I have been saying that for about 2 years now: If one of the most experienced and highly paid game designers in the business tells something about what a gamer audience wants, maybe, just maybe, people with zero experience in the field, should listen
The usual “counter” to that is “well, I’m a gamer, and I disagree!!!” which is about as clever as saying “Well, it’s my lung, whos that Pulmonologist who studied medicine for 3 decades to tell me what to put into it”.
People tend to forget that Allen was talking about a majority, about the gaming-community as seen from a business perspective. Yes, some people may want things as they were 2 decades ago, but how much that matters in the big picture, is a different question.
A good example for this is, or will be, Diablo Immortal. Yes, redshirt-guy was hilarious, and the presentation was almost laughed off stage, but here is the thing…these few thousand people who were at the event, don’t matter in the big picture. Mobile games are WAAAAAAAY more profitable to the gaming industry compared to PC titles (https://www.battery.com/powered/wp-content/uploads/2019/01/4-1024x576.png
) and Diablo Immortal is the right decision from a business perspective, rgeardless of what some people on the forums think.
And, and this is really hard to admit for me, it’s not as if I, the self-perceived “oldschool gamer” haven’t changed. I played classic using logs, analysing my plays, collecting buffs, getting BiS gear, stacking consumables…I am not the guy from 17 years ago, who went into MC with an Admirals Hat, thinking he was the bees knees because I wore *gasp* T0 warlock chestpiece!!
So in a way, this…
…is not entirely untrue regarding myself.