Why the new UI is objectivley bad designed:

So I set both Actionbars to size 90%, then I tried to align them, but it always seemed a bit off.
So I took a screenshot and counted pixel by pixel.
Action Bar 1 is bigger than Action Bar 3, which makes it impossible to align them.
Here is a screenshot for proof:

https://imgur.com/a/0x7u9NF
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Nice!

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Definitely they asked the Chinese to design Action Bar 1 - make 3 rows & numbered backwards :rofl:

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It does seem to be lacking in some forethought doesnt it.

A good example from me is that if you have several action bars at the bottom then the arrow to move them up or down interferes with the chat window coz they slightly overlap.
Thats without changing anything…they just decided to go with overlapping window as the default!

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It’s a bit of a disaster. Our character portraits look like google maps markers with a random arrow in the bottom corner that does nothing.

But weird artstyle aside, it’s just less functional than the old one that worked out of the box. If I want to make my quest tracker bigger, I need to scale up the entire UI from the settings menu. Then I need to make the action bars smaller. But this makes them pixelated and illegible. If I want the icons to look normal in stead of a pixelated mess, I need to tinker with the UI scale slider and icon sizes. However, the only setup I’ve found so far where most of the UI is legible, non-distorted and non-blurry… the quest tracker (whose text size is only determined by the settings menu, not edit mode) is tiny, pixelated and illegible.

And don’t get me started on the fact none of the sliders actually slide. They move in predetermined increments and if those increments aren’t to your liking, screw you I guess. Special mention to the fact that edit mode’s sliders work in increments of 10%… that’s a lot. Meanwhile UI scale sliders are like… “oh here’s 79%, the next notch is 84%, haha work that out”.
Oh and the new cast bar… why doesn’t increasing its size increase the text size, only the bar’s width? Why is everything bright yellow and so blinky in towns? The “zzz” animation on the portrait is very busy and distracting, as is the pulsating heavy glow on the already way-too-bright yellow portrait frame. With its stupid little arrow inside the portrait that points to nothing.

I liked the style and functionality of the old UI, and I didn’t ask for a new one. I didn’t want or need a new one.
I feel like I logged in, knowing humans don’t like change, and I’ve tried to be patient.
But it’s bad. I’m sorry, it’s just so much work to even get the basic functions back, which I used to have before the patch. And even then, it’s busy, blinky, loud, obnoxious, user-unfriendly, and doesn’t match the game’s style.
I’m sorry to rag on someone’s project but really, the design elements are something you’d learn in basic design classes. They’ve basically made all the choices UI-wise that a mobile cashgrab game makes. Lots of bright, blinking distraction slapping the user telling them to “look here look here quick quick”. Meanwhile the basic “out of the box” version is uneditable in Exile’s Reach, and floats in the middle of the screen obscuring most of the gameplay on default settings.

I do not want to have to work this hard to make the game playable. It shouldn’t take hours of tinkering with the basic UI and fitting it with external addons to make it function. The beauty of it was that it didn’t need addons. And lo and behold - those who liked the addons, still use them anyhow.
That’s my little rant on the subject. I’m sure nothing will change though, since this has all been brought up in alpha and beta. WoW is simply one of those games where you need to pay to betatest their game but they don’t take the feedback. That’s how it’s always been and how it always will be.
I’m at peace with that, but I do enjoy a natter about the technical difficulties once in a while. Gets it out of my system. :joy:

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Pure trolling from WoW team part. 100%. Then they go wild why people give hatemail. You can’t honestly be that bad. Is US collapsing from inside?

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america has been imploding from their own ineptitude for a while blizzard is simply a symptom of the systemic corruption that is destroying america from the inside

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Yeah, i was wondering was that arrow is for :joy:

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I wanted to level some professions from outland and realized that you cant buy items while having your professionbar open. Once your Profession bar is closed it resets and its automaticly in shadowlands and you have to manually click to the wished expansion. The worst part of it is you need to hover the blue bar to see what your skill actually is. In the past the blue bar would fill depending on your current skill(the higher points you have the fuller the bar gets) but no here its always full and you need to hover with the mouse to see your skillpoints. How did that pass the brainstorming part?

Also the HUGE Talent tree window is awful. It takes waaay to much space and to be honest doesnt fit the with the rest of ui. Its pretty and all but dear god why had that many detailed background etc with an overall simplistic redesign of the UI.

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TFW I had to check mutliple sources of information in order to deal with the new UI and finally gave up and installed Bartender =.=

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U want to say the whole world , friend

I legit thought that arrow was supposed to hide the portrait or something and clicked it a few times :smiley:

Is there any way to have the “old” action bars?

I really liked them! Everyone was playing with addons like elvui ect but I always played with default action bars, always.

Another thing that worked perfect with the old UI - You simply can’t make the new raidframes look like this with the new options/edit mode:
https://i.imgur.com/GIQSWoT.jpg

i will say in line with popular opinion …

it is very strange that blizzard suddenly decided to remove the old ui completely after 17 years…

i guess it is a good sign that they do not plan to make a WoW 2 anytime soon instead attempt to make current wow current…

r.i.p

the new UI is actually fine if you never used addons before it’s a massive improvements

Because it is the MAIN action bar.

Here a screenshot of how my UI looks.

https://cdn.discordapp.com/attachments/794911786545053706/1035882646380740669/unknown.png

https://cdn.discordapp.com/attachments/794911786545053706/1035882646380740669/unknown.png

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