the traps you set for him. he is uncatchable… then one day, a guy in a suit comes to your door and points out that there’s poo on your doormat and that he can help you with that permanently for a one-time payment, which you then agree to… and then a week later you find out that the guy in the suit who sold you this service is the same guy that took a dump on your doormat every day.
that’s essentially whats happening here.
Blizzard is happy to ruin its long term, long standing reputation amongst its own target audience for a quick cash grab. This is just short-sighted, greedy and money-thirst and yes it might make them yoink a bit of money in the short term, it makes them lose their trust and credibility thus making them actually lose a lot more, in the long term. Are we gonna instantly quit wow because of level boosts? Of course not. But we will become more detached from the game and be more reluctant. I personally for instance, will play TBC, but will invest less time on it and spend less of my money on Blizzard games once again, because I won’t trush the company for a long-term investment once again, as it happened during retail.
Because every target audience has different characteristics. Blizzard’s target audience is the hardcore, dedicated PC gamers. They chose to produce games for this audience in the first years of 90s, consciously. This is an audience that follows gaming websites, spends all day learning about games, reads news about games and can compare/understand company policies. This audience can comprehend when they see a greedy move and they are permanently there, they don’t just quit gaming over night, for this audience, trust and reputation are very important terms.
Like if this was a company that made mobile games for android and advertised it on shabby facebook ads, they could sell stuff in game to make some money and then dump the playerbase because that audience doesn’t care about the long-term commitments. They just play the game once or twice when they take a dump then uninstall it, maybe playing a game for a few hours max. Blizzard’s “main” target audience wants to ruin their lives in a video game and play it for years.
Not saying that other types of people from different gaming habits will never play WoW classic, they definitely can. For instance someone who only plays football simulator games with his boys can try wow and like it. Or someone who mostly plays mobile games occasionally. But this is not the main, target audience for a MMO. You can’t expect long-term success if you design the game to appeal to this crowd, then you lose the MOST IMPORTANT feature that made your company what it is, you lose the TRUST of your OWN audience.
These greedy and scummy money-grabbing tactics made millions of players lose their trust and appreciation for Actilizzard, and the whole classic story started with this narrative. The ONLY reason why classic happened in the first place was that people didn’t want to be treated as short-term cash cows, paying irl money for level boosts or ingame shop mounts etc. And for a short-time, they re-gained this trush, after all the talks, all the panels, interviews, saying that they have earned their lessons with classic and their community and they will never change the fundamental philosophies of classic. Hell, even in their OWN BLIZZCON PANEL they explained why they will stick to these philosophies.
Level boost is to the very core anti-thetic to the existence of classic. It is an oxymoron, it is just shocking and disturbing to see people defending it.
And re-watching the Q&A I can see how uncomfortable the three devs are when shoehorning it into the Q&A. It’s revealed in their body language, and the way Holly’s delivery subtly speeds up, because she knows she’s saying something potentially unpopular. They do their best to soft-soap it, and make it sound like a desirable feature rather than a poo sandwich - but you can tell they have misgivings.
First time I watched it I didn’t really notice as I was too gobsmacked and shocked by the announcement. I was hearing all this good stuff… and then BANG! They dropped the poo sandwich into the pond with a sickening plop. I was momentarily rendered speechless, which lead to anger, and then weary acceptance.
Totally agree, when I was watching that cringe panel behind all the fake laughter and stuff, I could notice how pressured they were and especially on the level boost part they tried to just get it out of the way, they were uncomfortable with it.
I can clearly imagine how their corporate overlords at activision made them add this boost to bang some bucks asap before they run the whole thing to the ground like retail. They are merely workers and have no choice but to accept the orders from the top.
I actually like Holly Longdale. She’s from a very old school and sufficiently geeky roleplaying game background, and her chief employment was on Everquest before coming to Blizzard. I accept she truly wants the best for WoW Classic.
The other two guys are pure programmers, and so they’re pure maths, numbers, stats and graphs people who are more interested in underlying code than immersive gameplay - not real designers in the true sense of the word.
She is the reference for female troll hunters as well I guess She has worked in good projects but didn’t make much good for retail.
By the way, about the original topic, came to my mind:
The main “selling point” for boosts both in the panel and also in discussions later on, was that “it will bring new players to the game.”
This is mostly wrong.(A few exceptions aside). Why?
First 5-6 months of TBC will be a massive fiesta anyways. We will have constant lag, crashes, every zone will be horribly overpopulated, there will be 20k+ ques if not less and there will be multiple layers on each server. We have seen this in classic release, I think TBC will be even worse.
Therefore, more players is not a necessity at all for the first 5-6 months(at least). The game will be PACKED to its maximum limits. The thing is however to find players that are dedicated to the game and stay after those 6 months to 1 year. Just like classic.
Now, a player that is dedicated and attached enough to keep playing after 6 months is also a player who can take 2 weeks and level a character. Or let me put it the other way around: If a player can’t stand levelling for 2 weeks, then it is very unlikely that he will be patient enough to play after the initial hype is over. Most people that will buy the boosts will be:
- Bots
- Current players that want infinite alch/tailor alts
- Current players that want an alt for gathering/pvp etc.
- A few tourists that will just quit after a few months anyway. Especially if the game doesn’t constantly provide them catch-up mechanisms like ingame shop or LFR etc. They will start at a disadvantage, and if they don’t have enough time or patience to play an MMO all day, they will stay further behind, they will most likely quit before anyone else.
So, “game needs more players” is just a bad excuse for a money-grabbing maneuver.
Kinda have to laugh at this one.
99% of the private server players I have had the displeasure of playing with in classic have been absolutely atrocious at the game - probably the reason they cling to vanilla in the first place. They won’t be any better - only worse - going into TBC, so I’ll take retail players who pay for a boost over those any day.
I am glad about the addition of the boost. Leveling takes a long time and I know people who do not wish to go through that process, hence they didn’t play vanilla, but do want to participate in the endgame of TBC - something vanilla doesn’t really have.
I agree it may bring issues such as being bot-friendly, but then again the botters bot the leveling process as well, meaning that it hardly matters. And I think it’d be better off without a paywall, but Moneyvision needs money.
I don’t know under which stone you people are living. But my realm is filled since the announcement of TBCC with people running around in the world, levelling and having fun.