Void army is generic and copy paste as if though you are watching avengers endgame. The light army is also very generic.
Killing clouds with swords painfully reminds you of hundreds of hours spent killing sha, nature elements all other element-shaped mobs we do every expansion on a regular basis
Blood elves dont use magic, not on an individual, not on a collective defense-based level
Lorthemar spits on the ground like he has no manners and Leeroys like a new player
Liadrin looks like she came from a TESO cinematic
But the air shot at the end does not transform seamlessly into the midnight logo, as it would in a teso cinematic
Liadrin running back and forth to pray and still not being late feels like people teleporting in season 8 of game of thrones
Last Xalatath shot is kind of a copy paste from last sylvanas shot in BFA trailer
Write what YOU found to be disappointing about the trailer below
I did get BFA vibes from the cinematic⌠The empowerment of the Blood elves also being very familiar⌠I mean it was not a bad trailer. It could have been better though!
I regret having praised it so early. After sleeping over it, and watching again with fresh mind, I noticed way more bad stuff. If you follow the dialogue word for word, there is a lot of non-sense. Like for example the exact prayers of Liadrin has logical errors. She talks about Light, as if it was a Liquid, but the Liquid in the sunwell is arcane energy infused with Light, not Light itself, so it doesnât make sense.
If you look at the very first shot you can clearly see that the sunwell contains both light and liquid. You can even hear it.
The Tauren Sunwalkers(?) use the Light through their faith into the Sun. Yet it doesnât come from the Sun either.
The Light is Faith manifested, no matter the medium you use to conjure it in your mind. Itâs ultimately an incorporeal form of magic. The physical association of cultures using it is merely for their focus. Like using a mana focus or a focus for Voodoo.
Another note on this as well. This is the same illogical and unreasonable argument from those people that expect a Katana to slice a bullet only to realize it will instead break.
There is a reason humanity stopped using Swords and Pikes in Warfare over Cannons and Firearms as primary tools of killing each other.
Because you barely can fight someone with a gun with a sword, unless you are close (and fast) enough to stab the person with it.
To put this into an analogy, the Mind control Xalâatath employs is the âgunâ. Lorâthemar quite literally has a sword and stands 10-15 yards away. Xalâatath targets his men in response to his mockery, to prove him wrong. What do you expect him to do? Just stand there? Or walk over to his men comforting them? Or trying to talk Xalâatath out of it? He has literally no other option than to charge Xalâatath in an attempt to break free his men he needs capable to fight or else they die by being slaughtered.
And ultimately, that was a futile effort, since Xalâatath is literally that powerful that she can mindflay multiple people at once if she wishes to.
In other words, this scene was the perfect example how a âbring a knife to a gunfightâ moment would turn out.
It definitely is that and more. People build expectations in their minds and are now puzzled those were shattered. Thatâs a 100%-consumer-side caused issue, not Blizzards or the animation teams fault.
From a technical PoV, the Cinematic was very well executed. The Dialogue is maybe a bit uninspired besides 1 or 2 lines. But it also doesnât need much to deliver the settings selling point.
this is the eleventh expansion, game is over 20 years old, coming up with new ideas will be harder as time goes on. We had afterlives, emerald dream, now a new zone that is nestled under the collective roots of all the world trees, game has plenty of âcreativeâ places.
Only real comment I can do is: 1. Liadrin running back and forth to pray and still not being late feels like people teleporting in season 8 of game of thrones
Attack happens within the sunwell area, over the walls that encircle the well, you can see the light coming out of the well right behind lorthemar, it ainât that far.
Heramaar, there is a lot of fantasy fiction, and itâs not unheard of that there is character like lorthemar and that character falls into a similar situation. Blizzard could copy some of the slick moves from there.
But if you want to talk real world analogies, there are real world combat moves to be used in this situation.
Lorthemar is a blood elf regent, not an untrained peasant.
Very sad
You nailed it. He is a âRegentâ. Not a Paladin or magic user. He is a fighter by sword. We donât see him using magic at all.
Magic is HIS counter. That is what I was trying to tell you. A Paladin uses both weapons AND Light (as a form of WoWs magic types) to fight a foe. Hence the Paladins and Liadrin are able to fight them off effortlessly, while the Bloodguard and Lorthemar struggle to overcome the seemingly endless amount of enemies.
The Light rejuvenates ones stamina. But a warrior has only so much to give without aids like potions and supportive spells from allies.
People always way too often assume âitâs fantasy, thatâs justification enough he or she should be strongâ yet then they leave out the entire, chaotic context of a combat situation.
If you yourself would have been ever in a real fight, you would quickly realize itâs not always that simple. Sometimes your actions lead you down a path of consequences you canât recover from. Every swordsman instructor will tell you the same in that regard.
Ranged weaponry, no matter if arrow, bullet or magic will negate your melee prowess until the enemy is in your melee range. Itâs basic logic, no matter how unrealistic it does sound to you.
I get why its thematic to have light vs void and then the whoever army of light reinforcements at the end. But I just wish there was more Horde involvement in the defence of a Horde capital city. Like show some Horde races fighting in the background with the blood elves, or some other leaders helping.